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{{Title|''Halo: Reach Multiplayer Beta''}}
{{Era|RW}}
{{Status|RealWorld}}
{{Ratings}}
The '''''Halo: Reach Multiplayer Beta''''', also known as the '''''Halo: Reach Beta''''', was a phase of the development of ''[[Halo: Reach]]'', produced by [[Bungie|Bungie, LLC]] and organized by [[Microsoft|Microsoft Game Studios]]. It is announced by the [[Halo: Reach Multiplayer Trailer]] posted on Bungie.net. The beta ran from May 3 through May 20, 2010.


The '''''Halo: Reach Multiplayer Beta''''', also known as the '''''Halo: Reach Beta''''', was a phase of the development of ''[[Halo: Reach]]'', produced by [[Bungie|Bungie, LLC]] and organized by [[Microsoft|Microsoft Game Studios]]. It is announced by the [[Halo: Reach Multiplayer Trailer]] posted on [[Bungie.net]]. The beta ran from [[2010|May 3 through May 20, 2010]].
==Details of the Beta==


==Details of the Beta==
The beta introduced a variety of new features, such as expanded customization options, a "Credits" system for unlocking and purchasing armor pieces, and a new ranking system.
Although the beta only featured [[Multiplayer|Matchmaking]] and [[Theater]] modes, it introduced a variety of new features, such as expanded customization options, a "[[Credit]]s" system for [[Armor customization (Halo: Reach)|unlocking and purchasing armor pieces]], and a [[Rank (Halo: Reach)|new ranking system]].


Gameplay saw the introduction of [[Loadout]]s; when spawning, players can choose from preset combinations of starting weapons and [[Armor abilities|Armor Abilities]] (a retooled iteration of [[Halo 3]]'s [[Equipment]]) as well as [[Spawning|spawn location]] (available only in select gametypes). In Matchmaking, instead of simply [[halo 3#Veto|vetoing]] a map and gametype, players are now able to vote for their desired map and gametype from a short list presented in the Lobby.
Gameplay saw the introduction of Loadouts; when spawning, players can choose from preset combinations of starting weapons and [[Armor abilities|Armor Abilities]] (a retooled iteration of [[Halo 3]]'s [[Equipment]]) as well as spawn location (available only in select gametypes). In Matchmaking, instead of simply vetoing a map and gametype, players are now able to vote for their desired map and gametype from a short list presented in the Lobby.


New gametypes were also introduced. [[Headhunter (game variant)|Headhunter]] is a [[Free-For-All|free-for-all]] gametype in which players must collect [[skull]]s dropped by fallen opponents and bring them to collection points. In [[Invasion]], a team of [[SPARTAN Program|SPARTANs]] must prevent invading [[Sangheili]] from stealing a data core. [[Generator Defense]] is a similar gametype in which a team of SPARTANs must defend three generators against Sangheili. [[Stockpile]] is a multi-flag gametype in which each team must bring neutral flags to their own collection points to score.
New gametypes were also introduced. [[Headhunter (game variant)|Headhunter]] is a free-for-all [[Slayer ]] variant in which players must collect skulls dropped by fallen opponents and bring them to collection points. In [[Invasion]], six [[Spartan|SPARTANs]] must prevent invading [[Sangheili|Elites]] from stealing a data core. [[Generator Defense]] is a similar gametype in which a team of SPARTANs must defend three generators against Elites. [[Stockpile]] is a multi-flag variant of [[Capture the Flag|CTF]] in which each team must bring neutral flags to their own collection points to score.


These new gametypes along with existing ones made their debut upon the beta's May 3 release. Invasion and Generator Defense were introduced later on May 7 and May 14 respectively.
These new gametypes along with existing ones made their debut upon the beta's May 3rd release. Invasion and Generator Defense were introduced later on May 7th and May 14th respectively.


==Included Features==
==Included Features==
The beta test featured the majority of features from the final multiplayer experience. The features were:
The beta test featured the majority of features from the final multiplayer experience, though it had been hinted that not all were shown. The features were:


