Editing Fall damage reduction
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== Crouching == | == Crouching == | ||
Probably the trickiest way to avoid fall damage is crouching. If a player manages to crouch just before impact with the ground, their shields will take little or no damage at all. Such a technique requires large amounts of practice, however, as the timing is very tricky and failure to time the action properly can result in death. Imperfect timing can still lead to survival, albeit with lowered or drained shields; however, horrible timing can in some cases ''increase'' the fall damage that the player sustains. Ironically, this method is actually very similar to what the [[John-117|Master Chief]] does in the cutscene after he [[prophet of Regret|kills the Prophet of Regret]]. | Probably the trickiest way to avoid fall damage is crouching. If a player manages to crouch just before impact with the ground, their shields will take little or no damage at all. Such a technique requires large amounts of practice, however, as the timing is very tricky and failure to time the action properly can result in death. Imperfect timing can still lead to survival, albeit with lowered or drained shields; however, horrible timing can in some cases ''increase'' the fall damage that the player sustains. Ironically, this method is actually very similar to what the [[John-117|Master Chief]] does in the cutscene after he [[prophet of Regret|kills the Prophet of Regret]]. | ||
== Melle == | |||
If you succecfully melle an enemy it will not cause any damage. | |||
{{Glitches}} | {{Glitches}} |