Editing Halo 2: Anniversary

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{{Title|''Halo 2: Anniversary''}}
{{Title|''Halo 2: Anniversary''}}
{{Status|RealWorld}}
{{Era|RW}}
{{Game infobox
{{Game infobox
|name= ''Halo 2: Anniversary''
|name= ''Halo 2: Anniversary''
|image= [[File:Halo2anniversary.jpg|350px]]
|image= [[File:Halo2anniversary.jpg|300px]]
|developer=
|developer=
*[[343 Industries]]{{Ref/Reuse|RTX 2014}}
*[[343 Industries]]{{Ref/Reuse|RTX 2014}}
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*[[Certain Affinity]]{{Ref/Reuse|RTX 2014}}
*[[Certain Affinity]]{{Ref/Reuse|RTX 2014}}
|publisher= [[Microsoft Studios]]
|publisher= [[Microsoft Studios]]
|engine=
|platform= [[Xbox One]]
*[[Blam engine]] {{C|Classic campaign, classic and remastered [[multiplayer]]}}
*[[Saber3D engine]] {{C|Remastered campaign}}
|platform=  
*[[Xbox One]]
*[[Xbox Series X/S]]
*[[PC]]
*[[Xbox Cloud Gaming]]
|releasedate= *[[2014#November|November 11, 2014]] {{C|Xbox One MCC release}}{{Ref/Reuse|waypoint}}<br>
|releasedate= *[[2014#November|November 11, 2014]] {{C|Xbox One MCC release}}{{Ref/Reuse|waypoint}}<br>
*[[2020#May|May 12, 2020]] {{C|Windows 10 and Steam}}<ref name="PC">[https://twitter.com/Halo/status/1257717196114935810?s=19 ''Halo on Twitter'':] ''"Halo 2: Anniversary arrives on PC as part of Halo: The Master Chief Collection on May 12!"''</ref>
*[[2020#May|May 12, 2020]] {{C|Windows 10 and Steam}}<ref name="PC">[https://twitter.com/Halo/status/1257717196114935810?s=19 ''Halo on Twitter'':] ''"Halo 2: Anniversary arrives on PC as part of Halo: The Master Chief Collection on May 12!"''</ref>
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Like ''Halo: Combat Evolved Anniversary'', the game allows users to switch between the remastered version and a "Classic Mode" (also referred to as "Legacy" mode);{{Ref/Reuse|PAX}} both visuals and audio are remastered in the ''Anniversary'' mode but remain original in the Classic Mode. The switch between the two modes is more seamless than in ''Halo: Combat Evolved Anniversary'', being instantaneous as opposed to the screen fading to black in the interim.<ref name="machinima">[https://www.youtube.com/watch?v=crDIiFV-Wmw '''YouTube''': ''Every. Halo. Ever. E3 2014'']</ref>
Like ''Halo: Combat Evolved Anniversary'', the game allows users to switch between the remastered version and a "Classic Mode" (also referred to as "Legacy" mode);{{Ref/Reuse|PAX}} both visuals and audio are remastered in the ''Anniversary'' mode but remain original in the Classic Mode. The switch between the two modes is more seamless than in ''Halo: Combat Evolved Anniversary'', being instantaneous as opposed to the screen fading to black in the interim.<ref name="machinima">[https://www.youtube.com/watch?v=crDIiFV-Wmw '''YouTube''': ''Every. Halo. Ever. E3 2014'']</ref>


''Halo 2: Anniversary'' also contains a remastered version of ''[[Another Day at the Beach]]'' (a bonus video originally shipped with the ''[[Halo 2 Multiplayer Map Pack]]'') animated by Blur Studio.<ref>[http://popwatch.ew.com/2014/10/29/halo-2-trailer-exclusive-comparisons/#more-313500 '''Entertainment Weekly''': ''"Halo 2" shows revamped cinematics in new trailer'']</ref> In addition, two cutscenes were added to the campaign's [[The Heretic|beginning]] and its [[The Great Journey|ending]], linking to the events of ''Halo 5: Guardians''. The two aforementioned cutscenes later being removed from the game all together, and were instead moved to the Videos tab.
''Halo 2: Anniversary'' also contains a remastered version of ''[[Another Day at the Beach]]'' (a bonus video originally shipped with the ''[[Halo 2 Multiplayer Map Pack]]'') animated by Blur Studio.<ref>[http://popwatch.ew.com/2014/10/29/halo-2-trailer-exclusive-comparisons/#more-313500 '''Entertainment Weekly''': ''"Halo 2" shows revamped cinematics in new trailer'']</ref> In addition, two cutscenes were added to the campaign's [[The Heretic|beginning]] and its [[The Great Journey|ending]], linking to the events of ''Halo 5: Guardians''.


