Talk:Ghosts of Halo/Archive

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CLARIFICATION OF GHOST EVENTS: An analysis of True, False, and Fake ghosts of the Halo Series.

These many ghostly encounters depicted in the Halo series needs major clarification. I created the "True and False ghosts" concept to help clarify the phenomena. True Ghosts are like those seen in Halo 2. Depicted as Spartans that are indestructible, have no walking or turning animations, and can only face the four compass directions (usually the direction it spawns, but changes every once in awhile as seen in The Ghost of Lockout). True ghosts are the REAL description of the ghosts of Halo. False ghosts are another story.

False Ghosts are vehicles that move by themselves, random weapon fire, random wraith mortars, and random grenades. These are most usually apparent in Halo 3, and are not ghosts, but small system glitches. Other False ghosts include those that are being controlled by a mod, a player, or a Bungie staff. Keep in mind that if you have encountered a "ghost" such as these, they are not real ghosts.

So far, the only True ghosts that have much evidence to back them up have been discovered in Halo 2. For this reason, Halo 2 may be the only Halo game in the series to contain a real ghost. Most accounts of ghost sightings in Halo 3 that match the description of a true ghost do not have enough evidence to back them up, or are simply hoaxes or mods. The ghosts of Halo 3 are not to be taken seriously. Furthermore, The Ghost of Lockout is a Network Glitch, a very big mistake on Bungie's part. It would be nearly impossible to duplicate to a next-generation system. Bungie may be joining Live sessions to tease the players, but these are NOT real ghosts.

Once again, please understand that so far no ghosts have been discovered in Halo 3, only False ghosts. Plus, most of these accounts are hoaxes/fakes and mods, so none should be taken as fact, but the original Ghost of Lockout.

I agree but three question that you didn't mention 1) where did the shots come from 2) was there lag?


Yeah I'm not being mean here but whats your proof? Not being mean just a question. -RaynorKAP


I understand you're not being mean, and I'm not either when I say, "What's their proof? No one really has any proof of any Halo 3 ghosts, not enough people have seen everything that everyone else sees. Everything on the Halo 3 ghosts lists on the article is based on what people see on their own. maybe if they got video of it and posted it, people could judge for themselves and create a majority opinion. Some people do have videos on their File Share, but those videos are of False ghosts, like grenades popping out of thin air or vehicles spawning above a player.

The Ghost of Lockout has a video on YouTube that thousands of people have seen. So far there has been enough evidence to prove that it wasn't modding or anything. No one has been able to prove its fake. But the ghosts being discovered now in Halo 3, random people make up a story and decide to post it here to get people hyped up. Thats why I summarized the sections in the article. The many accounts listed on it gave no proof, and I don't want people reading it and creating there own story off of it.

I hope you understand.

I hope none of you mind but I've Re-Posted the List of Ghost sightings. But i Made it to where you have to Specify the "True" and "False" Ghost Crap. I hope you don't mind.

Explanation of a couple ghost events?

Whenever I'm forging, I see this event happen quite often. All of the sudden, a big friendly blip shows up on my motion tracker, and no one is there. However, I see this event happen during Matchmaking and Custom Games as well.

Do you know why?

It's because when vehicles move without someone controlling them (ex. Banshee falling from sky without pilot), it shows up as a big yellow dot. This also occurs when vehicles respawn, which creates a "flashing" effect.

I submit that this can explain a few of the ghost stories. Erikster 05:29, 9 June 2008 (UTC)Erikster



Usually these blips come from unmanned vehicles that are moving. Like a falling Hornet. Don't be fooled, these are not ghosts.


i cant tell if this is a ghost or system glich, i was making a race map for my brother when i heard the sound of a scarab shot firing at me but i couldnt find a beam. when i looked at a hill it had plasma rifle shots all over it was only me and there was no lag but xbox live was turned on i need an explanation please!

i was playing xbox live lone wolves on high ground when the game kept constantly starting over and over again. every time it happened my guy died (elite all ascetic armor) when i looked at my body and it was orange with combat armor! the flaw was that i was the only elite in the game and was steel and red colored!) need explanation for this!



