Landing on Installation 04: Difference between revisions

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m (→‎John-117 and the crew: Link cleanup, replaced: [[Type-25 Spirit| → [[Dextro Xur-pattern Spirit| (2))
m (Link change, replaced: Type-32 Ghost| → Karo'etba-pattern Ghost|)
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==Alpha Base==
==Alpha Base==
[[File:HR_Installation04_ODST.png|250px|thumb|left|An ODST on the installation.]]
[[File:HR Installation04 ODST.png|250px|thumb|left|An ODST on the installation.]]
The Orbital Drop Shock Trooper complement of the ''Pillar of Autumn'' would depart the vessel aboard their drop pods, equipped with two weeks of supplies each. Consistent with [[UNSC Insertion Protocols]], Major Silva's drop pod would enter the atmosphere of the ring first. Reasons for this were twofold; aside from the held belief that officers should lead, not follow, the practicalities of organizing an invasion force meant needing to sort, organize and gather the available troops in the "golden hour" - the period of time in which the actions of the troops would most determine the success or failure of the mission. Silva's drop pod was appropriately configured with a Class-C AI - [[Wellsley]] - and high-powered imaging gear. Wellsley began to feed Silva reports of potential areas in which the ODSTs could hole up and defend, with one mesa dubbed ''"HS2604"'' serving nicely. The mesa was later named "[[Alpha Base (Installation 04)|Alpha Base]]", though first it had to be taken from the Covenant occupiers.{{Ref/Reuse|flood2}}
The Orbital Drop Shock Trooper complement of the ''Pillar of Autumn'' would depart the vessel aboard their drop pods, equipped with two weeks of supplies each. Consistent with [[UNSC Insertion Protocols]], Major Silva's drop pod would enter the atmosphere of the ring first. Reasons for this were twofold; aside from the held belief that officers should lead, not follow, the practicalities of organizing an invasion force meant needing to sort, organize and gather the available troops in the "golden hour" - the period of time in which the actions of the troops would most determine the success or failure of the mission. Silva's drop pod was appropriately configured with a Class-C AI - [[Wellsley]] - and high-powered imaging gear. Wellsley began to feed Silva reports of potential areas in which the ODSTs could hole up and defend, with one mesa dubbed ''"HS2604"'' serving nicely. The mesa was later named "[[Alpha Base (Installation 04)|Alpha Base]]", though first it had to be taken from the Covenant occupiers.{{Ref/Reuse|flood2}}


The ODSTs landed in an area roughly three kilometres in diameter, with many of the pods smashing into cliffs, landing in lakes and one rolling into a ravine. However, the remainder were able to make their way towards Silva's position. Lieutenant [[Melissa McKay]] landed only half a kilometre away from Silva, and was briefed on the future-base by Silva. The base was heavily fortified, meaning that it would need to be taken by ground and air forces. Luckily, several Pelican pilots had managed to land their craft roughly ten kilometers to the north, and they would be used to launch air strikes and ferry troops from above while McKay's roughly 130-strong B company would assault from the ground. McKay's company spent the next night marching to the mesa, eventually ending up at the base. Thankfully, the Covenant had been unprepared for the arrival of a human cruiser and its troops, and all that blocked the troops was a hastily-constructed barricade.{{Ref/Reuse|flood2}}  
The ODSTs landed in an area roughly three kilometres in diameter, with many of the pods smashing into cliffs, landing in lakes and one rolling into a ravine. However, the remainder were able to make their way towards Silva's position. Lieutenant [[Melissa McKay]] landed only half a kilometre away from Silva, and was briefed on the future-base by Silva. The base was heavily fortified, meaning that it would need to be taken by ground and air forces. Luckily, several Pelican pilots had managed to land their craft roughly ten kilometers to the north, and they would be used to launch air strikes and ferry troops from above while McKay's roughly 130-strong B company would assault from the ground. McKay's company spent the next night marching to the mesa, eventually ending up at the base. Thankfully, the Covenant had been unprepared for the arrival of a human cruiser and its troops, and all that blocked the troops was a hastily-constructed barricade.{{Ref/Reuse|flood2}}  