The [[campaign]] consists of 15 levels, of which 14 are playable.  
The [[campaign]] consists of 15 levels, of which 14 are playable.  
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===Terminals===
===Terminals===
Like ''Halo: Combat Evolved Anniversary'' and ''[[Halo 4]]'', ''Halo 2: Anniversary'' contains [[Terminal (Halo 2: Anniversary)|hidden terminal videos]]; these terminals have been stated to be easier to find than before.<ref name="venturebeat">[http://venturebeat.com/2014/06/10/understanding-halo-the-master-chief-collection-faq-playlists-forge-control-schemes-and-more/ '''Venturebeat''': ''Understanding Halo: The Master Chief Collection (FAQ) — playlists, Forge, control schemes, and more'']</ref> As in ''Halo 4'' the videos are hosted on ''[[Halo Waypoint]]'', not on the disc, and as such require an Internet connection to access.
Like ''Halo: Combat Evolved Anniversary'' and ''[[Halo 4]]'', ''Halo 2: Anniversary'' contains [[Terminal (Halo 2: Anniversary)|hidden terminal videos]]; these terminals have been stated to be easier to find than before.<ref name="venturebeat">[http://venturebeat.com/2014/06/10/understanding-halo-the-master-chief-collection-faq-playlists-forge-control-schemes-and-more/ '''Venturebeat''': ''Understanding Halo: The Master Chief Collection (FAQ) — playlists, Forge, control schemes, and more'']</ref> As in ''Halo 4'' the videos are hosted on ''[[Halo Waypoint]]'', not on the disc, and as such require an Internet connection to access.


===Skulls===
===Skulls===
The game also features [[Halo: The Master Chief Collection skulls|its own set of skulls]].{{Ref/Reuse|waypoint}}
The game also features [[Halo: The Master Chief Collection skulls|its own set of skulls]].{{Ref/Reuse|waypoint}}


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====Remastered multiplayer====
====Remastered multiplayer====
[[File:Halo The Master Chief Collection - H2A Elite armor permutation UI.PNG|thumb|250px|Various Elite armor permutations available in the ''Halo 2: Anniversary'' multiplayer.]]
[[File:Halo The Master Chief Collection - H2A Elite armor permutation UI.PNG|right|thumb|250px|Various Elite armor permutations available in the ''Halo 2: Anniversary'' multiplayer.]]
Six of ''Halo 2''<nowiki>'</nowiki>s multiplayer maps have been completely re-imagined{{Ref/Reuse|waypoint}} in a separate multiplayer engine described as a combination of the multiplayer of the classic ''Halo 2'' and that of the more recent ''Halo'' titles.{{Ref/Reuse|IGNinterv}} A [[Forge]] mode is featured in the six re-imagined maps.{{Ref/Reuse|venturebeat}} [[Certain Affinity]] president [[Max Hoberman]], one of the multiplayer design leads on the original ''Halo 2'', helped 343 Industries design and create the remastered multiplayer component.<ref name="SDCC panel">[https://www.youtube.com/watch?v=UUGrnvdo8Ok&list=UU7NCg0venpKJg3kuJojKlbQ&index=1 '''YouTube''': ''Halo: The Master Chief Collection Dev Panel - SDCC 2014'']</ref> Many of the added features in the remastered maps were proposed for the original game but ended up being cut; thus, 343 Industries considers the remastered component a "Director's Cut" of sorts.<ref name="RTX 2014">[https://www.youtube.com/watch?v=E1a1FzQ3bdQ '''YouTube''': ''RTX 2014 - 343 Industries panel'']</ref>
Six of ''Halo 2''<nowiki>'</nowiki>s multiplayer maps have been completely re-imagined{{Ref/Reuse|waypoint}} in a separate multiplayer engine described as a combination of the multiplayer of the classic ''Halo 2'' and that of the more recent ''Halo'' titles.{{Ref/Reuse|IGNinterv}} A [[Forge]] mode is featured in the six re-imagined maps.{{Ref/Reuse|venturebeat}} [[Certain Affinity]] president [[Max Hoberman]], one of the multiplayer design leads on the original ''Halo 2'', helped 343 Industries design and create the remastered multiplayer component.<ref name="SDCC panel">[https://www.youtube.com/watch?v=UUGrnvdo8Ok&list=UU7NCg0venpKJg3kuJojKlbQ&index=1 '''YouTube''': ''Halo: The Master Chief Collection Dev Panel - SDCC 2014'']</ref> Many of the added features in the remastered maps were proposed for the original game but ended up being cut; thus, 343 Industries considers the remastered component a "Director's Cut" of sorts.<ref name="RTX 2014">[https://www.youtube.com/watch?v=E1a1FzQ3bdQ '''YouTube''': ''RTX 2014 - 343 Industries panel'']</ref>


