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{{Status|Gameplay}}
{{Era|RW}}
{{Multiplayer map infobox
{{Multiplayer Map Infobox
|pagegamelabel=HR
|name=Powerhouse
|name=Powerhouse
|image=[[File:Halo Reach Powerhouse.jpg|250px]]
|image=[[File:Halo Reach Powerhouse.jpg|250px]]
|game=''[[Halo: Reach]]''  
|game=''[[Halo: Reach]]''  
|devname=<code>30_settlement</code>
|location=[[Ütközet hydroelectric power plant]], [[Reach]]
|location=[[Ütközet hydroelectric power plant]], [[Reach]]
|terrain= Human structures
|terrain= Human structures
|weapons=*[[Designated Marksman Rifle]]
|weapons=*[[Designated Marksman Rifle]]
*[[Focus Rifle]]
* [[Focus Rifle]]
*[[Gravity Hammer]]
* [[Gravity Hammer]]
*[[Grenade Launcher]]
* [[Grenade Launcher]]
*[[Magnum]]  
* [[Magnum]]  
*[[Needle Rifle]]  
* [[Needle Rifle]]  
*[[Needler]]  
* [[Needler]]  
*[[Plasma Pistol]]  
* [[Plasma Pistol]]  
*[[Plasma Repeater]]  
* [[Plasma Repeater]]  
*[[Rocket Launcher]]  
* [[Rocket Launcher]]  
*[[Shotgun]]
* [[Shotgun]]
*[[Frag Grenade]]  
* [[Frag Grenade]]  
*[[Plasma Grenade]]
* [[Plasma Grenade]]
}}
}}
{{Article quote|Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28538 '''Bungie.net''': ''Powerhouse Preview'']</ref>}}
{{Article Quote|Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28538 '''Bungie.net''': ''Powerhouse Preview'']</ref>}}
'''Powerhouse''' is an asymmetrical multiplayer map appearing in ''[[Halo: Reach]]''. It is set in a [[Ütközet hydroelectric power plant|hydroelectric facility]] on planet [[Reach]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=HaloReach_X10 '''Bungie.net''': ''Halo: Reach Rolls Into Fog City'']</ref>
'''Powerhouse''' is an asymmetrical multiplayer map appearing in ''[[Halo: Reach]]''. It is set in a [[Ütközet hydroelectric power plant|hydroelectric facility]] on planet [[Reach]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=HaloReach_X10 '''Bungie.net''': ''Halo: Reach Rolls Into Fog City'']</ref>


==Universe and lore==
==Overview==
Powerhouse was formerly utilized to provide alternative power supply to the rural settlers nearby, but has now been repurposed to support the military war efforts.<ref name="BWU09">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie.net''': ''Bungie Weekly Update 04.09.10'']</ref>  
Powerhouse was formerly utilized to provide alternative power supply to the rural settlers nearby, but has now been repurposed to support the military war efforts.<ref name="BWU09">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie.net''': ''Bungie Weekly Update 04.09.10'']</ref> The map is primarily designed for 4v4 gametypes and appeared in the Grab Bag and [[Arena]] playlists during the [[Halo: Reach Multiplayer Beta]].
==Strategies==


==Overview==
The map is primarily designed for 4v4 gametypes and appeared in the Grab Bag and [[Arena]] playlists during the [[Halo: Reach Multiplayer Beta]].
===Strategies===
In team modes, such as Team Slayer, both teams spawn almost equal distances from the Gravity Hammer and the Rocket Launcher. Most players will head towards the rocket launchers first. It you also choose to go for the Rocket Launcher, it is advisable to throw a grenade or two towards the rocket launcher to wound any players from the other teams that might have been going for it too, making for an easy kill.
In team modes, such as Team Slayer, both teams spawn almost equal distances from the Gravity Hammer and the Rocket Launcher. Most players will head towards the rocket launchers first. It you also choose to go for the Rocket Launcher, it is advisable to throw a grenade or two towards the rocket launcher to wound any players from the other teams that might have been going for it too, making for an easy kill.


The Gravity Hammer and the shotgun are the most valuable weapons to have. If you can, have one player get the gravity hammer, and the other get the shotgun. To round out your arsenal, both players should also have a mid-range weapon, such as a DMR. Once you obtain these things, it is a good strategy to camp it out in the big two story building at the back of the map.
The Gravity Hammer and the shotgun are the most valuable weapons to have. If you can, have one player get the gravity hammer, and the other get the shotgun. To round out your arsenal, both players should also have a mid-range weapon, such as a DMR. Once you obtain these things, it is a good strategy to camp it out in the big two story building at the back of the map.