{{Featurelist|secondcolumn=title-5|title-1=Weapons|
{{Col-begin}}
*[[Combat knife]]<ref name="weapons">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=25376 '''Bungie.net''': ''Bungie Weekly Update: 04.02.10'']</ref>
{{Col-2}}
*[[M319 grenade launcher]]{{Ref/Reuse|weapons}}
===Weapons===
*[[M392 DMR]]{{Ref/Reuse|weapons}}
'''UNSC'''
*[[M41 rocket launcher]]{{Ref/Reuse|weapons}}
*[[Combat knife|Combat Knife]]<ref name="weapons">[http://www.bungie.net/News/content.aspx?type=topnews&cid=25376 '''Bungie.net''': ''Bungie Weekly Update: 04.02.10'']</ref>
*[[M45 shotgun]]{{Ref/Reuse|weapons}}
*[[M6G Personal Defense Weapon System]]<ref name="weapons"/>
*[[M6 Spartan Laser]]{{Ref/Reuse|weapons}}
*[[M9 High-Explosive Dual-Purpose Grenade]]<ref name="weapons"/>
*[[M6G magnum]]{{Ref/Reuse|weapons}}
*[[M41 Light Anti-Aircraft Gun]]<ref name="weapons"/>
*[[M9 fragmentation grenade]]{{Ref/Reuse|weapons}}
*[[M45 Tactical Shotgun]]<ref name="weapons"/>
*[[MA37 assault rifle]]{{Ref/Reuse|weapons}}
*[[M392 Designated Marksman Rifle]]<ref name="weapons"/>
*[[SRS99-AM sniper rifle]]{{Ref/Reuse|weapons}}
*[[MA37 Individual Combat Weapon System]]<ref name="weapons"/>
*{{Pattern|Anskum|plasma grenade}}{{Ref/Reuse|weapons}}
*[[Sniper Rifle System 99 Anti-Matériel|SRS99 Special Applications]]<ref name="weapons"/>
*[[Type-1 energy sword]]{{Ref/Reuse|weapons}}
*[[M319 Individual Grenade Launcher]]<ref name="weapons"/>
*[[Gravity hammer (fiction)|gravity hammer]]{{Ref/Reuse|weapons}}
*[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|M41 SSR MAV/AW]]<ref name="weapons"/>
*[[Type-25 plasma pistol]]{{Ref/Reuse|weapons}}
*[[M6 Grindell/Galilean Nonlinear Rifle|Weapon/Anti-Vehicle Model 6 Grindell/Galileian Nonlinear Rifle]]<ref name="weapons"/>
*{{Pattern|Gadulo|needle rifle}} {{Ref/Reuse|weapons}}
*[[AIE-486H Heavy Machine Gun]]
*[[Type-33 Needler]]{{Ref/Reuse|weapons}}
*{{Pattern|Nakata'vho|plasma repeater}}{{Ref/Reuse|weapons}}
*{{Pattern|M'tara|focus rifle}} {{Ref/Reuse|weapons}}
*{{Pattern|Pek|plasma cannon}}
*{{Pattern|Kopasa'mada|plasma launcher}}{{Ref/Reuse|weapons}}


|title-2=Vehicles|
'''Covenant'''
*[[M12 Chaingun Warthog]]
*[[Type-1 Antipersonnel Grenade]]<ref name="weapons"/>
*[[M808 Scorpion]]
*[[Type-1 Energy Weapon/Sword]]<ref name="weapons"/>
*[[Type-26 Banshee]]
*[[Type-2 Energy Weapon/Hammer]]<ref name="weapons"/>
*{{Pattern|Zurdo|Wraith}}
*[[Type-25 Directed Energy Pistol]]<ref name="weapons"/>
*{{Pattern|Karo'etba|Ghost}}
*[[Type-31 Rifle]] <ref name="weapons"/>
*[[Type-33 Guided Munitions Launcher]]<ref name="weapons"/>
*[[Type-51 Directed Energy Rifle/Improved]]<ref name="weapons"/>
*[[Type-52 Special Applications Rifle]] <ref name="weapons"/>
*[[Type-52 Guided Munitions Launcher/Explosive]]<ref name="weapons"/>
*[[Type-52 Directed Energy Support Weapon]]


|title-3=Maps|
===Vehicles===
*[[Boneyard]]<ref name="Maps">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie.net''': ''Bungie Weekly Update: 04.09.10'']</ref>
'''UNSC'''
*[[Overlook]]{{Ref/Reuse|Maps}}
*[[M12 Light Reconnaissance Vehicle]]<ref name="Reveille">
*[[Powerhouse]]{{Ref/Reuse|Maps}}
[http://www.bungie.net/projects/reach/vidaudio.aspx?c=58 '''Bungie.net''': ''Halo: Reach MP Trailer'']</ref>
*[[Sword Base]]{{Ref/Reuse|Maps}}
*[[M808B Main Battle Tank]]<ref name="Reveille"/>


|title-4=Multiplayer|
'''Covenant'''
*[[Armor abilities|Armor Abilities]]{{Ref/Reuse|weapons}}
*[[Type-26 Assault Gun Carriage|Type-25 Assault Gun Carriage]]<ref name="Reveille"/>
*[[Loadout]]{{Ref/Reuse|weapons}}
*[[Type-26 Ground Support Aircraft]]<ref name="Reveille"/>
*[[Armor customization (Halo: Reach)|The Armory]] <small>(Player customization)</small><ref name="customise">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_032610 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref>
*[[Type-32 Rapid Assault Vehicle]]<ref name="Reveille"/>
 
