Editing Cut Halo Wars buildings
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[[File:HW Screenshots E07 4.jpg|thumb|300px|An early iteration of the UNSC [[Firebase]] found in the [[Halo Wars E3 2007 Demo|''Halo Wars'' E3 2007]] demo.{{Ref/Generic|Id=E307|[[Halo Wars E3 2007 Demo]]}}]] | [[File:HW Screenshots E07 4.jpg|thumb|300px|An early iteration of the UNSC [[Firebase]] found in the [[Halo Wars E3 2007 Demo|''Halo Wars'' E3 2007]] demo.{{Ref/Generic|Id=E307|[[Halo Wars E3 2007 Demo]]}}]] | ||
{{Quote|The next (and last) big problem on base building and building size turned out to be the need for the units to exit their buildings. We really wanted to showcase that. It had been received very well in our E3 2007 demo. We had gutted that base scheme during the various un-fun iterations of the “place anywhere” systems, so most of the E3 2007 stuff was gone. But, we were determined to keep the units exiting their buildings. But those tanks are so f’ing big. Each building site had to be big enough to accommodate the Vehicle Depot, which was killing our attempts to reduce the base size.|Dave Pottinger on the E3 2007 bases.{{Ref/Reuse|26th}}}} | {{Quote|The next (and last) big problem on base building and building size turned out to be the need for the units to exit their buildings. We really wanted to showcase that. It had been received very well in our E3 2007 demo. We had gutted that base scheme during the various un-fun iterations of the “place anywhere” systems, so most of the E3 2007 stuff was gone. But, we were determined to keep the units exiting their buildings. But those tanks are so f’ing big. Each building site had to be big enough to accommodate the Vehicle Depot, which was killing our attempts to reduce the base size.|Dave Pottinger on the E3 2007 bases.{{Ref/Reuse|26th}}}} | ||
Throughout the [[Development of Halo Wars|development]] of ''[[Halo Wars]]'', a large number of '''buildings were cut''' from the final release. Over the game's development, the building system went through over six iterations prior to settling on the [[Firebase]] system ultimately found in the [[Halo Wars E3 2008 Demo|E3 2008 Demo]] and final game.{{Ref/Site|Id=26th|URL=http://www.halowars.com/news/devblog/archive/2009/05/18/How-to-Build-a-Base-in-the-26th-Century.aspx|Site=Official Halo Wars Community Site|Page=How to Build a Base in the 26th Century|D=17|M=1|Y=2010}} | Throughout the [[Development of Halo Wars|development]] of ''[[Halo Wars]]'', a large number of '''buildings were cut''' from the final release. Over the game's development, the building system went through over six iterations prior to settling on the [[Firebase]] system ultimately found in the [[Halo Wars E3 2008 Demo|E3 2008 Demo]] and final game.{{Ref/Site|Id=26th|URL=http://www.halowars.com/news/devblog/archive/2009/05/18/How-to-Build-a-Base-in-the-26th-Century.aspx|Site=Official Halo Wars Community Site|Page=How to Build a Base in the 26th Century|D=17|M=1|Y=2010}} |