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Devils... Monsters...: Difference between revisions

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==Appearances==
==Appearances==
It is [[The Library (level)|The Library]]'s main theme and is most often heard in this level. It is also played when escaping the structure during the level [[343 Guilty Spark (level)|343 Guilty Spark]] through a blood-stained elevator shaft and during the Banshee run in [[Two Betrayals (level)|Two Betrayals]]. It is played in the middle part of [[The Maw (level)|The Maw]] when you enter the cryo area, and again if you stay too long in the armory.
It is [[The Library]]'s main theme and is most often heard in this level. It is also played when escaping the structure during the level [[343 Guilty Spark (level)|343 Guilty Spark]] through a blood-stained elevator shaft and during the Banshee run in [[Two Betrayals]]. It is played in the middle part of [[The Maw]] when you enter the cryo area, and again if you stay too long in the armory.


==Overview==
==Overview==

Revision as of 00:06, May 15, 2011

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Devils... Monsters... is a piece included in the Halo: Original Soundtrack.

Appearances

It is The Library's main theme and is most often heard in this level. It is also played when escaping the structure during the level 343 Guilty Spark through a blood-stained elevator shaft and during the Banshee run in Two Betrayals. It is played in the middle part of The Maw when you enter the cryo area, and again if you stay too long in the armory.

Overview

It repeats several notes many times, with carefully placed variations designed to surprise the listener. Much of the sounds are electronically-generated, and violins are incorporated at 0:12. An odd drum beat remains throughout the piece, reinforcing the eerie feeling of the music played.

Nomenclature

The name of the piece is a strong reference to the Flood, as it plays in the Library and for many of their other appearances.

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