Editing John Forge/Gameplay
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*'''"[[Hero Unit]] Ability'''": {{C|Campaign only}} | *'''"[[Hero Unit]] Ability'''": {{C|Campaign only}} | ||
**Ram — Forge initially mounts an [[M12G1 Gauss Warthog]] which has the ability to ram enemies | **Ram — Forge initially mounts an [[M12G1 Gauss Warthog]] which has the ability to ram enemies | ||
**Shotgun Barrage — If Forge's Warthog is destroyed, he will be revived on foot and armed with an [[M90 shotgun]] | **Shotgun Barrage — If Forge's Warthog is destroyed, he will be revived on foot and armed with an [[M90 shotgun]] which he can unload quickly upon a target until empty. | ||
*'''"Leader Power'''": [[Carpet Bomb]] — A bombing run with a long range that deals devastating damage to ground units. Costs 600 resources and a tech level of 1. | *'''"Leader Power'''": [[Carpet Bomb]] — A bombing run with a long range that deals devastating damage to ground units. Costs 600 resources and a tech level of 1. | ||
*'''"Unique Unit'''": [[Cyclops]] — A powerful exoskeleton that can punch enemy ground units, throw wreckage, and repair buildings. | *'''"Unique Unit'''": [[Cyclops]] — A powerful exoskeleton that can punch enemy ground units, throw wreckage, and repair buildings. | ||
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*'''Accelerated Assembly''' gives a player advantage for faster vehicle production. | *'''Accelerated Assembly''' gives a player advantage for faster vehicle production. | ||
**Note that this only affects units from UNSC Garage. | **Note that this only affects units from UNSC Garage. | ||
**Having at least two | **Having at least two Garage at Firebase can be beneficial in hastening the production. | ||
**All vehicle prices are reduced, at least up to 20 percent | **All vehicle prices are reduced, at least up to 20 percent when the player maximizes the Accelerated Assembly. | ||
*'''Combat Salvage''' is very useful, and better if the player uses Grizzly as front-line vehicles. | *'''Combat Salvage''' is very useful, and better if the player uses Grizzly as front-line vehicles. | ||
**Destroyed Grizzlies can make an immediate respawn at the base as long as the effect remains active. | **Destroyed Grizzlies can make an immediate respawn at the base as long as the effect remains active. | ||
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*Having Sergeant Forge as allies is highly beneficial, considering '''Combat Salvage''' allows Sergeant Forge to spearhead the attack with Grizzlies and Nightingales as an escort. | *Having Sergeant Forge as allies is highly beneficial, considering '''Combat Salvage''' allows Sergeant Forge to spearhead the attack with Grizzlies and Nightingales as an escort. | ||
*For an element of surprise, make sure to have the '''Pelican Transport''' ready, as it can transport a large amount of troops and land at the designated area for a surprise attack. Be wary of enemy anti-aircraft as it can kill everything on board. | *For an element of surprise, make sure to have the '''Pelican Transport''' ready, as it can transport a large amount of troops and land at the designated area for a surprise attack. Be wary of enemy anti-aircraft as it can kill everything on board. | ||
*Support Sergeant Forge Grizzlies with Anti-Air and Anti-Infantry units, practically | *Support Sergeant Forge Grizzlies with Anti-Air and Anti-Infantry units, practically if the player goes for the entire Grizzly. | ||
====Enemies==== | ====Enemies==== | ||
*Commander Jerome with Cyclops complement inside [[M650 Mastodon]] is the best counter against Sergeant Forge's Grizzlies. | *Commander Jerome with Cyclops complement inside [[M650 Mastodon]] is the best counter against Sergeant Forge's Grizzlies. |