Editing Series 1: Noble
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{{ | {{Era|RW}} | ||
{{Infobox/Season | {{Infobox/Season | ||
|name=Season 1: Noble | |name=Season 1: Noble | ||
|image=[[File: | |image=[[File:HTMCC_Season1_Emblem.png]] | ||
|prev= | |prev= | ||
|next=[[Season 2: Spark]] | |next=[[Season 2: Spark]] | ||
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*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
}} | }} | ||
{{Disambig header| | {{Disambig header|the Master Chief Collection update|other uses of the term "Noble"|Noble (disambiguation)}} | ||
'''Season 1: Noble''' was the first [[Season]] implemented into ''[[Halo: The Master Chief Collection]]''. The Season debuted on December 3, [[2019]], with the launch of ''[[Halo: Reach]]'' as part of the collection. Due to the launch of ''Halo: Reach'', this season had an overarching focus towards ''Halo: Reach''-related unlocks and | '''Season 1: Noble''' was the first [[Season]] implemented into ''[[Halo: The Master Chief Collection]]''. The Season debuted on December 3, [[2019]], with the launch of ''[[Halo: Reach]]'' as part of the collection. Due to the launch of ''Halo: Reach'', this season had an overarching focus towards ''Halo: Reach''-related unlocks and customisation. The season's logo is a stylised representation of [[Mount Törött]], the "broken mountain" commonly seen in ''Halo: Reach'' artwork. | ||
Noble was followed by [[Season 2: Spark]] with the launch of ''[[Halo 3]]'' for PC on July 14, [[2020]]. The season lasted much longer than intended due to | Noble was followed by [[Season 2: Spark]] with the launch of ''[[Halo 3]]'' for PC on July 14, [[2020]]. The season lasted much longer than intended due to unforseen development issues (likely including the [[Wikipedia:COVID-19 panedmic|COVID-19 pandemic]]).{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-july-2020|Site=Halo Waypoint|Page=MCC Development Update - July 2020|Quote=Due to unforeseen development issues, Season 1 lasted much longer than planned. We have now resolved those issues and have stood up our content pipeline alongside the launch of Halo 3 on PC. We are building A LOT more content that will allow us to bring some new and exciting things to you on a more regular cadence. We will continue to share some of this as pieces come online.}}, and as such covered the releases of ''[[Halo: Combat Evolved Anniversary]]'' and ''[[Halo 2: Anniversary]]'' on PC platforms. | ||
==Season unlocks== | ==Season unlocks== | ||
[[File:MCC Season1XboxKeyart.jpg|thumb|300px|Keyart from [https://www.xbox.com/en-US/games/halo-the-master-chief-collection Xbox.com] showcasing some of the season's content.]] | [[File:MCC Season1XboxKeyart.jpg|thumb|300px|right|Keyart from [https://www.xbox.com/en-US/games/halo-the-master-chief-collection Xbox.com] showcasing some of the season's content.]] | ||
The seasonal unlocks for Season 1: Noble take the form of the [[Armor | The seasonal unlocks for Season 1: Noble take the form of the [[Armor permutations (Halo: Reach)|armor permutations]] that could be unlocked in the [[Xbox 360]] release of ''Halo: Reach''. For ''The Master Chief Collection'', the unlocks have been divided into 10 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked - at the season's launch, these unlocks were achieved sequentially with no user choice as to which unlocks could be achieved, but has since been updated with Season 2 to allow for the ten unlocks of any given tier to be achieved in any order. | ||
Each unlock slot can be unlocked for {{SeasonPoint|1}}, rewarded through [[Rank (Halo: The Master Chief Collection)|the season's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in subsequent updates. | Each unlock slot can be unlocked for {{SeasonPoint|1}}, rewarded through [[Rank (Halo: The Master Chief Collection)|the season's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in subsequent updates. | ||
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**[[Jun-A266|Jun S-266]] | **[[Jun-A266|Jun S-266]] | ||
**[[Emile-A239|Emile S-239]] | **[[Emile-A239|Emile S-239]] | ||
**[[ | **[[Kat-B320|Kat S-320]] | ||
**[[Auntie Dot]] [A.I.] | **[[Auntie Dot]] [A.I.] | ||
**[[Carter-A259|Carter S-259]] | **[[Carter-A259|Carter S-259]] | ||
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{{Col-end}} | {{Col-end}} | ||
