Editing Forge Labels
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:A generic gametype label with no special function. Use on a Gametype-Specific object to make that object only spawn in [[Invasion]]. | :A generic gametype label with no special function. Use on a Gametype-Specific object to make that object only spawn in [[Invasion]]. | ||
;INV_GATES | ;INV_GATES | ||
:An object with this label will be deleted at the end of a Phase. Use the "Spawn Sequence" setting to specify which Phase this object is active in. The object must have a non-Never Respawn Time. Do not use this label on [[weapons]], vehicles, or [[Armor abilities|Armor Ability]] pickups. | :An object with this label will be deleted at the end of a Phase. Use the "Spawn Sequence" setting to specify which Phase this object is active in. The object must have a non-Never Respawn Time. Do not use this label on [[weapons]], [[category:Vehicles|vehicles]], or [[Armor abilities|Armor Ability]] pickups. | ||
;INV_MANCANNON | ;INV_MANCANNON | ||
:An internally-used label that should not be applied to objects in Forge. It is used on [[Spire (map)| (map)|Spire]]'s [[Man Cannon]]s. | :An internally-used label that should not be applied to objects in Forge. It is used on [[Spire (map)| (map)|Spire]]'s [[Man Cannon]]s. |