File:HCEV Skull HiPoly Render.jpg

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Summary[edit]

File information
Summary The high-poly ZBrush sculpt for the Skull.
Type Render
Game Halo: Campaign Evolved
Artist Ben Frazier
Source https://www.artstation.com/artwork/8veaWE
Original filename ben-frazier-met-skull-highpoly-turnabout.jpg?1785952455
Source caption I was responsible for the collectible Skull for Halo Campaign Evolve modeling, texture and materials, and some engine integration. While not the most exciting asset, it was a fun one to put together one week when I was waiting on other work. Shoutout to Duncan Shaffer for the fun Marketing image of the model in a pile of skulls. Shoutout to techart, design, and all others across the team that worked on the final implementation of these as well!
License This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the file. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the file portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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File history

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Date/TimeThumbnailDimensionsUserComment
current08:47, August 17, 2026Thumbnail for version as of 08:47, August 17, 20261,920 × 928 (282 KB)BaconShelf (talk | contribs){{file info |summary = The high-poly ZBrush sculpt for the Skull. |game = Halo: Campaign Evolved |type = render |artist = Ben Frazier |source = https://www.artstation.com/artwork/8veaWE |filename = ben-frazier-met-skull-highpoly-turnabout.jpg?1785952455 |caption = I was responsible for the collectible Skull for Halo Campaign Evolve modeling, texture and materials, and some engine integration. While not the most exciting asset, it was a fun one to put together one week when I wa...

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