Alien Corridors: Difference between revisions
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{{ | {{Ratings}} | ||
{{Era | {{Era|H1|RW}} | ||
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{{Infobox song | {{Infobox song | ||
| name = Alien Corridors | | name = Alien Corridors | ||
| video = | | video = <youtube width="200" height="167">4u1-PI2-_mI</youtube> | ||
| album = [[Halo Original Soundtrack]] | | album = [[Halo Original Soundtrack]] | ||
| composer = [[Martin O'Donnell]] | | composer = [[Martin O'Donnell]] | ||
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| last = | | last = | ||
| next = | | next = | ||
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'''Alien Corridors''' is a piece included in the ''[[Halo: Original Soundtrack]]''. | '''Alien Corridors''' is a piece included in the ''[[Halo: Original Soundtrack]]''. | ||
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==Overview== | ==Overview== | ||
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level. The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out. At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape. The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone. | The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level. The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out. | ||
At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape. | |||
The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone. | |||
{{Halo Music}} | |||
[[Category:Halo Music]] | [[Category:Halo Music]] | ||
[[Category:Halo: Combat Evolved]] | [[Category:Halo: Combat Evolved]] |
Revision as of 10:55, March 18, 2010
Alien Corridors is a piece included in the Halo: Original Soundtrack.
Appearances
It plays during the middle section of the level The Truth and Reconciliation.
Overview
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by Covenant holo-panels in the accompanying level. The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out. At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape. The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone.