Cleansing: Difference between revisions

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==Trivia==
==Trivia==
*This level introduces what is, functionally, a miniature [[Halo Array]], except that rather than having an effect range on a stellar scale, the ring only creates an energy field within its own diameter, destroying any form of life, including Flood. However, because the energy field also causes damage to inorganic matter, such as vehicles and buildings, and does not cause instantaneous death, the technologies used to create the two systems are shown to be unrelated. While entering the insides of the planet, the crew aboard the ''[[UNSC Spirit of Fire|Spirit of Fire]]'' must travel through a narrow tunnel through the thin crust of the [[Shield World]]'s outer sphere. The miniature Halo Array "cleanses" any Flood or unknown sentient species, protecting the interior of the [[Flood-controlled Shield World|Shield World]]. Nonetheless, the Flood have apparently found a way to bypass this quarantine system, and have successfully taken hold on the Shield World's interior, as is revealed in the next level, [[Repairs]].
*This level introduces what is, functionally, a miniature [[Halo Array]], except that rather than having an effect range on a stellar scale, the ring only creates an energy field within its own diameter, destroying any form of life, including Flood. However, because the energy field also causes damage to inorganic matter, such as vehicles and buildings, and does not cause instantaneous death, the technologies used to create the two systems are shown to be unrelated. While entering the insides of the planet, the crew aboard the {{UNSCship|Spirit of Fire}} must travel through a narrow tunnel through the thin crust of the [[Shield World]]'s outer sphere. The miniature Halo Array "cleanses" any Flood or unknown sentient species, protecting the interior of the [[Shield 0459|Shield World]]. Nonetheless, the Flood have apparently found a way to bypass this quarantine system, and have successfully taken hold on the Shield World's interior, as is revealed in the next level, [[Repairs]].
*Near the start, Sentinels are shown as yellow blips on your Radar, but after the first ring comes, they are shown as red blips.
*Near the start, Sentinels are shown as yellow blips on your Radar, but after the first ring comes, they are shown as red blips.
*On closer inspection, one will notice that the whole level is an optical illusion, as the ''Spirit of Fire'' is not actually moving, the walls are. This can be seen properly if one moves the camera up against the tunnel walls and looks at the ''Spirit''.
*On closer inspection, one will notice that the whole level is an optical illusion, as the ''Spirit of Fire'' is not actually moving, the walls are. This can be seen properly if one moves the camera up against the tunnel walls and looks at the ''Spirit''.