===Page 1=== | ===Page 1=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 1 || {{SeasonPoint|1}} || HAZOP helmet, CQC helmet, CQB helmet. || [[File: | | 1 || {{SeasonPoint|1}} || HAZOP helmet, CQC helmet, CQB helmet. || [[File:HR_HAZOP_Helmet_Icon.png|75px]][[File:HR_CQC_Helmet_Icon.png|75px]][[File:HR_CQB_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 2 || {{SeasonPoint|1}} || Military Police helmet || [[File: | | 2 || {{SeasonPoint|1}} || Military Police helmet || [[File:HR_MilitaryPolice_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 3 || {{SeasonPoint|1}} || Recon helmet || [[File: | | 3 || {{SeasonPoint|1}} || Recon helmet || [[File:HR_Recon_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 4 || {{SeasonPoint|1}} || Mark V [B] helmet UA attachment || [[File: | | 4 || {{SeasonPoint|1}} || Mark V [B] helmet UA attachment || [[File:HR_MarkVB_UA_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 5 || {{SeasonPoint|1}} || CQC helmet CBRN module || [[File: | | 5 || {{SeasonPoint|1}} || CQC helmet CBRN module || [[File:HR_CQC_CBRN_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 6 || {{SeasonPoint|1}} || CQB helmet HU/RS/CNM attachment || [[File: | | 6 || {{SeasonPoint|1}} || CQB helmet HU/RS/CNM attachment || [[File:HR_CQB_HURS_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 7 || {{SeasonPoint|1}} || GYSGT Stacker Firefight voice || [[File: | | 7 || {{SeasonPoint|1}} || GYSGT Stacker Firefight voice || [[File:HR_Stacker_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 8 || {{SeasonPoint|1}} || Elite Spec-Ops armor || [[File: | | 8 || {{SeasonPoint|1}} || Elite Spec-Ops armor || [[File:HR_Elite_SpecOps_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 9 || {{SeasonPoint|1}} || Military Police helmet CBRN/HU/RS and HU/RS/CNM attachments. || [[File: | | 9 || {{SeasonPoint|1}} || Military Police helmet CBRN/HU/RS and HU/RS/CNM attachments. || [[File:HR_MilitaryPolice_CBRNHURS_Helmet_Icon.png|75px]][[File:HR_MilitaryPolice_HURSCNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 10 || {{SeasonPoint|1}} || Recon helmet UA/HUL[3] attachment and CQB helmet UA/HUL attachment || [[File: | | 10 || {{SeasonPoint|1}} || Recon helmet UA/HUL[3] attachment and CQB helmet UA/HUL attachment || [[File:HR_Recon_UAHUL_Helmet_Icon.png|75px]][[File:HR_CQB_UAHUL_Helmet_Icon.png|75px]] | ||
|} | |} | ||
===Page 2=== | ===Page 2=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 11 || {{SeasonPoint|1}} || FJ/PARA shoulders || [[File: | | 11 || {{SeasonPoint|1}} || FJ/PARA shoulders || [[File:HR_FJPara_LShoulder_Icon.png|75px]][[File:HR_FJPara_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 12 || {{SeasonPoint|1}} || HAZOP shoulders || [[File: | | 12 || {{SeasonPoint|1}} || HAZOP shoulders || [[File:HR_HAZOP_LShoulder_Icon.png|75px]][[File:HR_HAZOP_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 13 || {{SeasonPoint|1}} || JFO shoulders || [[File: | | 13 || {{SeasonPoint|1}} || JFO shoulders || [[File:HR_JFO_LShoulder_Icon.png|75px]][[File:HR_JFO_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 14 || {{SeasonPoint|1}} || HP/HALO chest || [[File: | | 14 || {{SeasonPoint|1}} || HP/HALO chest || [[File:HR_HPHALO_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 15 || {{SeasonPoint|1}} || Mark V [B] helmet UA/HUL attachment || [[File: | | 15 || {{SeasonPoint|1}} || Mark V [B] helmet UA/HUL attachment || [[File:HR_MarkVB_UAHUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 16 || {{SeasonPoint|1}} || CQC helmet UA/HUL attachment || [[File: | | 16 || {{SeasonPoint|1}} || CQC helmet UA/HUL attachment || [[File:HR_CQC_UAHUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 17 || {{SeasonPoint|1}} || UA/Base Security chest || [[File: | | 17 || {{SeasonPoint|1}} || UA/Base Security chest || [[File:HR_BaseSecurity_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 18 || {{SeasonPoint|1}} || UA/Multi-Threat chest || [[File: | | 18 || {{SeasonPoint|1}} || UA/Multi-Threat chest || [[File:HR_MultiThreat_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 19 || {{SeasonPoint|1}} || ODST helmet and ODST helmet UA/CNM attachment || [[File: | | 19 || {{SeasonPoint|1}} || ODST helmet and ODST helmet UA/CNM attachment || [[File:HR_ODST_Helmet_Icon.png|75px]][[File:HR_ODST_UACNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 20 || {{SeasonPoint|1}} || Jun S-266 Firefight voice || [[File: | | 20 || {{SeasonPoint|1}} || Jun S-266 Firefight voice || [[File:HR_JunA266_Firefight_Icon.png|75px]] | ||
