Editing Red reticle range

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{{Status|Gameplay}}
{{Status|Gameplay}}
[[File:H5G Screenshot AimAssistDemo2.png|thumb|370px|A debug view from [[The Sprint: Sustain]], showing the red reticle and how the projectile trajectory will be altered.]]
[[File:H5G Screenshot AimAssistDemo2.png|thumb|right|370px|A debug view from [[The Sprint: Sustain]], showing the red reticle and how the projectile trajectory will be altered.]]
In the context of the [[Halo universe|''Halo'' games]], '''red reticle range''' refers to the distance at which a player's weapon reticle will turn red, when aimed at an enemy. This distance varies depending upon the weapon the player is currently wielding, and whether the player is hip-firing or zoomed in. The reticle being red indicates that when the player's weapon is fired, [[auto-aim]] will take effect, bending the fired projectile's trajectory towards the enemy.{{Ref/YouTube|Id=SprintS3E4|WVQ4Bp7vlwc|Halo|The Sprint – Season 3 Ep. 4 “Sustain”|T=171}}
In the context of the [[Halo universe|''Halo'' games]], '''red reticle range''' refers to the distance at which a player's weapon reticle will turn red, when aimed at an enemy. This distance varies depending upon the weapon the player is currently wielding, and whether the player is hip-firing or zoomed in. The reticle being red indicates that when the player's weapon is fired, [[auto-aim]] will take effect, bending the fired projectile's trajectory towards the enemy.{{Ref/YouTube|Id=SprintS3E4|WVQ4Bp7vlwc|Halo|The Sprint – Season 3 Ep. 4 “Sustain”|T=171}}


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