Deployable cover: Difference between revisions

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==Trivia==
==Trivia==
*It is possible to shoot out of it by aiming down the middle of the Deployable Cover.
*It is possible to shoot out of it by aiming down the middle of the Deployable Cover.
*Deployable Cover is often used as an area to jump off of, as it is easier to use than the [[grenade jump]] for some players. One of this tactic's best uses is to get both of the skulls from the level [[The Ark (level)]], Famine and Catch, in ''Halo 3''.
*Deployable cover is often used as an area to jump off of, as it is easier to use than the [[grenade jump]] for some players. One of this tactic's best uses is to get both of the skulls from the level [[The Ark (level)]], Famine and Catch, in ''Halo 3''.
*Some people use it as wall to impede doorways in order to slow down the enemy and regroup with their team.
*Some people use it as wall to impede doorways in order to slow down the enemy and regroup with their team.
*There is a [[glitch]] that allows the player to become stuck, and have the Deployable Cover spawn through them.
*There is a [[glitch]] that allows the player to become stuck, and have the Deployable Cover spawn through them.
*The only map the Deployable Cover isn't available in Forge Mode is ''[[Sandtrap (Level)|Sandtrap]]''.
*The only map the Deployable Cover isn't available in Forge Mode is ''[[Sandtrap (Level)|Sandtrap]]''.
*In Campaign mode, the Deployable Cover is completely immune to the projectiles fired by [[Flood]] [[Pure Form|Ranged Forms]] making it very useful on the eighth level of ''Halo 3'', ''[[Cortana (level)|Cortana]]''.
*In Campaign mode, the Deployable Cover is completely immune to the projectiles fired by [[Flood]] [[Pure Form|Ranged Forms]] making it very useful on the eighth level of ''Halo 3'', ''[[Cortana (level)|Cortana]]''.
*A minor problem is that if you stand too close to a Deployable Cover then you still take damage (although not as much) and can be severely damaged, when the shield is destroyed.
*The other main problem is that if you stand too close to a Deployable Cover then you still take damage (although not as much) and can be severely damaged, when the shield is destroyed.
*When the Deployable Cover has undergone tons of damage (Changing from Blue > Orange > Red, the best way to do is to melee), you can just shoot through it as it will collapse thus injuring the enemy hiding behind it. After you leave it for a while, it will go back to blue and will not permit you to shoot through it once more.
*When the Deployable Cover has undergone tons of damage (Changing from Blue > Orange > Red, the best way to do is to melee), you can just shoot through it as it will collapse thus injuring the enemy hiding behind it. After you leave it for a while, it will go back to blue and will not permit you to shoot through it once more.
*If you have a sniper rifle or beam rifle, you can shoot through the Deployable Cover by just walk to it until you cant move anymore, then shoot.  
*Most projectile weapons that are not plasma based can shoot through the back of the Deployable Cover.
*Enemies cannot detect you through a Deployable Cover even on the highest difficulties, so you can just watch your enemies stand there while you pick them off with a [[Battle Rifle]]. This can be especially helpful on the part of [[Crow's Nest (Level)|Crow's Nest]], where you have to battle eight [[Brutes]] and a [[Chieftain]], since there are plenty of Deployable Covers around.
*Enemies cannot detect you through a Deployable Cover even on the highest difficulties, so you can just watch your enemies stand there while you pick them off with a [[Battle Rifle]]. This can be especially helpful on the part of [[Crow's Nest (Level)|Crow's Nest]], where you have to battle eight [[Brutes]] and a [[Chieftain]], since there are plenty of Deployable Covers around.
* It's possible to gather enough Deployable covers (like in Forge) and create a makeshift but stronger imitation of a bubble shield that does not cover the top, allowing people to possibly jump over.
* It's possible to gather enough Deployable covers (like in Forge) and create a makeshift but stronger imitation of a bubble shield that does not cover the top, allowing people to possibly jump over.