Editing Long Night of Solace (level)

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===Miscellaneous===
===Miscellaneous===
*Prior to mid-[[2018]], an internal team at [[343 Industries]] produced a prototype for a ''Halo'' game called ''[[Halo: Starfighter]]''. The goal of the prototype was to explore the ideas of [[space fighter]] combat, inspired by the Sabre combat section in ''Long Night of Solace''.{{Ref/Site|Id=Kao|URL=https://www.artstation.com/artwork/mz3ZLd|Site=ArtStation|Page=343 Industries Team Pitch: Last Star Fighter|D=17|M=01|Y=2021}}
*Prior to mid-[[2018]], an internal team at [[343 Industries]] produced a prototype for a ''Halo'' game called ''[[Halo: Starfighter]]''. The goal of the prototype was to explore the ideas of [[space fighter]] combat, inspired by the Sabre combat section in Long Night of Solace.{{Ref/Site|Id=Kao|URL=https://www.artstation.com/artwork/mz3ZLd|Site=ArtStation|Page=343 Industries Team Pitch: Last Star Fighter|D=17|M=01|Y=2021}}
*A section of the level, the Sabre launch pad, is the setting of the multiplayer map ''[[Countdown]]''. The maps ''[[Zealot (map)|Zealot]]'', and ''[[Corvette (map)|Corvette]]'' are also derived from this level. The map ''[[Anchor 9 (map)|Anchor 9]]'' is based on this level, though it is not included in any part of the mission.
*A section of the level, the Sabre launch pad, is the setting of the multiplayer map ''[[Countdown]]''. The maps ''[[Zealot (map)|Zealot]]'', and ''[[Corvette (map)|Corvette]]'' are also derived from this level. The map ''[[Anchor 9 (map)|Anchor 9]]'' is based on this level, though it is not included in any part of the mission.
*This level was the first campaign level of ''Halo: Reach'' to be unveiled to the public. A shorter version of the level was first showcased in the ''[[Halo: Reach E3 Campaign Demo]]'' during the [[Microsoft]] press conference at [[Electronic Entertainment Expo|E3 2010]]. Some minor parts of the level have changed, such as the player's initial weapons, Carter's line that was moved to ''[[Winter Contingency]]'' in the final game (''"We've been engaged!"''), and the {{Pattern|Karo'etba|Ghost}} dropped on the beach by the Spirit dropship.
*This level was the first campaign level of ''Halo: Reach'' to be unveiled to the public. A shorter version of the level was first showcased in the ''[[Halo: Reach E3 Campaign Demo]]'' during the [[Microsoft]] press conference at [[Electronic Entertainment Expo|E3 2010]]. Some minor parts of the level have changed, such as the player's initial weapons, Carter's line that was moved to ''[[Winter Contingency]]'' in the final game (''"We've been engaged!"''), and the {{Pattern|Karo'etba|Ghost}} dropped on the beach by the Spirit dropship.

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