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M45 shotgun: Difference between revisions

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==Gameplay==
==Gameplay==
In gameplay, the M45 Tactical Shotgun is more powerful than the M90 Close Assault Weapon System from ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. The pellets have a tighter grouping and the range is superior as well, which also makes it harder to hit multiple enemies at close range. Although this change is hardly noticable,impact force can be noticed as damage is higher.
In gameplay, the M45 Tactical Shotgun is more powerful than the M90 Close Assault Weapon System from ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. The pellets have a tighter grouping and the range is superior as well, which also makes it harder to hit multiple enemies at close range. Although this change is hardly noticable,impact force can be noticed as damage is higher.  In the Halo series, the strength and lethality of the shotgun is downplayed for the sake of ESRB rating and gameplay.


==Trivia==
==Trivia==

Revision as of 23:27, October 13, 2010

Template:Ratings Template:New Content Template:Weapon Infobox The M45 Tactical Shotgun, formally known as the Tactical Shotgun, 8 Gauge, Pump Action, M45, is a shotgun used by the United Nations Space Command Army.[1]

Design Details

A blueprint of the M45 Tactical Shotgun.

The M45 Tactical Shotgun is a special-purpose weapon used in any situation where the range of engagement is limited and when over-penetration is not desirable, but maximum stopping power is required.[1] Like the M90 Close Assault Weapon System, the M45 is a pump-action, magazine-fed (dual tubular, non-detachable type) weapon that uses 8 gauge magnum (3.75”) ammunition. It features an adustable stock, however this is purely cosmetic.

Gameplay

In gameplay, the M45 Tactical Shotgun is more powerful than the M90 Close Assault Weapon System from Halo 3 and Halo 3: ODST. The pellets have a tighter grouping and the range is superior as well, which also makes it harder to hit multiple enemies at close range. Although this change is hardly noticable,impact force can be noticed as damage is higher. In the Halo series, the strength and lethality of the shotgun is downplayed for the sake of ESRB rating and gameplay.

Trivia

  • It is possible that Bungie named this shotgun the M45 because it is the in-game counterpart to the M90 from the other games: 45 is half of 90.
  • In the Halo: Reach Multiplayer Beta, the shotgun had cyan lights similar to those on the M90 in Halo: Combat Evolved and Halo 3. The sights are red in the final game.

Gallery

List of appearances

Sources

Template:UNSC Infantry Weapons