{{Col-2}}
 
===Maps===
*[[Boneyard]]<ref name="Maps">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie.net''': ''Bungie Weekly Update: 04.09.10'']</ref>
*[[Overlook]]<ref name="Maps"/>
*[[Powerhouse]]<ref name="Maps"/>
*[[Sword Base (level)|Sword Base]]<ref name="Maps"/>
 
===Multiplayer===
*[[Armor abilities|Armor Abilities]]<ref name="weapons"/>
*[[Loadout]]<ref name="weapons"/>
*[[Armor_Permutations#The_Armory_.28Halo:_Reach_Permutations.29|The Armory]] <small>(Player customization)</small><ref name="customise">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_032610 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref>
*The Arena<ref name="shacknews">[http://www.shacknews.com/featuredarticle.x?id=1315 '''Shacknews''': ''Halo: Reach's Arena System In-Depth'']</ref>
*The Arena<ref name="shacknews">[http://www.shacknews.com/featuredarticle.x?id=1315 '''Shacknews''': ''Halo: Reach's Arena System In-Depth'']</ref>


|title-5=Gametypes|
===Gametypes===
*[[Generator Defense]]<ref name="1UP">[http://www.1up.com/do/previewPage?pager.offset=1&cId=3178811&p= '''1Up''': ''Halo Reach (Xbox 360) Preview'']</ref>
*[[Generator Defense]]<ref name="1UP">[http://www.1up.com/do/previewPage?pager.offset=1&cId=3178811&p= '''1Up''': ''Halo Reach (Xbox 360) Preview'']</ref>
*[[Invasion]]{{Ref/Reuse|1UP}}
*[[Invasion]]<ref name="1UP"/>
*[[Headhunter (game variant)|Headhunter]]{{Ref/Reuse|1UP}}
*[[Headhunter (game variant)|Headhunter]]<ref name="1UP"/>
*[[Stockpile]]{{Ref/Reuse|1UP}}
*[[Stockpile]]<ref name="1UP"/>


|title-6=Playlists|
===Saved Films===
*[[Matchmaking|Arena]]<ref name="playlist">[http://halo.bungie.net/projects/reach/article.aspx?ucc=playlists '''Bungie.net''': ''Beta Playlist'']</ref>
*[[Theater]]<ref name="GTTV">[http://www.gametrailers.com/episode/gametrailers-tv/89?ch=1&sd=1 '''GTTV''': ''Gametrailers TV with Geoff Keighley'']</ref>
*[[Invasion]]{{Ref/Reuse|playlist}}
 
*Grab Bag{{Ref/Reuse|playlist}}
===Playlists===
*[[Generator Defense|Network Test 1 (Generator Defense)]]{{Ref/Reuse|playlist}}
*[[Matchmaking#Halo.3A_Reach|Arena]]<ref name="playlist">[http://www.bungie.net/projects/reach/article.aspx?ucc=playlists '''Bungie.net''': ''Beta Playlist'']</ref>
*[[Free-For-All]]{{Ref/Reuse|playlist}}
*[[Invasion]]<ref name="playlist"/>
*[[Grab Bag]]<ref name="playlist"/>
*[[Generator Defense|Network Test 1 (Generator Defense)]]<ref name="playlist"/>
*[[Free-For-All]]<ref name="playlist"/>


|title-7=Saved Films|
{{Col-end}}
*[[Theater]]<ref name="GTTV">[http://www.gametrailers.com/episode/gametrailers-tv/89?ch=1&sd=1 '''GTTV''': ''Gametrailers TV with Geoff Keighley'']</ref>
}}