===Layout===
{{expand-section}}
<gallery>
File:HMCC_HR_Powerhouse_Map.png|Powerhouse Map.
</gallery>


===Callouts===
==Locations==
{{col-begin}}
{{col-2}}
*Boiler
*Boiler
*Cement Path
*Cement Path
Line 52: Line 41:
*Office
*Office
*Powerhouse 1st Floor
*Powerhouse 1st Floor
{{col-2}}
*Powerhouse 2nd Floor
*Powerhouse 2nd Floor
*Ridge
*Ridge
Line 61: Line 49:
*Yard
*Yard
*Vaya Con Dios!
*Vaya Con Dios!
{{col-end}}


==Trivia==
==Trivia==
*The map was known as "Settlement" at some point in development.{{Ref/Reuse|BWU09}}
*The map was known as "Settlement" at some point in development.<ref name="BWU09"/>
*Like almost all ''Halo: Reach'' multiplayer maps (excluding [[Forge World]]), the map has been repurposed and used in campaign, although the level takes place at night instead of day in the level [[Nightfall]].<ref>[http://uk.gamespot.com/events/microsoftx10/story.html?sid=6250303&tag=picks;title;4 '''GameSpot:''' ''Halo: Reach First Look'']</ref>
*Like almost all ''Halo: Reach'' multiplayer maps (excluding [[Forge World]]), the map has been repurposed and used in campaign, although the level takes place at night instead of day in the level [[Nightfall]].<ref>[http://uk.gamespot.com/events/microsoftx10/story.html?sid=6250303&tag=picks;title;4 '''GameSpot:''' ''Halo: Reach First Look'']</ref>
*Powerhouse's art style and environmental layout is very similar to that of ''[[Halo 3]]'''s [[High Ground]] multiplayer level.
*Near the red team spawn point, there is a spot on the wall that resembles the shape of a pig. This easter egg can be seen on the side of one of the staircases.
*Near the red team spawn point, there is a spot on the wall that resembles the shape of a pig. This easter egg can be seen on the side of one of the staircases.
*If you drop down the waterfall to one spot on the rocks where you can't be killed by barriers then the location next to your radar will say "Vaya con Dios!" which means "Go with God."
*If you drop down the waterfall to one spot on the rocks where you can't be killed by barriers then the location next to your radar will say "Vaya con Dios!" which means "Go with God."
*The map makes an appearance in the TV show ''[[wikipedia:Psych|Psych]]'' in the episode, "Not Even Close, Encounters." It can be seen at the end of the episode where Gus and Dennis are playing a split-screen multiplayer match in Dennis' office. This can also be seen as a goof as Gus tells Dennis to detonate the [[Pillar of Autumn]], mistakenly referring to the [[The Maw|last level]] of ''[[Halo: Combat Evolved]]''.
*The map makes an appearance in the TV show [http://en.wikipedia.org/wiki/Psych Psych] in the episode, "Not Even Close, Encounters." It can be seen at the end of the episode where Gus and Dennis are playing a split-screen multiplayer match in Dennis' office. This can also be seen as a goof as Gus tells Dennis to detonate the [[Pillar of Autumn]], mistakenly referring to the [[The Maw|last level]] of [[Halo: Combat Evolved]].
*Originally there were shower heads in the Beta, however they were removed in the final game due to players getting stuck in the shower head's geometry.<ref>[https://twitter.com/enfu/status/232259795405664256 '''Twitter''' ]</ref>
*Originally there were shower heads in the Beta, however they were removed in the final game due to players getting stuck in the shower head's geometry.<ref>[https://twitter.com/enfu/status/232259795405664256 '''Twitter''' ]</ref>


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>  
<gallery>  
File:HR_Powerhouse_Dam_Concept.jpg|Concept art of the level.
File:HR_Powerhouse_Dam_Concept.jpg|Concept art of the level.
File:HR_Powerhouse_Interior_Concept.jpg|A concept art piece of an interior space.
File:HR_Powerhouse_Interior_Concept.jpg|A concept art piece of an interior space.
File:HR Powerhouse Gate Concept.jpg|Concept art of the gate on one part of the map.
File:HaloReach - Powerhouse.jpg|
File:HaloReach - Powerhouse.jpg|A view of the center of the map.
File:Halo Reach Powerhouse 02.jpg|An interior area on the map.
File:Halo Reach Powerhouse 02.jpg|An interior area on the map.
File:Halo Reach Powerhouse 04.jpg|Powerhouse from another angle, showing the background scenery of the map.
File:Halo Reach Powerhouse 04.jpg|Powerhouse from another angle, showing the background scenery of the map.
File:Reach MPBeta PowerhouseOH.jpg|A top-down view of the general area of Powerhouse.
File:Reach MPBeta PowerhouseOH.jpg|A top-down view of the general area of Powerhouse.
File:HR Oddball Fight.jpg|A Free-for-all [[Oddball]] game on the map.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Levels|HR|mode=yes}}
{{Levels|HR|mode=yes}}

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