While [[B Company (Pillar of Autumn)|B company]] prepared to assault the mesa, [[C Company (Pillar of Autumn)|C company]] was designated to begin their march towards the Pelicans for aerial insertion and [[A Company (Pillar of Autumn)|A]] and [[D Company (Pillar of Autumn)|D company]] - under Silva - rested for the night in preparation for the day ahead. The companies camped out on a low rise without much cover, so instead tried to build up fortifications as much as they could while they slept. Wireless sensors monitored by Wellsley were placed two hundred meters around the camp and three-man [[fireteam]]s took up position one hundred and fifty meters out, with a rapid response team established to support them. Trenches and dirt barricades were dug out and a flat area for Pelicans to land was cleared. Around the time McKay's team began climbing the mesa, Wellsley reported that a Covenant response force was inbound to Silva's company, consisting of roughly one hundred [[Type-32 Ghost|Ghost]]s, for Silva's two hundred infantry. Silva ordered the troops to form an [[infantry square]], with ammunition moved down into the trenches alongside support weapons, with rocket launchers located halfway up the rise and [[sniper]]s on the top of the landing pad. With guns facing out every direction, the formation would be difficult to break. The ODSTs were surprised at being ordered to use such an archaic tactic, but complied nonetheless, and once ordered to fire, their armor-piercing rounds ripped through the light scout vehicles easily. The skittish nature of the vehicles caused many pilots to crash into each other, though eventually a [[Sangheili Zealot|gold-clad]] elite managed to organize the raiding force into circling the camp counter-clockwise to reduce collisions.{{Ref/Reuse|flood2}}  
While [[B Company (Pillar of Autumn)|B company]] prepared to assault the mesa, [[C Company (Pillar of Autumn)|C company]] was designated to begin their march towards the Pelicans for aerial insertion and [[A Company (Pillar of Autumn)|A]] and [[D Company (Pillar of Autumn)|D company]] - under Silva - rested for the night in preparation for the day ahead. The companies camped out on a low rise without much cover, so instead tried to build up fortifications as much as they could while they slept. Wireless sensors monitored by Wellsley were placed two hundred meters around the camp and three-man [[fireteam]]s took up position one hundred and fifty meters out, with a rapid response team established to support them. Trenches and dirt barricades were dug out and a flat area for Pelicans to land was cleared. Around the time McKay's team began climbing the mesa, Wellsley reported that a Covenant response force was inbound to Silva's company, consisting of roughly one hundred [[Karo'etba-pattern Ghost|Ghost]]s, for Silva's two hundred infantry. Silva ordered the troops to form an [[infantry square]], with ammunition moved down into the trenches alongside support weapons, with rocket launchers located halfway up the rise and [[sniper]]s on the top of the landing pad. With guns facing out every direction, the formation would be difficult to break. The ODSTs were surprised at being ordered to use such an archaic tactic, but complied nonetheless, and once ordered to fire, their armor-piercing rounds ripped through the light scout vehicles easily. The skittish nature of the vehicles caused many pilots to crash into each other, though eventually a [[Sangheili Zealot|gold-clad]] elite managed to organize the raiding force into circling the camp counter-clockwise to reduce collisions.{{Ref/Reuse|flood2}}  


The Ghosts began to focus their fire on one of the pits, beginning to kill the humans stationed there and slowly weakening one quarter of the camp defenses, prompting Silva to send a squad to reinforce and ordering his snipers to concentrate on eliminating the leader. The rocket-wielding heavy troops began to fire in volleys to make sure there wasn't a downtime between firing, and eventually the mangled wreckage began to provide cover for the humans. Banshees were sent in after the Ghosts, though the four were easily repelled by the [[M41 SPNKR|rocket launchers]]. After losing more than half their number, the Ghosts retreated, though the battle had resulted in twenty-three ODST casualties, six serious injuries and ten wounded personnel. By this time, McKay's company had engaged the enemy at the mesa, and Wellsley ordered the Pelicans to begin their attack.{{Ref/Reuse|flood2}}
The Ghosts began to focus their fire on one of the pits, beginning to kill the humans stationed there and slowly weakening one quarter of the camp defenses, prompting Silva to send a squad to reinforce and ordering his snipers to concentrate on eliminating the leader. The rocket-wielding heavy troops began to fire in volleys to make sure there wasn't a downtime between firing, and eventually the mangled wreckage began to provide cover for the humans. Banshees were sent in after the Ghosts, though the four were easily repelled by the [[M41 SPNKR|rocket launchers]]. After losing more than half their number, the Ghosts retreated, though the battle had resulted in twenty-three ODST casualties, six serious injuries and ten wounded personnel. By this time, McKay's company had engaged the enemy at the mesa, and Wellsley ordered the Pelicans to begin their attack.{{Ref/Reuse|flood2}}
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===Other survivor groups===
===Other survivor groups===
[[File:HR_Ridgeline_UNSCCamp.png|left|thumb|The UNSC camp in the woods, later wiped out by the Covenant.]]
