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Identification friend or foe: Difference between revisions

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{{Era|FOR|TF|CH|H2|H3}}
{{Era|Human|UNSC|HCW}}
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[[Image:IFFtags.jpg|thumb|IFF Tags identifying UNSC soldiers]]
[[File:IFFtags.jpg|thumb|IFF tags identifying UNSC soldiers]]


'''Identification of Friend or Foe'''<ref>'''[[Halo: Contact Harvest]]''', ''page 178''</ref> is a system used by the [[UNSC]] to tag friendly or hostile units for easy identification on a [[Heads Up Display]] or [[Motion Sensor]].<ref>'''[[wikipedia:Identification friend or foe|IFF at Wikipedia]]'''</ref> The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.
'''Identification friend or foe''', or '''IFF''', is a system used by the [[UNSC]] to tag friendly or hostile units for easy identification on a [[heads-up display]] or [[motion sensor]].<ref>'''[[wikipedia:Identification friend or foe|IFF at Wikipedia]]'''</ref><ref>'''[[Halo: Contact Harvest]]''', ''page 178''</ref> The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.


In the ''[[Halo 2]]'' level, ''[[Gravemind (level)|Gravemind]]'', [[John-117]] managed to rescue a dozen UNSC Prisoners of War. This was due to [[Cortana]] identifying their "IFF Transponders", which were still with the Marines.
In the ''[[Halo 2]]'' level, ''[[Gravemind (level)|Gravemind]]'', [[John-117]] managed to rescue a dozen UNSC prisoners of war. This was due to [[Cortana]] identifying their "IFF transponders", which were still with the Marines.


Most UNSC ships, ranging from civilian [[Freighter]]s to [[UNSC Navy]] [[warships]], possess IFF transponders displaying their identity, allegiance, and classification.<ref>'''Halo: Contact Harvest''', ''page 176''</ref>
Most UNSC ships, ranging from civilian [[freighter]]s to [[UNSC Navy]] [[warships]], possess IFF transponders displaying their identity, allegiance, and classification.<ref>'''Halo: Contact Harvest''', ''page 176''</ref>


==Sources==
==Sources==
<references/>
<references/>
[[Category:UNSC technology]]
[[Category:UNSC technology]]

Revision as of 02:16, April 15, 2011

Template:Ratings

IFF tags identifying UNSC soldiers

Identification friend or foe, or IFF, is a system used by the UNSC to tag friendly or hostile units for easy identification on a heads-up display or motion sensor.[1][2] The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.

In the Halo 2 level, Gravemind, John-117 managed to rescue a dozen UNSC prisoners of war. This was due to Cortana identifying their "IFF transponders", which were still with the Marines.

Most UNSC ships, ranging from civilian freighters to UNSC Navy warships, possess IFF transponders displaying their identity, allegiance, and classification.[3]

Sources

  1. ^ IFF at Wikipedia
  2. ^ Halo: Contact Harvest, page 178
  3. ^ Halo: Contact Harvest, page 176