Era-rw.png
BungieEra.png

Paul Russel: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
Line 2: Line 2:
{{Ratings}}
{{Ratings}}
[[File:Paulrussel.jpg|thumb|300px|Paul Russel, father of the name "Halo", commenting on the naming process.]]
[[File:Paulrussel.jpg|thumb|300px|Paul Russel, father of the name "Halo", commenting on the naming process.]]
'''Paul Russel''' was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for [[Halo: Combat Evolved]], [[Halo 2]] and [[Halo 3]].
'''Paul Russel''' was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'' and ''[[Halo 3]]''.


==Gameography==
==Gameography==
*Halo 3 ([[2007]]), Microsoft Game Studios.
*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
*Halo 2 ([[2004]]), Microsoft Game Studios.
*Halo: Combat Evolved (2001), Microsoft Game Studios.
*Tempest X3 (1996), Interplay Entertainment Corp.
*Eight games at High Voltage software, two of them uncredited, another three unreleased.
*Eight games at High Voltage software, two of them uncredited, another three unreleased.
*''Tempest X3'' (1996), Interplay Entertainment Corp.
*''Halo: Combat Evolved'' (2001), Microsoft Game Studios.
*''Halo 2'' ([[2004]]), Microsoft Game Studios.
*''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios.
*''Halo 3'' ([[2007]]), Microsoft Game Studios.


==Trivia==
==Trivia==
*He came up with the title "Halo".<ref>[[The Art of Halo]], page 73</ref>
*He came up with the title "''Halo''".<ref>[[The Art of Halo]], page 73</ref>
*Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.<ref name="Paul">[[User:Doctor abominable|Paul Russel]]'s personal account</ref>
*Is largely responsible for the Forerunner and Human military architectural styles in the ''Halo'' series.<ref name="Paul">[[User:Doctor abominable|Paul Russel]]'s personal account</ref>
*He does not like being called 'The [[Forerunner]] guy'.<ref name="Paul"/>
*He does not like being called 'The [[Forerunner]] guy'.<ref name="Paul"/>
*He has been said to be "The father of Halo".
*He has been said to be "The father of Halo".
*The [[Earth]] [[Secretary of Defense]] during the [[Battle of Earth]] was named [[Paul Murphy Russel]].
*The [[Earth]] [[Secretary of Defense]] during the [[Battle of Earth]] was named [[Paul Murphy Russel]].
*One of the randomly generated names for human soldiers in [[Halo: Reach]] is P. Russel, with the callsign PAUL.
*One of the randomly generated names for human soldiers in ''[[Halo: Reach]]'' is P. Russel, with the callsign PAUL.


==Sources==
==Sources==

Revision as of 16:55, December 6, 2010

Template:Ratings

Paul Russel, father of the name "Halo", commenting on the naming process.

Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for Halo: Combat Evolved, Halo 2 and Halo 3.

Gameography

  • Eight games at High Voltage software, two of them uncredited, another three unreleased.
  • Tempest X3 (1996), Interplay Entertainment Corp.
  • Halo: Combat Evolved (2001), Microsoft Game Studios.
  • Halo 2 (2004), Microsoft Game Studios.
  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
  • Halo 3 (2007), Microsoft Game Studios.

Trivia

Sources

  1. ^ The Art of Halo, page 73
  2. ^ a b Paul Russel's personal account

External Links