Well, to the first one, about the race map, what map were you playing on? This may help people understand what happened.

To the second one, thats just lag. I know this, because recently my Xbox Live connection has been extremely bad, and every game I play there is a couple times where everyone randomly dies. And yes, a few times its so laggy that things start to change color. But this is just lag.

I was playing on vahlhalla map, started at the base next to the clift went to the one near the ocean, bam i hear the noise then i look at the "monkey faced" hill plasma rifle shots all over and was forge i was on joinable xbox live.

Halo 3 Flood looking ghost in Custom Game

I was once playing Halo 3 during a storm. I was lagging very bad and suddenly everybody died except me because I lost connection then suddenly a Flood looking thing appeared in front of me for 2 seconds then disappeared then the whole map went laggy then 5 seconds later I lost connection to the ethernet PS remember I just said it looked like Flood

Possibly due to the bits of code in the level. Hackers have reported random bits of code in the multiplayer levels similar to Brute coding in campaign. Its possible that the lag triggered a renegade Flood code. -signed Druin-209

Halo: Combat Evolved TRIAL VERSION ghosts

I recently download Halo 1 trial version and started playing multiplayer in the blood gulch, and I would always die randomly!!!! Sometimes I would look and I got killed by a needler (gun). I was on the blue team when I die I always see this blue guy weilding no gun and I can't kill him and he has no character tag or name and when I run over him he just moves!!!! He doesn't attack or anything! He is like on drugs or something!!!!



This is possibly just a major system glitch.


Halo 3 Ghosts

I removed this section. There is no evidence or verification for any of the content there, so there is no proof of any of those events actually occuring. Sgt. Raynor 20:39, 21 March 2008 (UTC)

It is possible to "make" a ghost

Go to forge, one Elite and one Spartan Get the no arms glitch using the gravity hammer with the elite Get no arms with energy sword with the spartan Have the spartan lunge at the elite NOTE: Your system will crash after a little bit and the elite floats around the map ocassionaly with no head. You can't go into theater and watch and you move in chunks.

ghost testing

I was testing to see if I could find the ghost like it said on Valhalla, I modded the game but the way I did, that ghost wouldn't touch me, I put my gravity on 50% and speed on 300%,instant kill,immune to head shots,infinite ammo,grenade respawn,Assult Rifle and Rocket Launcher as start weapons,Motion tracker to 150 meter range and enhanced mode,good camo, invulnerability, 2x overshield,and double shield recharge rate.

Do you think it could touch me with all that power? Voy101

My brother did that, you're virtually invincible, but you can still get assassinated, and a ghost may be able to kill you anyway. -- Zarra 'Yairum 21:58, 2 May 2008 (UTC)

Well I say unless someone has a video of them seeing the ghosts or seeing things like "several spartan laser shots being fired out of nowhere" Signed Lumpy485

I think it all depends on the type of ghost he may find. If it's like the Ghost of Lockout, and it's invincible, has unlimited grenades, and never misses, then I doubt your friend will survive. If its a "player" ghost, which acts like a normal player (Still has unlimited grenades and possibly never misses, but killable), then your friend should do fine. -signed Druin-209


I believe that if you set base player traits differently, the ghost may be just as powerful as the it may inherit base player traits. And even if you're invincible, the instant kill settings will kill invulnerable players. Seeing as it never misses, probably adapts according to motion tracker, and has the element of surprise, I have to say it has the advantage. However, due to the scarcity of ghost sightings that are verified or appear to be real, I can have no true analysis of the ghost yet.

