Editing Talk:Body separation glitch
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:::First of all, I think this is best suited in this article. It's true enough -- the body is being visibly separated, since it's "pinched" at the waist. As for my comments on FP legs, let me explain: (and I apologize for the length of this post) | :::First of all, I think this is best suited in this article. It's true enough -- the body is being visibly separated, since it's "pinched" at the waist. As for my comments on FP legs, let me explain: (and I apologize for the length of this post) | ||
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:::[[Corpse Respawn]] is a glitch in ''[[Halo 3]]'' that causes a player to respawn as a dead body. This means that they're in first-person view while they're dead. Now, a ''player-corpse'' (a player that has spawned as a corpse) can see their own legs -- pinched at the waist, like in the Body | :::[[Corpse Respawn]] is a glitch in ''[[Halo 3]]'' that causes a player to respawn as a dead body. This means that they're in first-person view while they're dead. Now, a ''player-corpse'' (a player that has spawned as a corpse) can see their own legs -- pinched at the waist, like in the Body Separation Glitch. The player-corpse's camera is upright, but their legs are lying on the ground. This would seem to imply that the legs they are seeing (in first-person view) are the legs of their third-person body. | ||
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:::This implication can be made because ''if there were'' first-person legs, these legs would function like FP args -- they would be animated separately. Now, we know that FP legs wouldn't be able to mimic the third-person legs of a dead body because FP ''arms'' can't mimic the third-person ''arms'' of a dead body. (This is demonstrated by Corpse Respawn screenshots, where in first-person view, the player-corpse holds a [[BR55HB SR Battle Rifle|Battle Rifle]] -- holding it in a position that is entirely inconsistent with the actual location and posing of their body.) So why, then, would the player-corpse see ''their own legs lying on the ground'' if their FP arms aren't doing the same? | :::This implication can be made because ''if there were'' first-person legs, these legs would function like FP args -- they would be animated separately. Now, we know that FP legs wouldn't be able to mimic the third-person legs of a dead body because FP ''arms'' can't mimic the third-person ''arms'' of a dead body. (This is demonstrated by Corpse Respawn screenshots, where in first-person view, the player-corpse holds a [[BR55HB SR Battle Rifle|Battle Rifle]] -- holding it in a position that is entirely inconsistent with the actual location and posing of their body.) So why, then, would the player-corpse see ''their own legs lying on the ground'' if their FP arms aren't doing the same? | ||