Editing Fireteam (gameplay mechanic)
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
[[File:HR Fireteam.jpg|thumb|300px|Fireteam (bottom left) indicating an empty spot, a dead fireteam member, and a living member.]] | [[File:HR Fireteam.jpg|thumb|300px|Fireteam (bottom left) indicating an empty spot, a dead fireteam member, and a living member.]] | ||
'''Fireteam''' is a gameplay mechanic found in ''[[Halo: Reach]]''. With it, the player can recruit up to five [[UNSC Army]], [[Colonial Militia|Militia]], [[UNSC Marine Corps|Marine]] | '''Fireteam''' is a gameplay mechanic found in ''[[Halo: Reach]]''. With it, the player can recruit up to five [[UNSC Army]], [[Colonial Militia|Militia]], [[UNSC Marine Corps|Marine]] and [[Orbital Drop Shock Trooper|ODST]] troopers found through the [[campaign]]. These troopers will then follow the player throughout the level, and their status is shown in the player's [[Heads-up display|HUD]] next to the [[motion tracker]]. Each friendly combatant has a randomly assigned name and rank, which are based on [[Bungie]] staff and notable community members and are not tied to their in-game models.<ref>'''''[[Halo: Reach]]'''''</ref> | ||
==List of available characters== | ==List of available characters== |