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=== Halo: Reach === | === Halo: Reach === | ||
Players in ''Halo: Reach'' have been able to use offline mods to unlock armor pieces prematurely,<ref>[http://halo.bungie.net/Stats/Reach/FileDetails.aspx?fid=10555626 '''Bungie.net: Halo Reach Files:''' Haunted Helmet Mod] (''film'')</ref> "fly" [[UNSC | Players in ''Halo: Reach'' have been able to use offline mods to unlock armor pieces prematurely,<ref>[http://halo.bungie.net/Stats/Reach/FileDetails.aspx?fid=10555626 '''Bungie.net: Halo Reach Files:''' Haunted Helmet Mod] (''film'')</ref> "fly" [[UNSC Frigate]]s in [[Long Night of Solace (level)|Long Night of Solace]]<ref>[http://halo.bungie.net/Stats/Reach/FileDetails.aspx?fid=9655390&player=JumboDragonfly '''Bungie.net: Halo Reach Files:''' Flying The Frigate] (''film clip'')</ref> (by "attaching" the Frigates to [[Sabre]]s), "fly" the [[Pillar of Autumn]] on its titular level (using the same method, but with a Banshee),<ref>[http://halo.bungie.net/Stats/Reach/FileDetails.aspx?fid=7971331 '''Bungie.net: Halo Reach Files:''' Flying The Pillar of Autumn] (''film clip'')</ref><ref>[http://halo.bungie.net/Stats/Reach/FileDetails.aspx?fid=8145865 '''Bungie.net: Halo Reach Files:''' [Hack<nowiki>]</nowiki> 戦艦オータム - 操縦 ☆] (''film clip'')</ref> pilot [[Seraph]]s and other normally-unusable vehicles,<ref name="reach-secret-vehicles">[http://halo.bungie.net/Stats/Reach/FileDetails.aspx?fid=9905110 '''Bungie.net: Halo Reach Files:''' Secret Vehicles] (''film clip'')</ref><ref>[http://halo.bungie.net/Stats/Reach/FileDetails.aspx?fid=8407846&player=JumboDragonfly '''Bungie.net: Halo Reach Files:''' Flying The Transport Jet] (''film clip'')</ref><ref>[http://halo.bungie.net/Stats/Reach/FileDetails.aspx?fid=8123935&player=JumboDragonfly '''Bungie.net: Halo Reach Files:''' Flying The Longsword] (''film clip'')</ref> use [[Kig-Yar|Jackal]] shields{{Ref/Reuse|reach-secret-vehicles}} and other normally-unusable items, and use a [[Bungie]]-exclusive font glyph (the Bungie logo) as a Service Tag. | ||
Devkit mods also revealed hidden functionality in the Beta. One could join and host Local and [[System Link]] games, and break into the [[custom game]] lobby via the [[Theater]] lobby. (Gametype settings were entirely non-functional, though whether this is due to the Beta or due to the devkit mods is unclear.) As in ''Halo 3'', weapons could be altered to fire different projectiles or spawn new objects, like vehicles.{{Ref/Reuse|yt-get-a-jtag}} | Devkit mods also revealed hidden functionality in the Beta. One could join and host Local and [[System Link]] games, and break into the [[custom game]] lobby via the [[Theater]] lobby. (Gametype settings were entirely non-functional, though whether this is due to the Beta or due to the devkit mods is unclear.) As in ''Halo 3'', weapons could be altered to fire different projectiles or spawn new objects, like vehicles.{{Ref/Reuse|yt-get-a-jtag}} |