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Nicolas Bouvier: Difference between revisions

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In [[2009|January 2009]], he joined Microsoft, to work on the [[Halo|''Halo'' franchise]].<ref>[http://www.sparth.com/biography.htm '''Sparth.com''': ''Biography'']</ref> In [[2014|January 2014]], he was promoted to Senior Art Director, after Kenneth Scott decided to have another role within 343 Industries.<ref name="IGN"/>
In [[2009|January 2009]], he joined Microsoft, to work on the [[Halo|''Halo'' franchise]].<ref>[http://www.sparth.com/biography.htm '''Sparth.com''': ''Biography'']</ref> In [[2014|January 2014]], he was promoted to Senior Art Director, after Kenneth Scott decided to have another role within 343 Industries.<ref name="IGN"/>
==Gallery==
<gallery>
File:HaloEvo - Vol 01.jpg
File:Acheron vii.jpg
File:Sparth-forerunner-cover.jpg
File:Primordium cover art.jpg
File:Halo Silentium carousel main.png
File:HE cover full.jpg
File:Halo Escalation 17.jpg
File:Halo Warfleet cover.jpg
</gallery>


==Sources==
==Sources==

Revision as of 20:21, October 16, 2016

Nicolas Bouvier in Making Halo 4: A Hero Awakens.

Nicolas Bouvier, more commonly known as Sparth, is the Senior Art Director[1] at 343 Industries. In addition to serving as a concept artist for Halo 4, his work has been utilized in the cover art of several 343 Industries titles, namely Halo: Evolutions - Essential Tales of the Halo Universe and the Forerunner Saga novels Cryptum, Primordium, and Silentium.[2][3] In Halo: Evolutions, he provided artwork for the poems Beyond and Acheron-VII.[3] In Halo: Escalation, he provided artworks for the covers of the comic series in issues #6, #7, and #17.

Born in France, he now lives in Seattle, Washington with his wife, Lorene, and his three children, Arthur, Leopold, and Zelie. He has been an art director and concept designer for the gaming industry since 1996, and has contributed to the development of several released games since 1997, including Alone in the Dark 4, Cold Fear, Prince of Persia: Warrior Within and Assassin’s Creed. Bouvier has illustrated numerous book covers, and recurring themes in his art include sweeping futuristic vistas, massive structures and otherworldly landscapes.

In January 2009, he joined Microsoft, to work on the Halo franchise.[4] In January 2014, he was promoted to Senior Art Director, after Kenneth Scott decided to have another role within 343 Industries.[1]

Gallery

Sources

External links