Sidearm: Difference between revisions

From Halopedia, the Halo wiki

(took out smg.)
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*'''[[M6C Magnum]]''' ([[Halo 2]] (''Pre-Update''): Weak / [[Halo 2]] (''Post-Update''): Very Weak)
*'''[[M6C Magnum]]''' ([[Halo 2]] (''Pre-Update''): Weak / [[Halo 2]] (''Post-Update''): Very Weak)
*'''M6B Pistol''' ([[Halo: Ghosts of Onyx|GoO]]: Unknown)
*'''M6B Pistol''' ([[Halo: Ghosts of Onyx|GoO]]: Unknown)
*'''[[SMG|M7 Submachine Gun]]''' ([[Halo 2]]: Average / [[Halo 3]]: Unknown)
*'''[[Energy Sword]]''' ([[Halo 2]]: Very Strong / [[Halo 3]]: Unknown)
*'''[[Energy Sword]]''' ([[Halo 2]]: Very Strong / [[Halo 3]]: Unknown)
*'''[[Needler]]''' ([[Halo: Combat Evolved|Halo]]: Average / [[Halo 2]]: Very Weak / [[Halo 3]]: "Strong")
*'''[[Needler]]''' ([[Halo: Combat Evolved|Halo]]: Average / [[Halo 2]]: Very Weak / [[Halo 3]]: "Strong")

Revision as of 17:39, April 29, 2007

Sidearms in the Halo Universe are a class of weapons that play both a primary and secondary role in combat.


List of Sidearms and their strength

Modern definition

A side arm is a small personal weapon that is typically worn on the body in a holster in such a way to permit immediate access and use. Although this term can apply to swords and other mêlée weapons, the modern use of it usually pertains to pistols and similar firearms.