Editing Shroud Screen
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The Shroud Screen is a piece of [[equipment]] in ''[[Halo Infinite]]'', released in [[Season 03: Echoes Within]]. Like the Threat Sensor, the Shroud Screen can be fired across considerable distances and will activate after coming into contact with any surface. Unlike the Threat Sensor, however, the Shroud Screen will not become attached to any players or vehicles it lands on. Instead, the Shroud Screen will remain stationary until it deactivates. The spherical region is opaque, preventing players outside of its perimeter from seeing into or past the sphere. Any players within the sphere are likewise prevented from seeing out of it. However, a well-placed Threat Sensor will reveal any enemy players within the sphere. Additionally, the motion trackers of any players within the sphere will cease displaying the positions of nearby enemy players. Also, any external audio experienced while within the Shroud Screen's perimeter will become muffled. Unlike the [[Z-4190 bubble shield|Bubble shield]] and [[Drop shield]] of previous games, the Shroud Screen does not block any projectiles.{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}} | The Shroud Screen is a piece of [[equipment]] in ''[[Halo Infinite]]'', released in [[Season 03: Echoes Within]]. Like the Threat Sensor, the Shroud Screen can be fired across considerable distances and will activate after coming into contact with any surface. Unlike the Threat Sensor, however, the Shroud Screen will not become attached to any players or vehicles it lands on. Instead, the Shroud Screen will remain stationary until it deactivates. The spherical region is opaque, preventing players outside of its perimeter from seeing into or past the sphere. Any players within the sphere are likewise prevented from seeing out of it. However, a well-placed Threat Sensor will reveal any enemy players within the sphere. Additionally, the motion trackers of any players within the sphere will cease displaying the positions of nearby enemy players. Also, any external audio experienced while within the Shroud Screen's perimeter will become muffled. Unlike the [[Z-4190 bubble shield|Bubble shield]] and [[Drop shield]] of previous games, the Shroud Screen does not block any projectiles.{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}} | ||
Players can by default hold up to four charges of the Shroud Screen in [[multiplayer]].{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}} | Players can by default hold up to four charges of the Shroud Screen in [[multiplayer]].{{Ref/Reuse|Holiday22}}{{Ref/Reuse|HI}} | ||
==Gallery== | ==Gallery== |