-Lotus Leaf

ARTICLE THOUGHTS

Are you guys glad I made this article to replace Ghost of Lockout? This article seems much more organized and helpful. LovemuffinUserWiki:Lovemuffin|Wiki Userpage]]Talk PageContributionsFile:Dancing_master_chief.gif|30px]] 01:42, 4 April 2008 (UTC)

Articles awsome, thank you. <ghost>




Halo 2 Ghosts

Halo 2 "ghosts" have been repeatedly proven to be caused by leaving and rejoining a game during lag. The "Ghost of Turf" was not a "fake:" the whole point of it was to show people how to recreate the "Ghost of Lockout." Since the "ghosts" on Turf acted exactly the same as the "ghost of Lockout," it logically follows that they were probably made using the same technique. Also, there is no proof that the ghost of Lockout could auto-stick, could not be assassinated, had unlimited ammo, didn't need to aim, etc. : if the "ghost" was indeed a dummied player or something similar, all those would be secondary effects (the other players would see the "ghost" aiming in one direction, while it was actually aiming in another). 139.78.10.72 06:29, 5 April 2008 (UTC)

if your talking about the ghost that waked through the wall it was a fake. VanFlyhight 20:21, 23 May 2008 (UTC)


mythbuster and ghost hunters

ladies and gentlemen a halo ghost is easily makeable simply follow the directions there are two ways

1 start a game of juggornaught but make it so that the juggornaught has infnite ammo, regenerating grenades,poor camo, one hit kill, low gravity, high speed,and the forced color is white or yellow or what ever then bam you have a ghost any comments

2 MOD

as for the halo 2 ghost I don't have an explanation

Good, except for the fact that some ghosts dont walk, only slide, are sometimes invincible, dont happen in juggernaut, are able to see you without turning (dont turn at all), never miss, have no gamertag or ID, and are not shown on the player list while in-game.

but what about things just apeering out of thin air,there are some things you can't explain why they happened in the game Voy101

I'm with Voy101. I have had a Mongoose spawn in mid air on sandrap where i did not put it. It would fall only if you walk under it. Which was odd.

-Cayman192

That happened to me too. It just stayed there until I walked underneath it and it fell on me.

-Major Lucrecio

causes

Some, or most/all ghosts are caused by lag of whatever, a player leaving/joining, but this raises some questions

1: Why are the ghosts, homicidal?

2: if its a palyer leave/join lag, why do they show up in games where the ability to join wouldnt be possible? like a invite only, or local/unsigned in game?

3: why the preference to swords and spartan lasers in halo 3?--cody6 04:58, 17 April 2008 (UTC)



I've got the answers to those. But please remember that no ghosts have been discovered in Halo 3, only False ghosts.

1: The Ghost are homicidal because the most popular theory is that Bungie created them as AI bots as sort of a test. These ghosts were used to test out players functions and things of that sort.

2: Its a popular theory, but you may be on to something. All the encounters with ghosts like this come from accounts in Halo 3, and remember, no TRUE GHOST has yet been discovered in Halo 3. For that reason, those are fakes, mods, or hoaxes.

3: Most of these ghosts are hoaxes, and the Sword and Spartan Laser is a popular choice of the people who create these stories.


ya, but ALL ghosts are not real (in the game or in real life) and all the halo ghosts, even the ghost of lockout, is a big glich in the games,so whats with to delete all those other things? i used to like this page because i liked to see what other people had found in the games, but since you came in and started do all this,i can't now,so thanks alot Voy101


I'm sorry, really. It just annoyed me how everyone says they've seen a Ghost. I guarantee you if there was never a ghost of Lockout, there wouldn't be any of these other "ghosts" people say they see. And these things people say they found aren't always true. They could be making it up, or their mind could be playing tricks on them. And by the way, the thing you said about all ghosts being glitches, thats exactly what I'm implying. But again, I'm sorry. This all just started to bug me a little.

Hello, this is WDAWG3. I am a longtime follower of the ghost stories. I had a question for Spydr, the Ghostbuster. Is it at all possible that a false ghost could be caused by playing Halo 3 with any part of the Red Ring of Death? It seems plausable due to the fact the the Red Ring is caused by various system errors.


Yes, I'm sure you could encounter ghosts by playing with the Red Rings. But I wouldn't recommend this, it could really mess up your system!