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Zach Russell: Difference between revisions

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'''Zach Russell''' was born in Scappoose, Oregon. He worked on the Bungie.net webpage for the [[Halo 2]] revamp doing programming and architecture for the back-end.
[[File:Zach-Russell.jpg|thumb|right|350px|Zach Russell in the ViDoc [[O Brave New World]].]]


Gamertag:YeanlingRumble
'''Zach Russell''', aka '''YeanlingRumble''', is the Head of Infrastructure at [[Bungie]]. Born in Scappoose, Oregon, he was originally tester for ''[[Halo: Combat Evolved]]''. In 2004, he worked on the Bungie.net webpage revamp for ''[[Halo 2]]'', doing programming and architecture alongside [[Tom Gioconda]] and [[Roger Wolfson]].
 
Working closely with him was [[Claire Jennings]] the Web Designer, the artists: [[Lorraine McLees]] (mehve) and [[Zoe Brawley]]. They were the ones who gave Bungie.net it's new look. And, behind the scenes, doing the nuts-and-bolts development (programming and architecture) were [[Tom Gioconda]], [[Zach Russell]], and [[Roger Wolfson]].
 
He also worked as a tester on the [[Halo: Combat Evolved]] game.


==Gameography==
==Gameography==
*Halo: Reach (2010), Microsoft Game Studios
*''[[Halo: Combat Evolved]]'' (2001), Microsoft Game Studios
*Halo 3: ODST (2009), Microsoft Game Studios
*''MechAssault'' (2002), Microsoft
*Halo 3 (2007), Microsoft Game Studios
*''Age of Mythology'' (2002), Microsoft Game Studios
*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
*''[[Halo 2]]'' (2004), Microsoft Game Studios
*Halo 2 (2004), Microsoft Game Studios
*''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios
*Age of Mythology (2002), Microsoft Game Studios
*''[[Halo 3]]'' (2007), Microsoft Game Studios
*MechAssault (2002), Microsoft
*''[[Halo 3: ODST]]'' (2009), Microsoft Game Studios
*Halo: Combat Evolved (2001), Microsoft Game Studios
*''[[Halo: Reach]]'' (2010), Microsoft Game Studios

Revision as of 08:36, June 13, 2012

Zach Russell in the ViDoc O Brave New World.

Zach Russell, aka YeanlingRumble, is the Head of Infrastructure at Bungie. Born in Scappoose, Oregon, he was originally tester for Halo: Combat Evolved. In 2004, he worked on the Bungie.net webpage revamp for Halo 2, doing programming and architecture alongside Tom Gioconda and Roger Wolfson.

Gameography