[[File:HR Ridgeline UNSCCamp.png|left|thumb|The UNSC camp in the woods, later wiped out by the Covenant.]]
Several groups of UNSC personnel landed on the surface of Installation 04 that went unaccounted for later in the battle. [[Fireteam Raven]], an ODST fireteam, landed on the ring in time to view the ''Pillar of Autumn'' crash.<ref>''[[Halo: Fireteam Raven]]'', campaign level [[Escape (Halo: Fireteam Raven level)|Escape]]</ref> Guided by Wellsley via mobile uplink, Raven would eventually meet up with Lieutenant McKay and her company during the midst of the later [[Raid on the Pillar of Autumn]], twenty-eight hours later.{{Ref/Site|Id=CFRaven|URL=https://www.halowaypoint.com/en-us/news/thats-so-raven|Site=Halo Waypoint|Page=Canon Fodder - That's So Raven|D=02|M=11|Y=2021}} Another group of survivors would land near a [[Ridgeline|large Forerunner complex]] similar in appearance to Alpha Base, though deep in the forest. These survivors would make a staging area, though a Covenant assault later in the conflict would wipe out the encampment.<ref>''[[Halo: Reach]]'', [[Ridgeline]] map description</ref>{{Ref/Site|Id=nelson|URL=http://majornelson.com/2011/08/26/news-from-halo-fest/|Site=Xbox Live's Major Nelson|Page=News From Halo Fest|D=09|M=09|Y=2011}}{{Ref/Site|Id=info|URL=http://blogs.halowaypoint.com/Headlines/post/2011/11/09/The-Halo-Bulletin-11911-.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 11/9/11|D=30|M=04|Y=2013}}
Several groups of UNSC personnel landed on the surface of Installation 04 that went unaccounted for later in the battle. [[Fireteam Raven]], an ODST fireteam, landed on the ring in time to view the ''Pillar of Autumn'' crash.<ref>''[[Halo: Fireteam Raven]]'', campaign level [[Escape (Halo: Fireteam Raven level)|Escape]]</ref> Guided by Wellsley via mobile uplink, Raven would eventually meet up with Lieutenant McKay and her company during the midst of the later [[Raid on the Pillar of Autumn]], twenty-eight hours later.{{Ref/Site|Id=CFRaven|URL=https://www.halowaypoint.com/en-us/news/thats-so-raven|Site=Halo Waypoint|Page=Canon Fodder - That's So Raven|D=02|M=11|Y=2021}} Another group of survivors would land near a [[Ridgeline|large Forerunner complex]] similar in appearance to Alpha Base, though deep in the forest. These survivors would make a staging area, though a Covenant assault later in the conflict would wipe out the encampment.<ref>''[[Halo: Reach]]'', [[Ridgeline]] map description</ref>{{Ref/Site|Id=nelson|URL=http://majornelson.com/2011/08/26/news-from-halo-fest/|Site=Xbox Live's Major Nelson|Page=News From Halo Fest|D=09|M=09|Y=2011}}{{Ref/Site|Id=info|URL=http://blogs.halowaypoint.com/Headlines/post/2011/11/09/The-Halo-Bulletin-11911-.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 11/9/11|D=30|M=04|Y=2013}}