|} | |} | ||
===Page 3=== | ===Page 3=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- align="center" | |||
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | |||
|- align="center" | |||
| 21 || {{SeasonPoint|1}} || Elite Ranger armor || [[File:HR_Elite_Ranger_Icon.png|75px]] | |||
|- align="center" | |- align="center" | ||
| 22 || {{SeasonPoint|1}} || Recon shoulders || [[File:HR_Recon_LShoulder_Icon.png|75px]][[File:HR_Recon_RShoulder_Icon.png|75px]] | |||
|- align="center" | |- align="center" | ||
| 23 || {{SeasonPoint|1}} || UA/Multi-Threat shoulders || [[File:HR_MultiThreat_LShoulder_Icon.png|75px]][[File:HR_MultiThreat_RShoulder_Icon.png|75px]] | |||
| 23 || {{SeasonPoint|1}} || UA/Multi-Threat shoulders || [[File: | |||
|- align="center" | |- align="center" | ||
| 24 || {{SeasonPoint|1}} || Jump Jet shoulders || [[File: | | 24 || {{SeasonPoint|1}} || Jump Jet shoulders || [[File:HR_JumpJet_LShoulder_Icon.png|75px]][[File:HR_JumpJet_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 25 || {{SeasonPoint|1}} || Birthday Party armor effect || [[File: | | 25 || {{SeasonPoint|1}} || Birthday Party armor effect || [[File:HR_BirthdayParty_Effect_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 26 || {{SeasonPoint|1}} || UA/Counterassault chest || [[File: | | 26 || {{SeasonPoint|1}} || UA/Counterassault chest || [[File:HR_Counterassault_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 27 || {{SeasonPoint|1}} || HAZOP helmet CBRN/HUL attachment || [[File: | | 27 || {{SeasonPoint|1}} || HAZOP helmet CBRN/HUL attachment || [[File:HR_HAZOP_CBRNHUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 28 || {{SeasonPoint|1}} || EVA shoulders || [[File: | | 28 || {{SeasonPoint|1}} || EVA shoulders || [[File:HR_EVA_LShoulder_Icon.png|75px]][[File:HR_EVA_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 29 || {{SeasonPoint|1}} || EOD helmet, CNM and UA/HUL attachments || [[File: | | 29 || {{SeasonPoint|1}} || EOD helmet, CNM and UA/HUL attachments || [[File:HR_EOD_Helmet_Icon.png|75px]][[File:HR_EOD_CNM_Helmet_Icon.png|75px]][[File:HR_EOD_UAHUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 30 || {{SeasonPoint|1}} || Operator helmet, UA/HUL and CNM attachments || [[File: | | 30 || {{SeasonPoint|1}} || Operator helmet, UA/HUL and CNM attachments || [[File:HR_Operator_Helmet_Icon.png|75px]][[File:HR_Operator_UAHUL_Helmet_Icon.png|75px]][[File:HR_Operator_CNM_Helmet_Icon.png|75px]] | ||
|} | |} | ||
===Page 4=== | ===Page 4=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 31 || {{SeasonPoint|1}} || UA/Base Security [W] and Tactical/LRP chests || [[File:HR BaseSecurityW Chest Icon.png|75px]] [[File: | | 31 || {{SeasonPoint|1}} || UA/Base Security [W] and Tactical/LRP chests || [[File:HR BaseSecurityW Chest Icon.png|75px]][[File:HR_LRP_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 32 || {{SeasonPoint|1}} || UA/Buckler wrist and UA/Multi-Threat [W] chest|| [[File: | | 32 || {{SeasonPoint|1}} || UA/Buckler wrist and UA/Multi-Threat [W] chest|| [[File:HR_Buckler_Wrist_Icon.png|75px]][[File:HR_MultiThreatW_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 33 || {{SeasonPoint|1}} || FJ/Para knees || [[File: | | 33 || {{SeasonPoint|1}} || FJ/Para knees || [[File:HR_FJPara_Knee_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 34 || {{SeasonPoint|1}} || Silver visor || [[File: | | 34 || {{SeasonPoint|1}} || Silver visor || [[File:HR_Silver_Visor_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 35 || {{SeasonPoint|1}} || Emile S-239 Firefight voice || [[File: | | 35 || {{SeasonPoint|1}} || Emile S-239 Firefight voice || [[File:HR_EmileA239_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 36 || {{SeasonPoint|1}} || Tactical/Hard Case utility and GUNGNIR shoulders || [[File: | | 36 || {{SeasonPoint|1}} || Tactical/Hard Case utility and GUNGNIR shoulders || [[File:HR_HardCase_Utility_Icon.png|75px]][[File:HR_Gungnir_LShoulder_Icon.png|75px]][[File:HR_Gungnir_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 37 || {{SeasonPoint|1}} || Air Assault helmet and UA/CNM attachment || [[File: | | 37 || {{SeasonPoint|1}} || Air Assault helmet and UA/CNM attachment || [[File:HR_AirAssault_Helmet_Icon.png|75px]][[File:HR_AirAssault_UACNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 38 || {{SeasonPoint|1}} || ODST helmet CBRN/HUL attachment