File:HCEV Skull HiPoly Render.jpg
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Summary[edit]
| File information | |
|---|---|
| Summary | The high-poly ZBrush sculpt for the Skull. |
| Type | Render |
| Game | Halo: Campaign Evolved |
| Artist | Ben Frazier |
| Source | https://www.artstation.com/artwork/8veaWE |
| Original filename | ben-frazier-met-skull-highpoly-turnabout.jpg?1785952455
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| Source caption | I was responsible for the collectible Skull for Halo Campaign Evolve modeling, texture and materials, and some engine integration. While not the most exciting asset, it was a fun one to put together one week when I was waiting on other work. Shoutout to Duncan Shaffer for the fun Marketing image of the model in a pile of skulls. Shoutout to techart, design, and all others across the team that worked on the final implementation of these as well! |
| License | This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the file. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the file portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 08:47, August 17, 2026 | 1,920 × 928 (282 KB) | BaconShelf (talk | contribs) | {{file info |summary = The high-poly ZBrush sculpt for the Skull. |game = Halo: Campaign Evolved |type = render |artist = Ben Frazier |source = https://www.artstation.com/artwork/8veaWE |filename = ben-frazier-met-skull-highpoly-turnabout.jpg?1785952455 |caption = I was responsible for the collectible Skull for Halo Campaign Evolve modeling, texture and materials, and some engine integration. While not the most exciting asset, it was a fun one to put together one week when I wa... |
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