File:Shade turret 3.jpg
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Summary[edit]
| File information | |
|---|---|
| Summary | Renders of the Preksheda-pattern Shade turret. |
| Type | Render |
| Game | Halo: Reach |
| Artist | Daniel Phillips |
| Source | |
| Original filename | shade_turret_3.jpg
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| License | This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the file. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the file portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 05:31, March 25, 2011 | 1,000 × 417 (298 KB) | Tacitus (talk | contribs) | == Summary == {{Information |description=A 3D turnaround reference of a Type-26 Anti-Infantry Stationary Gun. |source=[http://danp.us/ Dan Phillips Portfolio] |author=Dan Phillips, contract modeler for ''Halo: Reach'' |licensing={{WeaponScreen}} }} [[ |
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