and Air Assault helmet FC-I attachment || [[File: | | 38 || {{SeasonPoint|1}} || ODST helmet CBRN/HUL attachment and Air Assault helmet FC-I attachment || [[File:HR_ODST_CBRNHUL_Helmet_Icon.png|75px]][[File:HR_AirAssault_FCI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 39 || {{SeasonPoint|1}} || Grenadier helmet and UA attachment || [[File: | | 39 || {{SeasonPoint|1}} || Grenadier helmet and UA attachment || [[File:HR_Grenadier_Helmet_Icon.png|75px]][[File:HR_Grenadier_UA_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 40 || {{SeasonPoint|1}} || Scout helmet, HU/RS attachment and CBRN/CNM attachment || [[File: | | 40 || {{SeasonPoint|1}} || Scout helmet, HU/RS attachment and CBRN/CNM attachment || [[File:HR_Scout_Helmet_Icon.png|75px]][[File:HR_Scout_HURS_Helmet_Icon.png|75px]][[File:HR_Scout_CBRNCNM_Helmet_Icon.png|75px]] | ||
|} | |} | ||
===Page 5=== | ===Page 5=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 41 || {{SeasonPoint|1}} || UA/ODST chest and Grenadier helmet UA/FC attachment. || [[File: | | 41 || {{SeasonPoint|1}} || UA/ODST chest and Grenadier helmet UA/FC attachment. || [[File:HR_ODST_Chest_Icon.png|75px]][[File:HR_Grenadier_UAFC_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 42 || {{SeasonPoint|1}} || UA/Bracer wrist || [[File: | | 42 || {{SeasonPoint|1}} || UA/Bracer wrist || [[File:HR_Bracer_Wrist_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 43 || {{SeasonPoint|1}} || Blue visor || [[File: | | 43 || {{SeasonPoint|1}} || Blue visor || [[File:HR_Blue_Visor_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 44 || {{SeasonPoint|1}} || Tactical/Recon chest || [[File: | | 44 || {{SeasonPoint|1}} || Tactical/Recon chest || [[File:HR_Recon_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 45 || {{SeasonPoint|1}} || Elite Ultra armor and HAZOP helmet CNM-I attachment || [[File: | | 45 || {{SeasonPoint|1}} || Elite Ultra armor and HAZOP helmet CNM-I attachment || [[File:HR_Elite_Ultra_Icon.png|75px]][[File:HR_HAZOP_CNMI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 46 || {{SeasonPoint|1}} || ODST shoulders || [[File: | | 46 || {{SeasonPoint|1}} || ODST shoulders || [[File:HR_ODST_LShoulder_Icon.png|75px]][[File:HR_ODST_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 47 || {{SeasonPoint|1}} || Collar/Grenadier chest || [[File: | | 47 || {{SeasonPoint|1}} || Collar/Grenadier chest || [[File:HR_Grenadier_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 48 || {{SeasonPoint|1}} || GUNGNIR knees || [[File: | | 48 || {{SeasonPoint|1}} || GUNGNIR knees || [[File:HR_Gungnir_Knee_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 49 || {{SeasonPoint|1}} || Kat S-320 Firefight voice and Collar/Grenadier [UA] chest || [[File: | | 49 || {{SeasonPoint|1}} || Kat S-320 Firefight voice and Collar/Grenadier [UA] chest || [[File:HR_KatB320_Firefight_Icon.png|75px]][[File:HR_Grenadier_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 50 || {{SeasonPoint|1}} || Elite Zealot armor || [[File: | | 50 || {{SeasonPoint|1}} || Elite Zealot armor || [[File:HR_Elite_Zealot_Icon.png|75px]] | ||
|} | |} | ||
===Page 6=== | ===Page 6=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 51 || {{SeasonPoint|1}} || UA/Chobham utility and EVA helmet || [[File: | | 51 || {{SeasonPoint|1}} || UA/Chobham utility and EVA helmet || [[File:HR_Chobham_Utility_Icon.png|75px]][[File:HR_EVA_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 52 || {{SeasonPoint|1}} || Pestilence armor effect and EVA helmet CNM attachment || [[File: | | 52 || {{SeasonPoint|1}} || Pestilence armor effect and EVA helmet CNM attachment || [[File:HR_Pestilence_Effect_Icon.png|75px]][[File:HR_EVA_CNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 53 || {{SeasonPoint|1}} || UA/Base Security shoulders || [[File: | | 53 || {{SeasonPoint|1}} || UA/Base Security shoulders || [[File:HR_BaseSecurity_LShoulder_Icon.png|75px]][[File:HR_BaseSecurity_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 54 || {{SeasonPoint|1}} || Tactical/Patrol chest || [[File: | | 54 || {{SeasonPoint|1}} || Tactical/Patrol chest || [[File:HR_Patrol_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 55 || {{SeasonPoint|1}} || Tactical/TACPAD wrist || [[File: | | 55 || {{SeasonPoint|1}} || Tactical/TACPAD wrist || [[File:HR_TACPAD_Wrist_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 56 || {{SeasonPoint|1}} || Auntie Dot [A.I.] Firefight voice || [[File: | | 56 || {{SeasonPoint|1}} || Auntie Dot [A.I.] Firefight voice || [[File:HR_AuntieDot_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 57 || {{SeasonPoint|1}} || UA/NxRA utility || [[File: | | 57 || {{SeasonPoint|1}} || UA/NxRA utility || [[File:HR_NxRA_Utility_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 58 || {{SeasonPoint|1}} || EVA helmet UA/HUL[3] attachment || [[File: | | 58 || {{SeasonPoint|1}} || EVA helmet UA/HUL[3] attachment || [[File:HR_EVA_UAHUL3_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 59 || {{SeasonPoint|1}} || JFO helmet and HUL-I attachment || [[File: | | 59 || {{SeasonPoint|1}} || JFO helmet and HUL-I attachment || [[File:HR_JFO_Helmet_Icon.png|75px]][[File:HR_JFO_HULI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 60 || {{SeasonPoint|1}} || MJOLNIR Mark V helmet, UA attachment and CNM attachment || [[File: | | 60 || {{SeasonPoint|1}} || MJOLNIR Mark V helmet, UA attachment and CNM attachment || [[File:HR_MarkV_Helmet_Icon.png|75px]][[File:HR_MarkV_UA_Helmet_Icon.png|75px]][[File:HR_MarkV_CNM_Helmet_Icon.png|75px]] | ||
|} | |} | ||
===Page 7=== | ===Page 7=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 61 || {{SeasonPoint|1}} || CQC shoulders and JFO helmet UA attachment || [[File: | | 61 || {{SeasonPoint|1}} || CQC shoulders and JFO helmet UA attachment || [[File:HR_CQC_LShoulder_Icon.png|75px]][[File:HR_CQC_RShoulder_Icon.png|75px]][[File:HR_JFO_UA_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 62 || {{SeasonPoint|1}} || Collar/Breacher chest || [[File: | | 62 || {{SeasonPoint|1}} || Collar/Breacher chest || [[File:HR_Breacher_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 63 || {{SeasonPoint|1}} || Tactical/UGPS wrist || [[File: | | 63 || {{SeasonPoint|1}} || Tactical/UGPS wrist || [[File:HR_UGPS_Wrist_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 64 || {{SeasonPoint|1}} || Grenadier knees || [[File: | | 64 || {{SeasonPoint|1}} || Grenadier knees || [[File:HR_Grenadier_Knee_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 65 || {{SeasonPoint|1}} || Elite General armor and Heart Attack armor effect || [[File: | | 65 || {{SeasonPoint|1}} || Elite General armor and Heart Attack armor effect || [[File:HR_Elite_General_Icon.png|75px]][[File:HR_HeartAttack_Effect_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 66 || {{SeasonPoint|1}} || Tactical/Trauma Kit utility || [[File: | | 66 || {{SeasonPoint|1}} || Tactical/Trauma Kit utility || [[File:HR_TraumaKit_Utility_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 67 || {{SeasonPoint|1}} || Carter S-259 Firefight voice || [[File: | | 67 || {{SeasonPoint|1}} || Carter S-259 Firefight voice || [[File:HR_CarterA259_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 68 || {{SeasonPoint|1}} || Commando helmet || [[File: | | 68 || {{SeasonPoint|1}} || Commando helmet || [[File:HR_Commando_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 69 || {{SeasonPoint|1}} || Black visor and Commando helmet CBRN/CNM attachment || [[File: | | 69 || {{SeasonPoint|1}} || Black visor and Commando helmet CBRN/CNM attachment || [[File:HR_Black_Visor_Icon.png|75px]][[File:HR_Commando_CBRNCNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 70 || {{SeasonPoint|1}} || EVA [C] helmet, CNM attachment and UA/HUL[3] attachment || [[File: | | 70 || {{SeasonPoint|1}} || EVA [C] helmet, CNM attachment and UA/HUL[3] attachment || [[File:HR_EVAC_Helmet_Icon.png|75px]][[File:HR_EVAC_CNM_Helmet_Icon.png|75px]][[File:HR_EVAC_UAHUL3_Helmet_Icon.png|75px]] | ||
|} | |} | ||
===Page 8=== | ===Page 8=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 71 || {{SeasonPoint|1}} || Commando shoulders and Commando helmet UA/FC-I[2] attachment || [[File: | | 71 || {{SeasonPoint|1}} || Commando shoulders and Commando helmet UA/FC-I[2] attachment || [[File:HR_Commando_LShoulder_Icon.png|75px]][[File:HR_Commando_RShoulder_Icon.png|75px]][[File:HR_Commando_UAFCI2_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 72 || {{SeasonPoint|1}} || Operator shoulders || [[File: | | 72 || {{SeasonPoint|1}} || Operator shoulders || [[File:HR_Operator_LShoulder_Icon.png|75px]][[File:HR_Operator_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 73 || {{SeasonPoint|1}} || Assault/Sapper chest || [[File: | | 73 || {{SeasonPoint|1}} || Assault/Sapper chest || [[File:HR_Sapper_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 