Grenade: Difference between revisions

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*'''[[M9 High-Explosive Dual-Purpose grenade]]''' - Also known as the '''Frag grenade'''. This is the standard [[UNSC]] fragmentation grenade.  
*'''[[M9 High-Explosive Dual-Purpose grenade]]''' - Also known as the '''Frag grenade'''. This is the standard [[UNSC]] fragmentation grenade.  
*'''[[Flashbang grenade]]''' - Produces an extremely bright flash of light and a very loud concussion blast when deployed, stunning targets, but doing very little physical damage to them.
*'''[[Flashbang grenade]]''' - Produces an extremely bright flash of light and a very loud concussion blast when deployed, stunning targets, but doing very little physical damage to them.
*'''[[Gas grenade]]''' - Releases noxious fumes.
*'''[[Sonic grenade]]''' - An explosive grenade.
*'''[[Sonic grenade]]''' - An explosive grenade.
*'''[[Napalm grenade]]''' - Causes intense fire when deployed.
*'''[[Napalm grenade]]''' - Causes intense fire when deployed.

Revision as of 02:22, June 27, 2017

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A grenade is a hand thrown anti-infantry, or anti-vehicle weapon, while some might serve both purposes. They are primed by the user, and then thrown toward the target(s).

UNSC

Covenant

Forerunner

  • Z-040 Attenuation Field Generator/Localized - Also known as the Pulse grenade. Upon being thrown, it forcefully detonates and forms a hazardous ionization sphere which eventually collapses, destroying nearby targets.
  • Z-400 Pursuit Disruption Grid Generator - Also known as the Splinter grenade. When it detonates, it creates an ionized lattice death cloud of orange sparks that disintegrates anything it touches.

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