Editing Damage table/H2
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 5: | Line 5: | ||
|- | |- | ||
! style="text-align:left;" | material | ! style="text-align:left;" | material | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || || || || || | | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | liquid | ! style="text-align:left;" | liquid | ||
| 1 | | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | liquid thin | ! style="text-align:left;" | liquid thin | ||
| 1 | | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | liquid thick | ! style="text-align:left;" | liquid thick | ||
| 1 | | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | soft | ! style="text-align:left;" | soft | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | soft organic | ! style="text-align:left;" | soft organic | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | soft organic flesh hunter | ! style="text-align:left;" | soft organic flesh hunter | ||
| | | | || 2 || 2 || 2 || 2 || || || || || || || || || || || 4 || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | soft inorganic | ! style="text-align:left;" | soft inorganic | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | soft terrain | ! style="text-align:left;" | soft terrain | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0.25 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | tough | ! style="text-align:left;" | tough | ||
| 1 | | | 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | tough organic | ! style="text-align:left;" | tough organic | ||
| 1 | | | 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | tough organic flesh brute tartarus | ! style="text-align:left;" | tough organic flesh brute tartarus | ||
| 0 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0 || 0.25 || 0 || 0.5 || 0.5 || 1 || 2 || 0 || 0 || || || || 0 | |||
|- | |- | ||
! style="text-align:left;" | tough inorganic | ! style="text-align:left;" | tough inorganic | ||
| 1 | | | 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | tough floodflesh | ! style="text-align:left;" | tough floodflesh | ||
| 1 | | | 1 || 1.25 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 0.25 || 4 || 2 || 0 || || 6 || 2 || 6 || 0 | ||
|- | |- | ||
! style="text-align:left;" | tough terrain | ! style="text-align:left;" | tough terrain | ||
| 1 || 1 | | | 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 1 || 0 || 1 || 1 || 0.25 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | hard | ! style="text-align:left;" | hard | ||
| 1 || 1 | | | 1 || 1 || 0.25 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | hard metal thin | ! style="text-align:left;" | hard metal thin | ||
| 1 || 1 | | | 1 || 1 || 0.35 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.25 || 1 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | hard metal thick | ! style="text-align:left;" | hard metal thick | ||
| 1 | | | 1 || 0.25 || 0.1 || 0.5 || 0.25 || 1 || 1 || 1 || 0 || 1 || 1 || 0.25 || 0.25 || 0 || 1 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | hard metal solid | ! style="text-align:left;" | hard metal solid | ||
| 1 | | | 1 || 0 || 0 || 0 || 0 || 0.5 || 0.5 || 0.25 || 0 || 1 || 1 || 0 || 0 || 0 || 1 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | hard terrain | ! style="text-align:left;" | hard terrain | ||
| 1 | | | 1 || 0.5 || 0 || 0.5 || 0.5 || 0.5 || 0.5 || 0.25 || 0 || 1 || 1 || 0.25 || 0.25 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | hard floodflesh | ! style="text-align:left;" | hard floodflesh | ||
| 1 | | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0.25 || 0 || 0.25 || 0.25 || 0 || 0.25 || 1 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | hard metal solid for cable | ! style="text-align:left;" | hard metal solid for cable | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 | | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | brittle | ! style="text-align:left;" | brittle | ||
| 1 || 1 || 1 | | | 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | brittle glass | ! style="text-align:left;" | brittle glass | ||
| 1 || 1 | | | 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | brittle elec | ! style="text-align:left;" | brittle elec | ||
| 1 || 1 | | | 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 1 || 2 || 1 || 2 || 2 || 2 || 1 || 1 || 500 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | brittle mech | ! style="text-align:left;" | brittle mech | ||
| 1 | | | 1 || 1.5 || 1 || 1 || 0.5 || 1 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | brittle explosive | ! style="text-align:left;" | brittle explosive | ||
| 1 | | | 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 1 || 2 || 1 || 2 || 2 || 2 || 1 || 2 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | energy | ! style="text-align:left;" | energy | ||
| 1 || 1 | | | 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 2 || 0 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | energy shield thin | ! style="text-align:left;" | energy shield thin | ||
| 1 || 1 | | | 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 2 || 500 || 2 || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | energy shield thick | ! style="text-align:left;" | energy shield thick | ||
| 1 | | | 1 || 0 || 1 || 0 || 0.5 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 1 || 500 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | energy shield invincible | ! style="text-align:left;" | energy shield invincible | ||
| 0 || 0 || 0 || 0 || 0.1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 10 || || || || 0 | |||
|- | |- | ||
! style="text-align:left;" | energy holo | ! style="text-align:left;" | energy holo | ||
| 1 | | | 1 || 0 || 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 1 || 500 || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | sentinel | ! style="text-align:left;" | sentinel | ||
| || | | | || || 4 || || 2 || || 2 || || || || || || || || 500 || || || || 0 || | ||
|- | |- | ||
! style="text-align:left;" | sentinel enforcer | ! style="text-align:left;" | sentinel enforcer | ||
| || | | | || || 2 || || 2 || || 2 || || || || || || || || 50 || || || || 0 || | ||
|} | |} | ||