Phoenix Logs/Leaders/Sergeant Johnson

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< Phoenix Logs‎ | Leaders
Revision as of 23:34, February 26, 2019 by Superintendent (talk | contribs) (→‎top: Removed Verbatim template)
That's Sergeant MAJOR Johnson to you, chucklehead!
From the halls of Installation 04 to the shores of Harvest, Sergeant Johnson
represented the UNSC with distinction and honor his entire life, and is
remembered as a hero in death. However, in a twist of fate [and poor records—
keeping], the UNSC Marine Corps accidentally assigned the life—challenged veteran
to a position on board the long-lost Spirit of Fire. Even with the small handicap
of being dead, Johnson isn't one to disobey a direct order from his beloved
Corps and he sprung back to life ready to kick all butts that need kicking. The
subsequent story of how he arrived at his new duty station is still classified, but
trust us, it's a good one.
Sergeant Johnson favors a strong defense backed by heavy bipedal killing
machines: Siege Turret Drop and Bunker Drop extend his fortifications, while
EMP MAC Blast and Mech Overcharge give his combat walkers an upper hand in
critical battles. But that's not all, the Corps has seen fit to issue Sergeant
Johnson the Digging In Deep advanced power, letting him construct all
structures on existing bases [excluding turrets] for free. Oh, and he can also get
up close and personal with the Banished by leading from the front lines in the
Green Machine, his personalized HRUNTING/YGGDRASIL MARK I[J] Armor
Defense System.