Editing Damage table/H2

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|-
|-
! style="text-align:left;" | material
! style="text-align:left;" | material
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||  ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||  ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | liquid
! style="text-align:left;" | liquid
| 1 || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | liquid thin
! style="text-align:left;" | liquid thin
| 1 || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | liquid thick
! style="text-align:left;" | liquid thick
| 1 || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | soft
! style="text-align:left;" | soft
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Positive|2}} || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | soft organic
! style="text-align:left;" | soft organic
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Positive|2}} || {{Positive|2}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | soft organic flesh hunter
! style="text-align:left;" | soft organic flesh hunter
|  || {{Positive|2}} || {{Positive|2}} || {{Positive|2}} || {{Positive|2}} ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || {{Positive|4}} ||  ||  ||  || {{Negative|0}}
|  || 2 || 2 || 2 || 2 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 4 ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | soft inorganic
! style="text-align:left;" | soft inorganic
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Positive|2}} || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | soft terrain
! style="text-align:left;" | soft terrain
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Negative|0}} || 1 || 1 || {{Negative|0.25}} || {{Positive|2}} || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0.25 || 2 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | tough
! style="text-align:left;" | tough
| 1 || {{Negative|0.5}} || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Positive|2}} || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | tough organic
! style="text-align:left;" | tough organic
| 1 || {{Negative|0.5}} || {{Negative|0.5}} || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Positive|2}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | tough organic flesh brute tartarus
! style="text-align:left;" | tough organic flesh brute tartarus
| {{Negative|0}} || 1 || 1 || 1 || 1 || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0}} || {{Negative|0.25}} || {{Negative|0}} || {{Negative|0.5}} || {{Negative|0.5}} || 1 || {{Positive|2}} || {{Negative|0}} || {{Negative|0}} ||  ||  ||  || {{Negative|0}}
| 0 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0 || 0.25 || 0 || 0.5 || 0.5 || 1 || 2 || 0 || 0 ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | tough inorganic
! style="text-align:left;" | tough inorganic
| 1 || {{Negative|0.5}} || {{Negative|0.5}} || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Positive|2}} || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | tough floodflesh
! style="text-align:left;" | tough floodflesh
| 1 || {{Positive|1.25}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || 1 || 1 || 1 || 1 || {{Negative|0.25}} || {{Positive|4}} || {{Positive|2}} || {{Negative|0}} ||  || {{Positive|6}} || {{Positive|2}} || {{Positive|6}} || {{Negative|0}}
| 1 || 1.25 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 0.25 || 4 || 2 || 0 ||  || 6 || 2 || 6 || 0
|-
|-
! style="text-align:left;" | tough terrain
! style="text-align:left;" | tough terrain
| 1 || 1 || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || 1 || {{Negative|0}} || 1 || 1 || {{Negative|0.25}} || {{Positive|2}} || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 1 || 0 || 1 || 1 || 0.25 || 2 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | hard
! style="text-align:left;" | hard
| 1 || 1 || {{Negative|0.25}} || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Negative|0}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 0.25 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | hard metal thin
! style="text-align:left;" | hard metal thin
| 1 || 1 || {{Negative|0.35}} || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Negative|0.25}} || 1 ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 0.35 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.25 || 1 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | hard metal thick
! style="text-align:left;" | hard metal thick
| 1 || {{Negative|0.25}} || {{Negative|0.1}} || {{Negative|0.5}} || {{Negative|0.25}} || 1 || 1 || 1 || {{Negative|0}} || 1 || 1 || {{Negative|0.25}} || {{Negative|0.25}} || {{Negative|0}} || 1 ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0.25 || 0.1 || 0.5 || 0.25 || 1 || 1 || 1 || 0 || 1 || 1 || 0.25 || 0.25 || 0 || 1 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | hard metal solid
! style="text-align:left;" | hard metal solid
| 1 || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.25}} || {{Negative|0}} || 1 || 1 || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || 1 ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0 || 0 || 0 || 0 || 0.5 || 0.5 || 0.25 || 0 || 1 || 1 || 0 || 0 || 0 || 1 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | hard terrain
! style="text-align:left;" | hard terrain