74 || {{SeasonPoint|1}} || Recon helmet HUL attachment || [[File:HR_Recon_HUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 75 || {{SeasonPoint|1}} || Assault/Commando chest || [[File:HR_Commando_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 76 || {{SeasonPoint|1}} || Grenadier shoulders || [[File:HR_Grenadier_LShoulder_Icon.png|75px]][[File:HR_Grenadier_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 77 || {{SeasonPoint|1}} || Jorge S-052 Firefight voice || [[File:HR_Jorge052_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 80 || {{SeasonPoint|1}} || Pilot helmet, HUL[3] attachment and UA/HUL[3] attachment || [[File: | | 78 || {{SeasonPoint|1}} || HP/Parafoil chest || [[File:HR_Parafoil_Chest_Icon.png|75px]] | ||
|- align="center" | |||
| 79 || {{SeasonPoint|1}} || Elite Field Marshal armor and Inclement Weather armor effect || [[File:HR_Elite_FieldMarshal_Icon.png|75px]][[File:HR_InclementWeather_Effect_Icon.png|75px]] | |||
|- align="center" | |||
| 80 || {{SeasonPoint|1}} || Pilot helmet, HUL[3] attachment and UA/HUL[3] attachment || [[File:HR_Pilot_Helmet_Icon.png|75px]][[File:HR_Pilot_HUL3_Helmet_Icon.png|75px]][[File:HR_Pilot_UAHUL3_Helmet_Icon.png|75px]] | |||
|} | |} | ||
===Page 9=== | ===Page 9=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 81 || {{SeasonPoint|1}} || GYSGT Buck Firefight voice and Assault/Breacher wrist || [[File: | | 81 || {{SeasonPoint|1}} || GYSGT Buck Firefight voice and Assault/Breacher wrist || [[File:HR_Buck_Firefight_Icon.png|75px]][[File:HR_Breacher_Wrist_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 82 || {{SeasonPoint|1}} || Tactical/Soft Case utility || [[File: | | 82 || {{SeasonPoint|1}} || Tactical/Soft Case utility || [[File:HR_SoftCase_Utility_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 83 || {{SeasonPoint|1}} || Security shoulders and Legendary armor effect || [[File: | | 83 || {{SeasonPoint|1}} || Security shoulders and Legendary armor effect || [[File:HR_Security_LShoulder_Icon.png|75px]][[File:HR_Security_RShoulder_Icon.png|75px]][[File:HR_Legendary_Effect_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 84 || {{SeasonPoint|1}} || Gold visor || [[File: | | 84 || {{SeasonPoint|1}} || Gold visor || [[File:HR_Gold_Visor_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 85 || {{SeasonPoint|1}} || GUNGNIR helmet || [[File: | | 85 || {{SeasonPoint|1}} || GUNGNIR helmet || [[File:HR_Gungnir_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 86 || {{SeasonPoint|1}} || MJOLNIR Mark VI helmet || [[File: | | 86 || {{SeasonPoint|1}} || MJOLNIR Mark VI helmet || [[File:HR_MarkVI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 87 || {{SeasonPoint|1}} || MJOLNIR Mark V shoulders || [[File: | | 87 || {{SeasonPoint|1}} || MJOLNIR Mark V shoulders || [[File:HR_MarkV_LShoulder_Icon.png|75px]][[File:HR_MarkV_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 88 || {{SeasonPoint|1}} || Sniper shoulders || [[File: | | 88 || {{SeasonPoint|1}} || Sniper shoulders || [[File:HR_Sniper_LShoulder_Icon.png|75px]][[File:HR_Sniper_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 89 || {{SeasonPoint|1}} || HP/Parafoil [R] chest and GUNGNIR helmet HU/RS attachment || [[File: | | 89 || {{SeasonPoint|1}} || HP/Parafoil [R] chest and GUNGNIR helmet HU/RS attachment || [[File:HR_Parafoil_Chest_Icon.png|75px]][[File:HR_Gungnir_HURS_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 90 || {{SeasonPoint|1}} || Security helmet and MJOLNIR Mark VI FC-I[2] attachment || [[File: | | 90 || {{SeasonPoint|1}} || Security helmet and MJOLNIR Mark VI FC-I[2] attachment || [[File:HR_Security_Helmet_Icon.png|75px]][[File:HR_MarkVI_FCI2_Helmet_Icon.png|75px]] | ||
|} | |} | ||
===Page 10=== | ===Page 10=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| | | 91 || {{SeasonPoint|1}} || MJOLNIR Mark VI helmet UA/HUL-I attachment || [[File:HR_MarkVI_UAHULI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 92 || {{SeasonPoint|1}} || Collar/Breacher [R] chest || [[File:HR_Breacher_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 93 || {{SeasonPoint|1}} || Assault/Sapper [R] chest || [[File:HR_Sapper_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 94 || {{SeasonPoint|1}} || GUNGNIR helmet CBRN attachment || [[File:HR_Gungnir_CBRN_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 95 || {{SeasonPoint|1}} || Cortana Firefight voice || [[File:HR_Cortana_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 96 || {{SeasonPoint|1}} || Security helmet CBRN/CNM attachment || [[File:HR_Security_CBRNCNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 100 || {{SeasonPoint|1}} || John S-117 Firefight voice, Eternal armor effect and Pilot helmet Haunted attachment || [[File: | | 97 || {{SeasonPoint|1}} || SGTMAJ Johnson Firefight voice || [[File:HR_Johnson_Firefight_Icon.png|75px]] | ||
