Tug of War: Difference between revisions
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{{Disambig header|the gametype|the short story|Tug o' War}} | |||
'''Tug of War''' is a game mode in [[Halo Wars]] won by having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end. It can be obtained as a game mode by downloading it from Xbox Live. | '''Tug of War''' is a game mode in ''[[Halo Wars]]'' won by having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end. It can be obtained as a game mode by downloading it from [[Xbox Live]]. | ||
[[Category:Halo Wars]] | [[Category:Halo Wars]] | ||
[[Category:Multiplayer Gametypes]] |
Revision as of 17:10, January 25, 2011
This article is about the gametype. For the short story, see Tug o' War.
Tug of War is a game mode in Halo Wars won by having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end. It can be obtained as a game mode by downloading it from Xbox Live.