| 1 || {{Negative|0.5}} || {{Negative|0}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.25}} || {{Negative|0}} || 1 || 1 || {{Negative|0.25}} || {{Negative|0.25}} || {{Negative|0}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0.5 || 0 || 0.5 || 0.5 || 0.5 || 0.5 || 0.25 || 0 || 1 || 1 || 0.25 || 0.25 || 0 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | hard floodflesh
! style="text-align:left;" | hard floodflesh
| 1 || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0.25}} || {{Negative|0}} || {{Negative|0.25}} || {{Negative|0.25}} || {{Negative|0}} || {{Negative|0.25}} || 1 || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0.25 || 0 || 0.25 || 0.25 || 0 || 0.25 || 1 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | hard metal solid for cable
! style="text-align:left;" | hard metal solid for cable
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || {{Positive|2}} || 1 || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | brittle
! style="text-align:left;" | brittle
| 1 || 1 || 1 || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Positive|2}} || 1 || {{Positive|2}} || {{Positive|2}} || {{Positive|2}} || 1 || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | brittle glass
! style="text-align:left;" | brittle glass
| 1 || 1 || {{Negative|0.25}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || {{Positive|2}} || 1 || {{Positive|2}} || {{Positive|2}} || {{Positive|2}} || 1 || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | brittle elec
! style="text-align:left;" | brittle elec
| 1 || 1 || {{Positive|1.5}} || {{Negative|0.5}} || 1 || {{Negative|0.5}} || 1 || {{Positive|2}} || 1 || {{Positive|2}} || {{Positive|2}} || {{Positive|2}} || 1 || 1 || {{Positive|500}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 1 || 2 || 1 || 2 || 2 || 2 || 1 || 1 || 500 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | brittle mech
! style="text-align:left;" | brittle mech
| 1 || {{Positive|1.5}} || 1 || 1 || {{Negative|0.5}} || 1 || {{Negative|0.5}} || {{Positive|2}} || 1 || {{Positive|2}} || {{Positive|2}} || {{Positive|2}} || 1 || {{Negative|0.25}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1.5 || 1 || 1 || 0.5 || 1 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | brittle explosive
! style="text-align:left;" | brittle explosive
| 1 || {{Negative|0.5}} || 1 || {{Negative|0.5}} || 1 || {{Negative|0.5}} || 1 || {{Positive|2}} || 1 || {{Positive|2}} || {{Positive|2}} || {{Positive|2}} || 1 || {{Positive|2}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 1 || 2 || 1 || 2 || 2 || 2 || 1 || 2 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | energy
! style="text-align:left;" | energy
| 1 || 1 || {{Positive|1.5}} || 1 || 1 || 1 || 1 || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || 1 || 1 || 1 || {{Positive|2}} || {{Negative|0}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 2 || 0 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | energy shield thin
! style="text-align:left;" | energy shield thin
| 1 || 1 || {{Positive|1.5}} || 1 || 1 || 1 || 1 || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || 1 || 1 || 1 || {{Positive|2}} || {{Positive|500}} || {{Positive|2}} ||  ||  ||  || {{Negative|0}}
| 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 2 || 500 || 2 ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | energy shield thick
! style="text-align:left;" | energy shield thick
| 1 || {{Negative|0}} || 1 || {{Negative|0}} || {{Negative|0.5}} || {{Negative|0.5}} || 1 || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || 1 || {{Negative|0}} || {{Negative|0}} || 1 || {{Positive|500}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0 || 1 || 0 || 0.5 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 1 || 500 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | energy shield invincible
! style="text-align:left;" | energy shield invincible
| {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0.1}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Negative|0}} || {{Positive|10}} ||  ||  ||  || {{Negative|0}}
| 0 || 0 || 0 || 0 || 0.1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 10 ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | energy holo
! style="text-align:left;" | energy holo
| 1 || {{Negative|0}} || 1 || {{Negative|0.5}} || 1 || {{Negative|0.5}} || 1 || {{Negative|0.5}} || {{Negative|0.5}} || {{Negative|0.5}} || 1 || {{Negative|0}} || {{Negative|0}} || 1 || {{Positive|500}} ||  ||  ||  ||  || {{Negative|0}}
| 1 || 0 || 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 1 || 500 ||  ||  ||  ||  || 0
|-
|-
! style="text-align:left;" | sentinel
! style="text-align:left;" | sentinel
|  ||  || {{Positive|4}} ||  || {{Positive|2}} ||  || {{Positive|2}} ||  ||  ||  ||  ||  ||  ||  || {{Positive|500}} ||  ||  ||  || {{Negative|0}} ||  
|  ||  || 4 ||  || 2 ||  || 2 ||  ||  ||  ||  ||  ||  ||  || 500 ||  ||  ||  || 0 ||  
|-
|-
! style="text-align:left;" | sentinel enforcer
! style="text-align:left;" | sentinel enforcer
|  ||  || {{Positive|2}} ||  || {{Positive|2}} ||  || {{Positive|2}} ||  ||  ||  ||  ||  ||  ||  || {{Positive|50}} ||  ||  ||  || {{Negative|0}} ||  
|  ||  || 2 ||  || 2 ||  || 2 ||  ||  ||  ||  ||  ||  ||  || 50 ||  ||  ||  || 0 ||  
|}
|}

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