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KFA-2 x2: Difference between revisions

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==Description==
==Description==
The KFA-2 x2 is a 2x magnification, [[smart-linking|smart-linked scope]] that relays visual data directly into the user's [[Heads-up display|HUD]]. This stands in contrast to normal optical scopes such as the one featured on the [[BR55 Battle Rifle]], whereby the user have the ability to look into the scope, but the latter can also relay the visual data directly to the users HUD. Infantry and other military personal that do not wear a helmet with a visor or an eyepiece, has this HUD interface overlaid their normal sight via their [[Neural Interface|Standard or Command Neural Interface]].  
The KFA-2 x2 is a 2x magnification, [[smart-linking|smart-linked scope]] that relays visual data directly into the user's [[Heads-up display|HUD]]. This stands in contrast to normal optical scopes such as the one featured on the [[BR55 Service Rifle]], whereby the user have the ability to look into the scope, but the latter can also relay the visual data directly to the users HUD. Infantry and other military personal that do not wear a helmet with a visor or an eyepiece, has this HUD interface overlaid their normal sight via their [[Neural Interface|Standard or Command Neural Interface]].


==Trivia ==
==Trivia ==

Revision as of 13:16, January 27, 2014

The KFA-2 x2, mounted on an M6D.

The KFA-2 x2[1] is a UNSC scope used on the M6B Handgun, M6D, M6F, M6G and M6H pistol sidearms of the M6 Series.[2]

Description

The KFA-2 x2 is a 2x magnification, smart-linked scope that relays visual data directly into the user's HUD. This stands in contrast to normal optical scopes such as the one featured on the BR55 Service Rifle, whereby the user have the ability to look into the scope, but the latter can also relay the visual data directly to the users HUD. Infantry and other military personal that do not wear a helmet with a visor or an eyepiece, has this HUD interface overlaid their normal sight via their Standard or Command Neural Interface.

Trivia

  • Because of this sight, Robert McLees commented that Halo: Combat Evolved players used the M6D more of a semi-auto rifle than a handgun. This led to the M6C replacing the M6D in Halo 2.[3] Even though the scope is feature on the Halo 3 M6G magnum, it is unusable because Bungie decided that doing so will cause the pistol to behave more like a rifle with the scope.
  • The M6C/SOCOM featured in Halo 3: ODST uses a similar smart-linked scope, the VnSLS/V 6E, which has a 4x zoom, rather than 2x as with the KFA-2.
  • The scope may originally have been intended to be a laser aiming module. When using third-party tools to import the pistol's first-person model tag into a 3D editor, a marker named "#laser" appears in front of the scope.

List of appearances

Gallery

Sources