Editing Support weapon

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#REDIRECT [[Weapon types#Support]]
{{Status|Canon}}
'''Infantry support weapons''' are a class of [[wikipedia:Crew-served weapon|crew served]], man-portable, specialized [[weapons|weapon systems]]. By design, they require an "assistant" crew of more than one individual to function at optimum efficiency due to its operational complexity, such as requiring one person to load while another fires, or another person to carry a bipod and additional ammunition. The weight and bulk of the weapon system often also necessitates multiple personnel for transportation.
 
==Gameplay==
When used by individuals, these weapons are much larger than the standard shoulder-fired [[rifle|military service weapons]], and require two hands to heft. As a consequence of their weight and bulk, players move more slowly while carrying them, and cannot duel-wield, throw [[grenades]] or make [[melee]] attacks while wielding the weapons; this increases vulnerability to enemy grenades, snipers, and vehicles, since the reduced mobility decreases ability to make evasive maneuvers.
 
While originally designed to be fired from stationary mounts, these weapons can be removed from their mountings or tripods and carried as man-portable heavy weapons. Effectiveness is reduced, however, by a number of factors; while mounted, the benefit of feeds from ammunition stores present in the mounts provide effectively unlimited ammo, but once removed and carried, the ammo loaded in the weapon is limited. Furthermore, accuracy and stability is typically diminished when fired while handheld, compared to firing the weapon from its mount.
 
==List of infantry support weapons==
*[[AIE-486H Heavy Machine Gun]] - the machine gun turret featured in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''.
*[[LAU-65D/SGM-151 missile pod]] - missile launcher featured in ''Halo 3'' and ''Halo 3: ODST''.
*[[M247 General Purpose Machine Gun]] - the machine gun turret featured in ''[[Halo 2]]'' and ''[[Halo 2: Anniversary]]''.
*[[M247H Heavy Machine Gun]] - the machine gun turret featured in ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''Halo 2: Anniversary'' and ''[[Halo Infinite]]''
*[[M343A2 chaingun]] - the machine gun featured in ''[[Halo 5: Guardians]]''.
*[[M70 Gauss cannon]] - Gauss cannon featured in ''Halo 5: Guardians''.
*[[M7057 flamethrower]] - flamethrower featured in [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]], ''Halo 3'', and ''Halo 3: ODST''.
*[[M80 missile launcher]] - missile launcher featured in ''Halo 5: Guardians''.
*{{Pattern|Shepsu|plasma cannon}} - plasma cannon featured in ''Halo 2'' and ''Halo 2: Anniversary''.
*{{Pattern|Pek|plasma cannon}} - plasma cannon featured in ''Halo 3'', ''Halo 3: ODST'', ''Halo: Reach'', and ''Halo 4''.
*{{Pattern|Shea'p|plasma cannon}} - plasma cannon featured in ''Halo 5: Guardians'' and ''Halo Infinite''.
*[[Z-520 splinter turret]] - a [[Forerunner]] turret, featured in ''Halo 5: Guardians''.
*[[Grenflekt Workshop Scrap Cannon]] - a [[Banished]] spike-firing machine gun turret, featured in ''Halo Infinite''.
 
==Trivia==
*In [[Halo: Combat Evolved (PC port)]], [[Flood]] [[combat form]]s have the animation and programming required to wield the [[M7057/Defoliant Projector|Flamethrower]]. However, when they shoot it at a player directly in front of them or below them, they point it at a 45 degree angle in the air, making them not so effective when wielding it.<ref>'''[[Halo: Combat Evolved]]'''</ref>
*In ''Halo 3'', If [[Thel 'Vadam]] is killed near a support weapon that is off its mount, he will use it when he gets back up.<ref>'''[[Halo 3]]'''</ref>
*Other than the Flamethrower, all deployed support weapons in ''Halo 3'' have limited ammo regardless of whether the infinite ammo option is turned on or off, unless they are left on their stands.
*In ''Halo: Reach'', the M247H can be used with infinite ammo in [[Firefight]] if the bottomless clip setting is turned on.
*Standard weapons like the [[Brute Shot]] and the [[Sentinel beam]] function similarly to support weapons: they are held the same way, and have more firepower than normal weapons though the player can still melee or throw grenades and the player can only carry one other weapon while wielding them.
*Support weapons are especially useful in multiplayer because the third-person point of view allows the wielder to see around corners without making them visible or vulnerable to enemy fire.
 
==Gallery==
<gallery>
File:Flamethrower HCE 2.jpg|A Spartan-II using a flamethrower in ''Halo: Combat Evolved''.
File:M247 General Purpose Machine Gun.png|A Marine using an M247 during the [[Battle of Mombasa]] in ''Halo 2''.
File:MJOLNIR Mk.VI Powered Assault Armor (EVA).jpg|A Spartan-II wielding a Missile Pod in ''Halo 3''.
File:HWSpartan.jpg|A Spartan-II using an AIE-486H in ''Halo Wars''.
File:Firefight.jpg|An ODST using an AIE-486H in ''Halo 3: ODST''.
File:HaloReach - Spartan HMG.png|A Spartan-III using an M247H in ''Halo: Reach''.
File:H4-M247H1.png|A Spartan-IV using an M247H in ''Halo 4''.
File:H2A-M247H.png|A Sangheili using an M247H in ''Halo 2: Anniversary''.
File:Reversal of Fortune.png|A Spartan using a machine gun during the Battle of Mombasa in ''[[Halo: Spartan Strike]]''.
File:Buck firing Chaingun.jpg|[[Edward Buck]] firing a chaingun turret during the [[Battle of Meridian (2558)|Battle of Meridian]] in ''Halo 5: Guardians''.
</gallery>
 
==List of appearances==
*''[[Halo: Combat Evolved]]'' {{1st}}
*''[[Halo 2]]''
*''[[Halo 3]]''
*''[[Halo Wars]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Wars 2]]''
 
==References==
{{Reflist}}
 
==Sources==
{{Ref/Sources}}
 
{{UNSC support weapons}}
 
[[Category:Weapons]]

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