Editing Ellen Anders/Gameplay
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***Power Cost: 1,400 | ***Power Cost: 1,400 | ||
***Cooldown: 360 seconds {{C|One Retriever Sentinel per player only}} | ***Cooldown: 360 seconds {{C|One Retriever Sentinel per player only}} | ||
===Strategy=== | ===Strategy=== | ||
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====Enemies==== | ====Enemies==== | ||
*'''Sentinel Network''' is dangerous if it | *'''Sentinel Network''' is dangerous if it not handled appropriately. It's debuff effect once destroyed can hinder your mobility. | ||
*'''Ark Defenses''' is extremely annoying, and if stacked with '''Sentinel Beacon''' fired from Kodiak or Siege Turret will make your unit | *'''Ark Defenses''' is extremely annoying, and if stacked with '''Sentinel Beacon''' fired from Kodiak or Siege Turret will make your unit had a hard time dealing with other air units. | ||
*Bring plenty of Anti-Air units due to Anders' unique traits and specialty, which mainly relies on air power. | *Bring plenty of Anti-Air units due to Anders' unique traits and specialty, which mainly relies on air power. | ||
====Enemies==== | |||
==Sources== | ==Sources== |