Reflection: Difference between revisions

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m (We dont really need that.)
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[[File:KoiReflection.jpg|thumb|A koi fish on Reflection]]
[[File:KoiReflection.jpg|thumb|A koi fish on Reflection]]
*According to the environmental artist [[Ken Taya]] who created the new aesthetics on Reflection, the map has the biggest [[Wikipedia:Cube mapping|cube map]] in the entire game, due to the unusually large amount of reflective surfaces.<ref name="bwu"/>
*According to the environmental artist [[Ken Taya]] who created the new aesthetics on Reflection, the map has the biggest [[Wikipedia:Cube mapping|cube map]] in the entire game, due to the unusually large amount of reflective surfaces.<ref name="bwu"/>
*It was noted early on that while the map has a new aesthetic design, it is "all ensconced around a space you're already intimately familiar with", which implied that it was a remake. It was confirmed on August 4th that it was a remake of ''[[Halo 2]]''<nowiki />'s map Ivory Tower, down to the rocket spawn, shotgun platform, and elevator to the sniper tower. There are still changes to the map because of the new engine for ''[[Halo: Reach]]'', but the space is still the same.
*When asked about changing the visual look of the map, the designing artist said: ''"I Asianed it up™. I two inch punched that ass™. It is still very minimalist. Very clean. Like someone spilled a whole truckload of Pledge on the bamboo flooring. In my mind my footsteps would squeak like Ice Climber."''<ref name="BWU02"/>
*You can shoot and kill the koi in the koi ponds. When shot, the koi fly out of the water and hit the ground almost instantaneously, and flop around on the ground for a short while before dying.
*You can shoot and kill the koi in the koi ponds. When shot, the koi fly out of the water and hit the ground almost instantaneously, and flop around on the ground for a short while before dying.
*Besides making reference to the ''[[Halo 2]]'' level, [[Ivory Tower]], Reflection also makes reference to the literary term in the description and setting, as the map has a very upscale setting in which the elite of society on [[Reach]] reside in and do not bother with the day-to-day issues that those below them experience.
*Besides making reference to the ''[[Halo 2]]'' level, [[Ivory Tower]], Reflection also makes reference to the literary term in the description and setting, as the map has a very upscale setting in which the elite of society on [[Reach]] reside in and do not bother with the day-to-day issues that those below them experience.