Headhunter (game variant): Difference between revisions

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In order to collect other skulls, players must eliminate the opposing players and return the collected skulls to their deposit zone. When collecting the skulls, players are tagged with an [[navpoint]] indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in [[Active Camouflage]].<ref name="1UP"/> The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.<ref name="1UP"/> In addition, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, though if the player manages to deposit 10 skulls at once, they would obtain a Skullamanjaro. It is important to note that the player will not receive any points until they deposit their skulls into a territory.
In order to collect other skulls, players must eliminate the opposing players and return the collected skulls to their deposit zone. When collecting the skulls, players are tagged with an [[navpoint]] indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in [[Active Camouflage]].<ref name="1UP"/> The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.<ref name="1UP"/> In addition, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, though if the player manages to deposit 10 skulls at once, they would obtain a Skullamanjaro. It is important to note that the player will not receive any points until they deposit their skulls into a territory.
==Strategy==
*It is ill advised to use either active camo or jetpack because active camo is useless since the number of skulls you have is located over your head and using jetpack makes you a large target so enemies may target you more easily
*Having the sprint class is priceless because you can easily rush skulls into the deposit zone over and over again, one at a time


==Trivia==
==Trivia==