Windward (Level): Difference between revisions

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*The best method of playing on this map is to hold up in the central building and exit only to get the Rocket Launcher and Missile Pods from outside to use against the [[Covenant Empire|Covenant]] inside the central building. From there, it’s all about good aim and a little bit of crowd control.
*The best method of playing on this map is to hold up in the central building and exit only to get the Rocket Launcher and Missile Pods from outside to use against the [[Covenant Empire|Covenant]] inside the central building. From there, it’s all about good aim and a little bit of crowd control.
*If you decide to stay outside, you will be either shot to death, or stuck after the Catch Skull comes into play (there are just too many places from which the grenades can bounce off). Your best option is to take the advice above. Though you can survive for a long time on the earlier sets and rounds, your only difficulty may be the [[Banshee]] as it's hard to kill as it flies away if you try to stick it with a grenade or shoot it, you can use the [[Missile pod]] but if there isn't one to hand you can use the neat little trick: Go down to one of the landing platforms with a plasma pistol, charge up the plasma pistol to full, wait until the Banshee is in range as the a charged plasma pistol is homing, it shoud hit the Banshee and cut out its engines causing the Banshee to fall, I recommend you shoot the Banshee when it's flying away otherwise it may land on the platform and just start up again, meaning you've wasted some plasma pistol energy.
*If you decide to stay outside, you will be either shot to death, or stuck after the Catch Skull comes into play (there are just too many places from which the grenades can bounce off). Your best option is to take the advice above. Though you can survive for a long time on the earlier sets and rounds, your only difficulty may be the [[Banshee]] as it's hard to kill as it flies away if you try to stick it with a grenade or shoot it, you can use the [[Missile pod]] but if there isn't one to hand you can use the neat little trick: Go down to one of the landing platforms with a plasma pistol, charge up the plasma pistol to full, wait until the Banshee is in range as the a charged plasma pistol is homing, it should hit the Banshee and cut out its engines causing the Banshee to fall, I recommend you shoot the Banshee when it's flying away otherwise it may land on the platform and just start up again, meaning you've wasted some plasma pistol energy.
*If you decide to hold the tunnels, then you will probably be burned by [[Brute Stalker]]s, which can be hard to detect and even harder to avoid once they enter the tunnels, stuck by grenades, once the Catch Skull comes into play, or caught by [[Grunts|Kamikaze Grunts]].
*If you decide to hold the tunnels, then you will probably be burned by [[Brute Stalker]]s, which can be hard to detect and even harder to avoid once they enter the tunnels, stuck by grenades, once the Catch Skull comes into play, or caught by [[Grunts|Kamikaze Grunts]].
*If you are playing solo, a good way to survive is just to hold up in the central room. This effectively "funnels" the Covenant.
*If you are playing solo, a good way to survive is just to hold up in the central room. This effectively "funnels" the Covenant.
*The Sniper Rifle is not very useful in this map. Try to utilise the [[Noob Combo]], as it is most effective against [[Brutes]]. A Carbine is also a good choice, but once the Famine Skull kicks in, you are going to have some difficulty in keeping an ample supply of ammunition. To kill Brutes and Jackals, you can use the [[Noob Combo]]. Use a Missile Pod or a Rocket Launcher to deal with Chieftains and Hunters. Note: during the final wave, the Sniper Rifle can become vastly important, for getting rid of any enemies which will cause you a great deal of trouble, such as the abundance of [[Brutes]] which are dropped off.
*The Sniper Rifle is not very useful in this map. Try to utilize the [[Noob Combo]], as it is most effective against [[Brutes]]. A Carbine is also a good choice, but once the Famine Skull kicks in, you are going to have some difficulty in keeping an ample supply of ammunition. To kill Brutes and Jackals, you can use the [[Noob Combo]]. Use a Missile Pod or a Rocket Launcher to deal with Chieftains and Hunters. Note: during the final wave, the Sniper Rifle can become vastly important, for getting rid of any enemies which will cause you a great deal of trouble, such as the abundance of [[Brutes]] which are dropped off.
*A great hiding spot is underneath the escalator. Usually you can sneak out for quick assassinations.
*A great hiding spot is underneath the escalator. Usually you can sneak out for quick assassinations.
*The interesting thing about this map is even though the Sniper Rifle isn't very useful, you will never find a moment where you run out of ammo. In fact, there are about three boxes of Sniper ammunition around the map, one located near the Shotgun, another located near the spare rockets, and a third and final box located near the hallway on the left, facing the incoming Phantoms courtyard which leads to the lower docking area. You can also find some more spare rockets inside the center building.
*The interesting thing about this map is even though the Sniper Rifle isn't very useful, you will never find a moment where you run out of ammo. In fact, there are about three boxes of Sniper ammunition around the map, one located near the Shotgun, another located near the spare rockets, and a third and final box located near the hallway on the left, facing the incoming Phantoms courtyard which leads to the lower docking area. You can also find some more spare rockets inside the center building.