Button combo: Difference between revisions
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The following is an explanation of how single buttons can be incorporated in button combos. For more information on their normal usage, see [[Halo Controls]]. | The following is an explanation of how single buttons can be incorporated in button combos. For more information on their normal usage, see [[Halo Controls]]. | ||
X - The X button will of course reload a weapon, but besides that it can cancel the timers of animations such as melee or grenades (off-host) enabling you to fire or melee sooner than you would normally. <br /> | X - The X button will of course simply reload a weapon, but besides that it can cancel the timers of animations such as melee or grenades (off-host) enabling you to fire or melee sooner than you would normally. <br /> | ||
Y - The Y button will of course switch a weapon which directly after you can throw a new melee (or sword lunge), but besides that it can also cancel reloading, cancel melee animations and when used in a quick double sequence it can enable you to open fire again sooner after reloading or cancel reloading if you are caught off-guard while reloading. <br /> | Y - The Y button will of course switch a weapon which directly after you can throw a new melee (or sword lunge), but besides that it can also cancel reloading, cancel melee animations and when used in a quick double sequence it can enable you to open fire again sooner after reloading or cancel reloading if you are caught off-guard while reloading. <br /> | ||
B - The B button will let you melee, but when used at certain times it can do more, after reloading, for example you can cancel the reload timer by melee-ing and after that pressing X. The melees lunge can also be used to swing at your opponent, after which you can snipe someone no-scoped or stick people with a plasma grenade. <br /> | B - The B button will let you melee, but when used at certain times it can do more, after reloading, for example you can cancel the reload timer by melee-ing and after that pressing X. The melees lunge can also be used to swing at your opponent, after which you can snipe someone no-scoped or stick people with a plasma grenade. <br /> | ||
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Overheat - Overheated plasma weapons have extra abilities. After a weapon overheats, it will reset the timers for shooting, melee-ing and nading, this can be used to get quick sessions of double grenades. <br /> | Overheat - Overheated plasma weapons have extra abilities. After a weapon overheats, it will reset the timers for shooting, melee-ing and nading, this can be used to get quick sessions of double grenades. <br /> | ||
{{ButtonCombos}} | {{ButtonCombos}} | ||
==Button Combos in Halo 3== | ==Button Combos in Halo 3== | ||
Though Bungie attempted to excise button combos from Halo 3, as they were never intended to exist within the game, some players had discovered a "BXB-style glitch" that allowed them to melee twice in quick succession. | Though Bungie attempted to excise button combos from Halo 3, as they were never intended to exist within the game, some players had discovered a "BXB-style glitch" that allowed them to melee twice in quick succession. |