Mombasa Streets: Difference between revisions

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== Trivia ==
== Trivia ==
* This level is the only level in ''Halo 3: ODST'' which does not unlock an [[achievement]] upon beating it on [[Normal]] or above. This is probably because of the fact that this is a free roaming level.  
* This level is the only level in ''Halo 3: ODST'' which does not unlock an [[achievement]] upon beating it on [[Normal]] or above. This is probably because of the fact that this is a free roaming level.  
* This is the first non-linear open-world level ever in a Halo game, and the largest open environment Bungie has ever created.
*This is the first non-linear open-world level ever in a Halo game, and the largest open environment Bungie has ever created.
* This level is the easiest to avoid enemies, as there are several detours and wide areas allow you to sneak past enemies. Just stay near walls to avoid being spotted by a sniper.  
*This level is the easiest to avoid enemies, as there are several detours and wide areas allow you to sneak past enemies. Just stay near walls to avoid being spotted by a sniper.  
* The level's moody atmosphere, from color palette to lighting and music, is said to be influenced by the Film Noir genre.
*The level's moody atmosphere, from color palette to lighting and music, is said to be influenced by the Film Noir genre.
* The [[Superintendent]] symbols represent weapons caches which can be unlocked by accessing "terminals" possessing [[Audio Log]]s throughout the city.
*There are a few abandoned [[Olifant]]s around the city.
* There are a few abandoned [[Olifant]]s around the city.
*Past an abandoned [[Olifant]], there is a deceased Elite without shoulder pads. Due to the frequent appearances of Elites without shoulder pads and the fact that they only sport white/silver armor, it is possible that they could be ranked as either [[Stealth Elite]]s, [[Ossoona]]s, or [[Sangheili Ultra]]s.
* Past an abandoned [[Olifant]], there is a deceased Elite without shoulder pads. Due to the frequent appearances of Elites without shoulder pads and the fact that they only sport white/silver armor, it is possible that they could be ranked as either [[Stealth Elite]]s, [[Ossoona]]s, or [[Sangheili Ultra]]s.
*On this level, there are several graffiti markings where you can read BELIEVE, maybe being a reference to the marketing campaign for Halo 3 [[Believe|of the same name]]. There is other graffiti in the city, some of which read "YOU LOOT, I SHOOT", "KINSLER IZ A THUG","UNSC=LIARS", "REMEMBER REACH", and "GLASS THIS!".
* On this level, there are several graffiti markings where you can read BELIEVE, maybe being a reference to the marketing campaign for Halo 3 [[Believe|of the same name]]. There is other graffiti in the city, some of which read "YOU LOOT, I SHOOT", "KINSLER IZ A THUG","UNSC=LIARS", "REMEMBER REACH", and "GLASS THIS!".
*Within one of the many building enclosed courtyards, the player can find two lone [[Huragok]] floating around. From what can be observed, they could have possibly strayed from their patrol and have yet been discovered since all of the units in the courtyard are deceased except for them.
* Within one of the many building enclosed courtyards, the player can find two lone [[Huragok]] floating around. From what can be observed, they could have possibly strayed from their patrol and have yet been discovered since all of the units in the courtyard are deceased except for them.
*If a group of hostiles is giving you trouble, fall back through the bulkhead to the last area. They often disappear, or forget you were there. This is very useful for patrols protected by Engineers, when you can't get a shot at it from the volleys the brutes are laying on you.
* If a group of hostiles is giving you trouble, fall back through the bulkhead to the last area. They often disappear, or forget you were there. This is very useful for patrols protected by Engineers, when you can't get a shot at it from the volleys the brutes are laying on you.
*After entering the building next to the first locked weapons cache, search the floor surrounding the door leading to the first courtyard. When searching the floor, you will find a box of cereal labeled, ''Web-O's''. The mascot on the front of the box is a picture of a gorilla with a cowboy hat. This character is recognized by Bungie employees and Bungie.net members as, "The Webmaster"(one of Bungie's many inside jokes). In the right corner below him the phrase, "Your Host LOVES 'em!"(A reference to how Bungie.net is hosted by Webmaster).
* After entering the building next to the first locked weapons cache, search the floor surrounding the door leading to the first courtyard. When searching the floor, you will find a box of cereal labeled, ''Web-O's''. The mascot on the front of the box is a picture of a gorilla with a cowboy hat. This character is recognized by Bungie employees and Bungie.net members as, "The Webmaster"(one of Bungie's many inside jokes). In the right corner below him the phrase, "Your Host LOVES 'em!"(A reference to how Bungie.net is hosted by Webmaster).
*There is a pair of mp3 headphones on a bench in the ONI Building's lobby.
* There is a pair of mp3 headphones on a bench in the ONI Building's lobby.
*On the left side of the second floor of ONI Building's lobby, there are two photo IDs on the floor in the mess of papers. The photos one the two IDs are of [[Marty]] and [[Shi Kai Wang]]. In addition, the ID inside the front door entrance has a photo of [[Shishka]]. In fact, all of the IDs found laying around in the lobby on both the first and second floor are of [[Bungie]] employees that served a major role in ''ODST's'' development.
* On the left side of the second floor of ONI Building's lobby, there are two photo IDs on the floor in the mess of papers. The photos one the two IDs are of [[Marty]] and [[Shi Kai Wang]]. In addition, the ID inside the front door entrance has a photo of [[Shishka]]. In fact, all of the IDs found laying around in the lobby on both the first and second floor are of [[Bungie]] employees that served a major role in ''ODST's'' development.
*The small green blips that appear on the city map are used to mark locations that your person stood for a brief period of time without moving. These blips later disappear once you have become out of that areas proximity.
* The small green blips that appear on the city map are used to mark locations that your person stood for a brief period of time without moving. These blips later disappear once you have become out of that areas proximity.
*[[Huragok#Symbols|Markings]] created by the [[Huragok]] can be seen around the level in various points of interest, such as in [[Supply Cache]]s or areas with dead Elites. These symbols can only be seen with the VISR mode turned on.


==Sources==
==Sources==