Editing Parisa

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''Palace Hotel'' is of debatable canonicity because it greatly contradicts the events, characters, and locations shown in the ''Halo 2'' level ''[[Metropolis]]'', on which the story is based. Parisa's unit from the short story (Kilo Company, E2-BAG/1/7) corresponds to A Company from ''Metropolis''. In-game dialog suggests that A Company's lieutenant, which would be Parisa, was put out of action before the Spartan's arrival.{{Ref/Level|H2|Metropolis|Quotee=Perez|Quote=Sir! Corporal Perez, A Company! CP's this way! The lieutenant got hit as soon as we dropped in.}}
''Palace Hotel'' is of debatable canonicity because it greatly contradicts the events, characters, and locations shown in the ''Halo 2'' level ''[[Metropolis]]'', on which the story is based. Parisa's unit from the short story (Kilo Company, E2-BAG/1/7) corresponds to A Company from ''Metropolis''. In-game dialog suggests that A Company's lieutenant, which would be Parisa, was put out of action before the Spartan's arrival.{{Ref/Level|H2|Metropolis|Quotee=Perez|Quote=Sir! Corporal Perez, A Company! CP's this way! The lieutenant got hit as soon as we dropped in.}}


Parisa's canonical status was later confirmed in the [[2021 (real world)|2021]] audio drama ''[[Halo Infinite: Memory Agent]]'', in which Parisa features as the protagonist of the story. Throughout the short, Parisa is never referred to by name and slowly uncovers memories of Eridanus II - though whether she had been friends with John-117 is left ambiguous.
Parisa's canonical status was later confirmed in the [[2021 (real world)|2021]] audio drama ''[[Halo Infinite: Memory Agent]]'', in which Parisa features as the protagonist of the story. Throughout the short, Parisa is never referred to by name and slowly uncovers memories of Eridanus II, including the Master Chief's name.
{{Conjecture end}}
{{Conjecture end}}


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