The developers' stated goals for the remastered maps were to expand upon the core ''Halo 2'' experience, create the definitive version of each of the remastered maps, and to approach the remastering as more of an upgrade than a remake. Multiple aspects of the sandbox were tweaked to both improve and "modernize" the gameplay, although the goal is to remain faithful to the original experience. Some of these improvements include a boost to player speed, making the [[M6C magnum|magnum]] more powerful and the addition of the [[MA5D assault rifle|assault rifle]] as a mid-range weapon option, something the developers found lacking in the original.{{Ref/Reuse|RTX 2014}} The [[M7S SMG|silenced SMG]] has also been added along with the newly introduced [[M274R Mongoose#M274-M Gungoose variant|M274-M Gungoose]].{{Ref/Reuse|RTX 2014}}
The developers' stated goals for the remastered maps were to expand upon the core ''Halo 2'' experience, create the definitive version of each of the remastered maps, and to approach the remastering as more of an upgrade than a remake. Multiple aspects of the sandbox were tweaked to both improve and "modernize" the gameplay, although the goal is to remain faithful to the original experience. Some of these improvements include a boost to player speed, making the [[M6C magnum|magnum]] more powerful and the addition of the [[MA5D assault rifle|assault rifle]] as a mid-range weapon option, something the developers found lacking in the original.{{Ref/Reuse|RTX 2014}} The [[M7S SMG|silenced SMG]] has also been added along with the newly introduced [[M274R Mongoose#M274-M Gungoose variant|M274-M Gungoose]].{{Ref/Reuse|RTX 2014}}


As an added feature, players are able to choose their weapon set upon spawning, similar to the [[loadout]] system in ''[[Halo: Reach]]''. According to Max Hoberman, this feature was originally designed for ''Halo 2'' but was ultimately cut. Hoberman hesitated to call the weapon sets "loadouts" and underscored that the system is designed to be more evenly balanced; e.g. [[Lockdown]]'s weapon sets include a choice between the [[M7 SMG|SMG]], {{Pattern|Okarda'phaa|plasma rifle}} and [[M6C magnum|magnum]]. The human weapon sets equip the player with two [[M9 fragmentation grenade|frag grenade]]s, while the Covenant ones have the player spawn with [[Anskum-pattern plasma grenade|plasma grenade]]s.<ref name="ign GTK">[http://ca.ign.com/articles/2014/10/24/get-to-know-halo-the-master-chief-collections-lockout-remake-lockdown-ign-first '''IGN.com''': ''Get to Know Halo: The Master Chief Collection's 'Lockout' Remake, 'Lockdown' – IGN First'']</ref>
As an added feature, players are able to choose their weapon set upon spawning, similar to the [[loadout]] system in ''[[Halo: Reach]]''. According to Max Hoberman, this feature was originally designed for ''Halo 2'' but was ultimately cut. Hoberman hesitated to call the weapon sets "loadouts" and underscored that the system is designed to be more evenly balanced; e.g. [[Lockdown]]'s weapon sets include a choice between the [[M7 SMG|SMG]], [[plasma rifle]] and [[M6C magnum|magnum]]. The human weapon sets equip the player with two [[M9 fragmentation grenade|frag grenade]]s, while the Covenant ones have the player spawn with [[Type-1 plasma grenade|plasma grenade]]s.<ref name="ign GTK">[http://ca.ign.com/articles/2014/10/24/get-to-know-halo-the-master-chief-collections-lockout-remake-lockdown-ign-first '''IGN.com''': ''Get to Know Halo: The Master Chief Collection's 'Lockout' Remake, 'Lockdown' – IGN First'']</ref>


Like earlier games' multiplayer customization includes [[nameplates]], service tags, [[armor permutations]] for both Spartans and Sangheili, and [[emblems]]. New features to customization include clan tags and in-game avatars.<ref name="Teambeyond.net">[http://teambeyond.net/halo-the-master-chief-collection-customization/ '''Team Beyond.net''': ''Halo: The Master Chief Collection Customization'']</ref>
Like earlier games' multiplayer customization includes [[nameplates]], service tags, [[armor permutations]] for both Spartans and Sangheili, and [[emblems]]. New features to customization include clan tags and in-game avatars.<ref name="Teambeyond.net">[http://teambeyond.net/halo-the-master-chief-collection-customization/ '''Team Beyond.net''': ''Halo: The Master Chief Collection Customization'']</ref>
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==Gallery==
==Gallery==
===Box art===
<gallery>
File:H2A Full Cover Art No Logos.jpg|Full cover art.
</gallery>
===Concept art===
===Concept art===
<gallery>
<gallery>
File:H2A-daniil-kuksov-metropolis-scarab.png|Concept art of [[Metropolis]].
File:H2A_Spartans_Concept.jpg|Concept art for the Spartan armour designs in the multiplayer component.
File:H2A DeltaHaloRuins Concept.jpg|Concept art paintover of ruins on [[Installation 05]].
File:H2A - LibraryConcept.png|Concept art of the [[Library]] on Installation 05.
File:H2A - GravemindConcept.png|Concept art of the [[Gravemind]].
File:H2A - ScarabConcept.png|Concept art of the [[Protos-pattern Scarab|Scarab]] on [[The Great Journey]].
File:H2A Concept ForerunnerLights.jpg|Concept art of a Forerunner light fixture.
File:H2A Concept ForerunnerThings.jpg|Concept art of Forerunner structural elements.
File:H2A - ShrineConcept.jpg|Concept art of [[Shrine]].
File:H2A Relic Anniversary Concept 3.jpg|Concept art of [[Relic]].
File:H2A_Spartans_Concept.jpg|Concept art for the Spartan armor designs in the multiplayer component.
</gallery>
</gallery>


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File:H2A - Tartarus and HighCouncil.png|[[Chieftain of the Jiralhanae]] [[Tartarus]]
File:H2A - Tartarus and HighCouncil.png|[[Chieftain of the Jiralhanae]] [[Tartarus]]
File:H2A-RefumeeRises.jpg|[[Sesa 'Refumee's heretic faction|Heretic Leader]] [[Sesa 'Refumee]]
File:H2A-RefumeeRises.jpg|[[Sesa 'Refumee's heretic faction|Heretic Leader]] [[Sesa 'Refumee]]
File:HTMCC-H2A 343GuiltySpark.png|[[343 Guilty Spark]]
File:H2A - 343 Guilty Spark.jpg|[[343 Guilty Spark]]
File:HTMCC-H2A 2401PenitentTangent.png|[[2401 Penitent Tangent]]
File:H2A - MonitorGravemind.jpg|[[2401 Penitent Tangent]]
File:Halo-2-Anniversary-Gravemind-2.png|The [[Gravemind]]
File:Halo-2-Anniversary-Gravemind-2.png|The [[Gravemind]]
File:H2A-AlphaHaloDestruction.jpg|[[Installation 04]]'s destruction
File:H2A-AlphaHaloDestruction.jpg|[[Installation 04]]'s destruction
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File:H2A-MasterChief-Screen07.jpg
File:H2A-MasterChief-Screen07.jpg
File:H2A-MasterChief-Screen08.jpg
File:H2A-MasterChief-Screen08.jpg
File:H2A-MasterChief-Screen04.jpg|John-117 facing down an [[Unggoy]] on Cairo Station
File:H2A-MasterChief-Screen04.jpg|John-117 facing down a [[Unggoy|Grunt]] on Cairo Station
File:H2A-MasterChief-Screen02.jpg|The Master Chief wielding a [[BR55 battle rifle]]
File:H2A-MasterChief-Screen02.jpg|The Master Chief wielding a [[BR55 battle rifle]]
File:H2A - Multiplayer gameplay.png|Multiplayer gameplay on [[Zenith]]
File:H2A - Multiplayer gameplay.png|Multiplayer gameplay on [[Zenith]]
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{{Navbox/Media/Games}}
{{Navbox/Media/Games}}
{{DEFAULTSORT:2: Anniversary, Halo}}
 
[[Category:Halo 2: Anniversary| ]]
[[Category:Halo 2: Anniversary]]
[[Category:Halo: The Master Chief Collection]]
[[Category:Halo: The Master Chief Collection]]
[[Category:Canon]]
[[Category:Canon]]
[[Category:343 Industries games]]

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