List of REQ cards/Loadout Weapons: Difference between revisions

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| style="text-align:left;" |(''E3 build description, may be subject to changes'')
| style="text-align:left;" |(''E3 build description, may be subject to changes'')
''Versatile burst-fire rifle that excels at mid-range combat.''
''Versatile burst-fire rifle that excels at mid-range combat.''
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|[[File:REQ Card - Longshot AR.png|120px]]
|'''[[MA5D assault rifle|Assault Rifle]]'''
|Uncommon
| style="text-align:left;" | ''Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles.''
|-
|-
|[[File:REQ Card - SMG with Silencer.png|120px]]
|[[File:REQ Card - SMG with Silencer.png|120px]]

Revision as of 18:37, September 30, 2015

Weapons that can be spawned regardless of how many REQ points the player has.

Image Name Rarity Description
REQ Card - Magnum.png Magnum Common (E3 build card, may be subject to changes)

Large-caliber UNSC sidearm. Most effective with Smart-Link.

REQ Battle.png Battle Rifle Common (E3 build description, may be subject to changes)

Versatile burst-fire rifle that excels at mid-range combat.

File:REQ Card - Longshot AR.png Assault Rifle Uncommon Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles.
REQ Card - SMG with Silencer.png SMG (with Silencer) Uncommon
REQ Card - DMR.png DMR Ultra Rare (E3 build card, may be subject to changes)

Semi-automatic marksman rifle firing a powerful projectile. Deadly at long range when using Smart-Link.