Oddball: Difference between revisions

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There are other variants of Oddball including:
There are other variants of Oddball including:
*'''[[Fiesta]]:''' Random weapons, 2 minutes of ball control time wins the game.
*'''Fiesta:''' Random weapons, 2 minutes of ball control time wins the game.
*'''[[Low Ball]]:''' Every member of your team needs a minimum of 30 seconds to win the game.
*'''Low Ball:''' Every member of your team needs a minimum of 30 seconds to win the game. The person with the lowest time is the team's score. Map default weapons.
*'''[[Rocketball]]:''' All weapons are [[Rocket Launcher]]s, 1 minute wins the game.
*'''Rocketball:''' All weapons are [[Rocket Launcher]]s, 1 minute wins the game.
*'''[[Swordball]]:''' All Weapons are [[Energy Sword]], no Motion Sensor, 30 seconds wins round, 3 rounds to win.
*'''Swordball:''' All Weapons are [[Energy Sword]], no Motion Sensor, 30 seconds wins round, 3 rounds to win.
*'''[[Team Ball]]:''' You play with a team and fight for control over the ball, 2 minutes wins the game.  
*'''[[Team Ball]]:''' You play with a team and fight for control over the ball, 2 minutes wins the game.  


{{Games}}
{{Games}}

Revision as of 06:34, September 4, 2006

Summary

Oddball.jpg

Find the skull and hold onto it for the Longest time. In Oddball itself the game is a free for all, 1 ball, 2 minutes wins the game. This is the standard Game played.This Gametype seems to be a cross between Capture the Flag and King of the Hill. It involves a skull which has to be held for a certain amount of time. I compare it to CTF because it involves capturing an item/object, and King of the Hill because it has to be kept for an alloted time period. This setting can be played as either a Rumble Game or a Team Game.

Built in Variants

There are other variants of Oddball including:

  • Fiesta: Random weapons, 2 minutes of ball control time wins the game.
  • Low Ball: Every member of your team needs a minimum of 30 seconds to win the game. The person with the lowest time is the team's score. Map default weapons.
  • Rocketball: All weapons are Rocket Launchers, 1 minute wins the game.
  • Swordball: All Weapons are Energy Sword, no Motion Sensor, 30 seconds wins round, 3 rounds to win.
  • Team Ball: You play with a team and fight for control over the ball, 2 minutes wins the game.

Template:Games