==Trivia==
==Trivia==
*An invitation to the beta was included with all new copies of ''[[Halo 3: ODST]].''
*An invitation to the beta was included with all copies of ''[[Halo 3: ODST]].''
*Multiple invitations to the beta were randomly distributed to [[Xbox Live]] users by [[Microsoft]] as gifts for being loyal [[Xbox Live]] customers.<ref>[http://halo.bungie.org/images/halo2offer.png '''halo.bungie.org:''' ''Halo 2 Offer'']</ref>
*Multiple invitations to the beta were randomly distributed to [[Xbox LIVE]] users by [[Microsoft]] as gifts for being loyal [[Xbox LIVE]] customers.<ref>[http://halo.bungie.org/images/halo2offer.png '''halo.bungie.org:''' ''Halo 2 Offer'']</ref>
*In the few days before the beta, Bungie not-so-subtly gave out entire lists of beta codes, which were quickly taken.
*In the few days before the beta, Bungie not-so-subtly gave out entire lists of beta codes which were quickly taken.
*The beta required an [[Xbox LIVE]] Gold account to play Matchmaking. However, it was still possible for players to run the beta and customize their SPARTAN's appearance with only an Xbox LIVE Silver account.
*The beta required an [[Xbox LIVE]] Gold account to play Matchmaking. However, it was still possible for players to run the beta and customize their SPARTAN's appearance with only an Xbox LIVE Silver account.
*The playlist game type Generator Defense is a reference to [[Beta-Red|Team Beta]]'s mission during the [[Fall of Reach]].
*The playlist game type Generator Defense is a reference to [[Beta-Red|Team Beta]]'s mission during the [[Fall of Reach]].
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*During the beta's two-week run, over 2.7 million unique players played a total of over 6 million gameplay hours in the beta, making it one of the most played beta programs on any platform. Overall, there were over 1.1 billion kills registered in the beta.<ref>http://mobile.pcmag.com/device2/article.php?CALL_URL=http://www.pcmag.com/article2/0,2817,2364136,00.asp</ref>
*During the beta's two-week run, over 2.7 million unique players played a total of over 6 million gameplay hours in the beta, making it one of the most played beta programs on any platform. Overall, there were over 1.1 billion kills registered in the beta.<ref>http://mobile.pcmag.com/device2/article.php?CALL_URL=http://www.pcmag.com/article2/0,2817,2364136,00.asp</ref>
*After July 21, 2010, [[Bungie]] stopped supporting stats and files from the beta.
*After July 21, 2010, [[Bungie]] stopped supporting stats and files from the beta.
*There were [[John-117|117]] days between May 20, the beta's closing date, and September 14, ''Halo: Reach'''s release date.
*There were [[John-117|117]] days between May 20th, the beta's closing date, and September 14th, ''Halo: Reach'''s release date.
*If a player has played the Beta using their current Xbox Live account, they will unlock a ''Halo: Reach Beta ''[[Nameplates|Visual Flair]], which is represented by an [[MA37 assault rifle|Assault Rifle]] icon in ''Halo: Reach''.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 '''Bungie.net''': ''Express Yourself'']</ref>
*If a player has played the Beta using their current Xbox LIVE account, they will unlock a ''Halo: Reach Beta ''[[Nameplates|Visual Flair]], which is represented by an [[MA37 Individual Combat Weapon System|Assault Rifle]] icon in ''Halo: Reach''.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 '''Bungie.net''': ''Express Yourself'']</ref>
*The Noble 12, the last Halo 2 Xbox Live players, all received Halo Reach Beta keys because of their attempts to keep Halo 2 alive.


==Gallery==
==Gallery==
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File:Matchmaking on reach.jpg|Matchmaking Menu.
File:Matchmaking on reach.jpg|Matchmaking Menu.
File:Social Prefrances From Halo Reach.png|Social preferences/settings.
File:Social Prefrances From Halo Reach.png|Social preferences/settings.
File:HR SpaceDebris Concept.jpg|The art used in the matchmaking menu background.
File:Halo Reach Powerhouse.jpg|Powerhouse.
File:Halo Reach Powerhouse.jpg|Powerhouse.
File:Halo Reach Sword Base.jpg|Sword Base.
File:Halo Reach Sword Base.jpg|Sword Base.
File:Overlook.jpg|Overlook.
File:Overlook.jpg|Overlook.
File:Reach mpbeta boneyard 02.jpg|Boneyard.
File:Reach mpbeta boneyard 02.jpg|Boneyard.
File:HRMPB SwordbaseStockpile.jpg|Swordbase Stockpile.
File:HRMPB Swordbase Headhunter 2.jpg|Swordbase Headhunter.
File:HRMPB Swordbase Headhunter FP.jpg|Swordbase Headhunter.
File:HRMPB SwordBase Headhunter.jpg|Swordbase Headhunter.
File:HRMPB Swordbase stockpile swordbase flag carrier.jpg|Swordbase Stockpile.
File:HRMPB SwordbaseArmorLock.jpg|Swordbase Armorlock.
File:HRMPB SwordbaseAssass.jpg|An assassination in the Beta.
File:HRMPB SwordbaseBoom.jpg|An explosion in the Beta.
File:MarkVIReach.jpg|Mark VI as it appeared though a glitch in the beta.
File:HR Beta Armor.png|Mark V (B) as it appeared in the beta.
File:Spartan variant.jpg|Mark V as it appeared in the beta.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


==See also==
==Related Pages==
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
*''[[Halo 3: ODST]]''
*''[[Halo 3: ODST]]''
*''[[Halo 3 Beta]]''
*''[[Halo 3 Beta]]''
*''[[Reach]]''
*''[[Reach]]''
{{Halo Testing}}
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]

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