|- align="center" | |||
| 98 || {{SeasonPoint|1}} || Elite Officer armor || [[File:HR_Elite_Officer_Icon.png|75px]] | |||
|- align="center" | |||
| 99 || {{SeasonPoint|1}} || Security helmet UA/HUL attachment || [[File:HR_Security_UAHUL_Helmet_Icon.png|75px]] | |||
|- align="center" | |||
| 100 || {{SeasonPoint|1}} || John S-117 Firefight voice, Eternal armor effect and Pilot helmet Haunted attachment || [[File:HR_John117_Firefight_Icon.png|75px]][[File:HR_Eternal_Effect_Icon.png|75px]][[File:HR_Pilot_Haunted_Helmet_Icon.png|75px]] | |||
|} | |} | ||
==Patch notes== | ==Patch notes== | ||
===December 3 patch notes=== | ===December 3 patch notes=== | ||
The launch of ''Halo: Reach'' as part of ''The Master Chief Collection'' also brought with it a patch for the Xbox One and Xbox One S versions of the game; the changes are automatically included in the launch of the PC version.{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360037449571-Halo-The-Master-Chief-Collection-Patch-Notes|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes}} | The launch of ''Halo: Reach'' as part of ''The Master Chief Collection'' also brought with it a patch for the Xbox One and Xbox One S versions of the game; the changes are automatically included in the launch of the PC version.{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360037449571-Halo-The-Master-Chief-Collection-Patch-Notes|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes}} | ||
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* Improved the orientation of power weapons on Tempest in matchmaking to make them more visible. | * Improved the orientation of power weapons on Tempest in matchmaking to make them more visible. | ||
===December 18 patch notes=== | ===December 18 patch notes=== | ||
Today a small patch is available for MCC on Xbox One and PC which addresses a few specific items the team has been working on. This update has been in development since just prior to launch and is not intended to address many of the issue’s players have been reporting. Most of the current ‘known issues’ and top areas of feedback from players are longer-lead work items that the team is continuing to investigate, and work will continue in the beginning of the new year. For the latest list of known issues and current status, please review these articles for PC and Xbox One.{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360037688732-Halo-The-Master-Chief-Collection-Patch-Notes-12-18-19|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes - 12/18/19}} | Today a small patch is available for MCC on Xbox One and PC which addresses a few specific items the team has been working on. This update has been in development since just prior to launch and is not intended to address many of the issue’s players have been reporting. Most of the current ‘known issues’ and top areas of feedback from players are longer-lead work items that the team is continuing to investigate, and work will continue in the beginning of the new year. For the latest list of known issues and current status, please review these articles for PC and Xbox One.{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360037688732-Halo-The-Master-Chief-Collection-Patch-Notes-12-18-19|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes - 12/18/19}} | ||
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* Fixed an exploit where season items which were manually made available while Easy anti-cheat (EAC) was disabled and were able to equip them after launching on an EAC enabled exe. | * Fixed an exploit where season items which were manually made available while Easy anti-cheat (EAC) was disabled and were able to equip them after launching on an EAC enabled exe. | ||
===January 29 patch notes=== | ===January 29 patch notes=== | ||
