Editing Halo: Reach Multiplayer Beta/Errors

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{{Status|RealWorld}}
{{Era|RW}}
<!-- DO NOT ADD UNOFFICIAL GLITCHES AND ERRORS! ONLY ADD GLITCHES THAT ARE MAJOR AND THAT REQUIRES BUNGIE TO STEP IN -->
<!-- DO NOT ADD UNOFFICIAL GLITCHES AND ERRORS! ONLY ADD GLITCHES THAT ARE MAJOR AND THAT REQUIRES BUNGIE TO STEP IN -->
This is a list of '''''[[Halo: Reach Multiplayer Beta|Halo: Reach Beta]]'' errors''' and fixes.
This is a list of '''''[[Halo: Reach Multiplayer Beta|Halo: Reach Beta]]'' errors''' and fixes.


== Downloading problems ==
== Downloading problems ==
The massive amount of gamers that downloaded the ''Halo: Reach'' Multiplayer Beta via ''Halo 3: ODST'' at 10:00 AM PDT and at later times was reported by Bungie to have overwhelmed the servers and download times.<ref>[http://halo.bungie.net/News/content.aspx?type=news&cid=26015 '''Bungie.net''': ''THE BETA IS LIVE!'']</ref><ref>[http://halo.bungie.net/News/content.aspx?type=news&cid=26086 '''Bungie.net''': '' Beta is Online and Operational'']</ref>
The massive amount of gamers that downloaded the ''Halo: Reach'' Multiplayer Beta via ''Halo 3: ODST'' at 10:00 AM PDT and at later times was reported by Bungie to have overwhelmed the servers and download times.<ref>[http://www.bungie.net/News/content.aspx?type=news&cid=26015 '''Bungie.net''': ''THE BETA IS LIVE!'']</ref><ref>[http://www.bungie.net/News/content.aspx?type=news&cid=26086 '''Bungie.net''': '' Beta is Online and Operational'']</ref>


*'''Result:''' Greatly prolonged ''Halo: Reach'' Multiplayer Beta download times via ''Halo 3: ODST''
*'''Result:''' Greatly prolonged ''Halo: Reach'' Multiplayer Beta download times via ''Halo 3: ODST''
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== Armor lag ==
== Armor lag ==
In the ''Reach'' beta, severe lag caused the armor permutations of corpses (and much more rarely, living bodies) to change.<ref name="yt-top10-ep7">[http://www.youtube.com/watch?v=xv8dPewClTE '''YouTube:''' ''Top 10 Halo Reach Beta Glitches and Bugs: Episode 7'']</ref> In several cases, this revealed unfinished, unreleased, and even [[Campaign]]-exclusive armor to the public. Numerous screenshots were taken and have been presented below.
In the ''Reach'' beta, severe lag caused the armor permutations of corpses (and much more rarely, living bodies) to change.<ref name="yt-top10-ep7">[http://www.youtube.com/watch?v=xv8dPewClTE '''YouTube:''' ''Top 10 Halo Reach Beta Glitches and Bugs: Episode 7'']</ref> In several cases, this revealed unfinished, unreleased, and even [[Campaign]]-exclusive armor to the public. Numerous screenshots were taken and have been presented below.
<gallery widths="150" orientation="landscape" caption="left">
<gallery widths="150" orientation="landscape" caption="left" captionalign="left">
File:EOD Kats arm Jorge chest.jpg|[[MJOLNIR Powered Assault Armor/EOD variant|EOD]] kelmet, [[Catherine-B320|Kat]]'s arms, [[Jorge-052|Jorge]]'s chestplate, [[Carter-A259|Carter]]'s pauldron (on the wrong side).
File:EOD Kats arm Jorge chest.jpg|[[MJOLNIR Powered Assault Armor/EOD variant|EOD]] kelmet, [[Catherine-B320|Kat]]'s arms, [[Jorge-052|Jorge]]'s chestplate, [[Carter-A259|Carter]]'s pauldron (on the wrong side).
File:SWAT -Halo- Reach glitch-.jpg|EOD helmet, Grenadier Chestplate, Kat's right arm, Carter's pauldron (on the wrong side).
File:SWAT -Halo- Reach glitch-.jpg|EOD helmet, Grenadier Chestplate, Kat's right arm, Carter's pauldron (on the wrong side).
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== Glitched Waypoints ==
== Glitched Waypoints ==
[[File:What (Reach bug).jpg|thumb|The glitch in Stockpile.]]
[[File:What (Reach bug).jpg|thumb|right|The glitch in Stockpile.]]
In objective-based gametypes, waypoints over items would sometimes glitch for unknown reasons.{{Ref/Reuse|yt-top10-ep7}} Such waypoints' "labels" were filled with random icons. Judging by the number of screenshots, the glitch was most common in [[Stockpile]], with [[Capture the Flag]] being a close second. There are only a handful of screenshots depicting the glitch occurring in [[Invasion]].
In objective-based gametypes, waypoints over items would sometimes glitch for unknown reasons.<ref name="yt-top10-ep7"/> Such waypoints' "labels" were filled with random icons. Judging by the number of screenshots, the glitch was most common in [[Stockpile]], with [[Capture the Flag]] being a close second. There are only a handful of screenshots depicting the glitch occurring in [[Invasion]].


*'''Result:'''  
*'''Result:'''  
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==Sources==
==Sources==
{{Ref/Sources}}
<references/>


==See also==
==Related Pages==
*''[[Halo: Reach Multiplayer Beta]]''
*''[[Halo: Reach Multiplayer Beta]]''
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
*[[Halo 3 Beta/Errors|List of errors in ''Halo 3 Beta'']]
*[[Halo 3 Beta/Errors|List of errors in ''Halo 3 Beta'']]
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]

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