Xbox One

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There is more information available on this subject at Xbox One on the English Wikipedia.
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The Xbox One is Microsoft's eighth generation game console and and the successor to the Xbox 360. Halo: Spartan Assault was released on the Xbox One on December 23rd, 2013. Halo: The Master Chief Collection , which contains Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3, and Halo 4, will be released on Xbox One on November 11th, 2014.[1] Halo 5: Guardians, the second game in the Reclaimer Saga, will be released on the Xbox One in the fall of 2015.[2]

Overview

It was first revealed to the public during Microsoft's keynote conference at E3 on May 21, 2013. During development, the Xbox One was codenamed Project Durango. The Xbox One was released on November 22, 2013 in 13 initial markets, with the rest of the world to follow in 2014.[3] It is a direct competitor with Sony's PlayStation 4 and Nintendo's Wii U as part of the eighth generation of video game consoles, retailing at $499 USD (£429 GBP).

Microsoft calls the device an "all-in-one entertainment system," placing an increased emphasis on entertainment using an updated Kinect peripheral and offering the ability to use an existing set-top box to watch live TV (using the new Kinect as a voice controller), a built-in Skype application, and improved support for dual screens. The console also provides new in-game functionality, such as an expanded Xbox Live service, improved Kinect functionality, cloud computing, the ability to automatically record and share video highlights from gameplay, and integrated support for live streaming gameplay online.

Initial reaction to the Xbox One was mostly negative. Early reviews praised the console's new features, while others had criticized its lack of backwards compatibility with Xbox 360 games, online connectivity requirements, mandatory integration with Kinect, and ambiguous restrictions on the resale and sharing of used games. In response to consumer feedback, Microsoft announced that the originally planned digital rights management and internet connection requirements would no longer be attached to the Xbox One.

In June 2014, it was announced that the Xbox One would start shipping without the Kinect sensor in a new package retailing for $399 USD (£349 GBP). A new software development kit (SDK) was also announced, freeing up the processing power previously reserved for the Kinect sensor.[4]

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