A new game update went live today which includes additional options for Social Matchmaking, additional game content to support events in February, and several bug fixes to areas as it relates to accessibility and stability, as well as improvements to reporting tools behind the scenes.{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360038934552-Halo-The-Master-Chief-Collection-Patch-Notes-1-29-20|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes - 1/29/20}} | A new game update went live today which includes additional options for Social Matchmaking, additional game content to support events in February, and several bug fixes to areas as it relates to accessibility and stability, as well as improvements to reporting tools behind the scenes.{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360038934552-Halo-The-Master-Chief-Collection-Patch-Notes-1-29-20|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes - 1/29/20}} | ||
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*To learn more about this update and how development is going on MCC, please check out today's blog HERE. As always, we will see you online. | *To learn more about this update and how development is going on MCC, please check out today's blog HERE. As always, we will see you online. | ||
===March 3 PC patch notes (Version 1.1384.0.0)=== | ===March 3 PC patch notes (Version 1.1384.0.0)=== | ||
Today, March 3, Halo: Combat Evolved Anniversary (H:CEA) joins Halo: The Master Chief Collection (MCC) on PC and is available for download. To learn more about how you can get in on the action, click HERE. A breakdown of the new features and update size can be found below:{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360039995652-Halo-The-Master-Chief-Collection-Patch-Notes-3-3-20|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes – 3/3/20}} | Today, March 3, Halo: Combat Evolved Anniversary (H:CEA) joins Halo: The Master Chief Collection (MCC) on PC and is available for download. To learn more about how you can get in on the action, click HERE. A breakdown of the new features and update size can be found below:{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360039995652-Halo-The-Master-Chief-Collection-Patch-Notes-3-3-20|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes – 3/3/20}} | ||
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* Audio is silent or too quiet during intro cinematics when playing from mission to mission. | * Audio is silent or too quiet during intro cinematics when playing from mission to mission. | ||
===March 6 Xbox patch notes (Version 1.1389.0.0)=== | ===March 6 Xbox patch notes (Version 1.1389.0.0)=== | ||
====New Features==== | ====New Features==== | ||
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* Plasma projectiles from Type-25 Spirit are now aligned with the turrets. | * Plasma projectiles from Type-25 Spirit are now aligned with the turrets. | ||
===May 12 patch notes (Version 1.520.0.0)=== | ===May 12 patch notes (Version 1.520.0.0)=== | ||
This patch launched in May 2020, alongside the launch of ''[[Halo 2: Anniversary]]'' for PC platforms.{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360042882732-Halo-The-Master-Chief-Collection-Patch-Notes-5-12-20|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes – 5/12/20}} | This patch launched in May 2020, alongside the launch of ''[[Halo 2: Anniversary]]'' for PC platforms.{{Ref/Site|D=01|M=6|Y=2020|URL=https://support.halowaypoint.com/hc/en-us/articles/360042882732-Halo-The-Master-Chief-Collection-Patch-Notes-5-12-20|Site=Halo Support|Page=Halo: The Master Chief Collection Patch Notes – 5/12/20}} | ||
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* The Mantis missile charge was missing its VFX | * The Mantis missile charge was missing its VFX | ||
===May 21 patch notes (Version 1.1570.0.0)=== | ===May 21 patch notes (Version 1.1570.0.0)=== | ||
====Game Install Size and Version==== | ====Game Install Size and Version==== | ||
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Fixed a body shot damage issue in SWAT for Halo CE | Fixed a body shot damage issue in SWAT for Halo CE | ||
Added additional Shotty Snipers game variants for Halo 2 | Added additional Shotty Snipers game variants for Halo 2 | ||
==Gallery== | ==Gallery== | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{MCCUpdates}} | {{MCCUpdates}} | ||
[[Category:Halo: The Master Chief Collection seasons|Season 01]] | [[Category:Halo: The Master Chief Collection seasons|Season 01]] |