Editing Boosters
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==Overview== | ==Overview== | ||
Boosters are temporary gameplay enhancements that a player can choose in the [[loadout]] selection prior to launching a mission. Contrary to all other loadout options, Boosters are the only items that require some kind of spending—either [[Experience point|XP]] earned through completing missions and [[Assault | Boosters are temporary gameplay enhancements that a player can choose in the [[loadout]] selection prior to launching a mission. Contrary to all other loadout options, Boosters are the only items that require some kind of spending—either [[Experience point|XP]] earned through completing missions and [[Challenges/Halo: Spartan Assault|challenges]], or [[credit]]s purchased with real-world currency. Only one booster can be used per mission and the item will be locked again after the player completes or quits the level. If the player purchases a Booster but does not start the mission, and instead chooses to quit the loadout screen to return to the main menu, the sum will be recredited. | ||
Boosters have a similitude to ''[[Halo 4]]''<nowiki>'s</nowiki> [[support upgrades]] and [[tactical packages]], as ''Spartan Assault''<nowiki>'s</nowiki> loadout screen draws inspiration from the one featured in [[Multiplayer#Halo 4|''Infinity'' multiplayer]]. The Boosters' effects are also similar to the latter's multiplayer [[power-up]]s such as [[Damage Boost]]. | Boosters have a similitude to ''[[Halo 4]]''<nowiki>'s</nowiki> [[support upgrades]] and [[tactical packages]], as ''Spartan Assault''<nowiki>'s</nowiki> loadout screen draws inspiration from the one featured in [[Multiplayer#Halo 4|''Infinity'' multiplayer]]. The Boosters' effects are also similar to the latter's multiplayer [[power-up]]s such as [[Damage Boost]]. |