Sidekick: Difference between revisions
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(The gameplay article *IS* the main article. Also, the pistol weapon type page needs to be created. The normal Pistol article will redirect to the Magnum.) |
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Notice/Gameplay}} | {{Notice/Gameplay}} | ||
{{Infobox/Weapon/Gameplay | {{Infobox/Weapon/Gameplay | ||
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{{Quote|Semi-automatic firearm effective at close to medium range.|In-game description}} | {{Quote|Semi-automatic firearm effective at close to medium range.|In-game description}} | ||
The '''Sidekick''' is a [[human]] [[pistol]] first introduced in ''[[Halo Infinite]]''. It is a [[precision weapon|precision]] [[loadout weapon]] which deals [[Kinetic]] damage and is most effective in close quarters. The Sidekick deals little damage per shot but can be fired very rapidly, at the cost of accuracy. | The '''Sidekick''' is a [[human]] [[pistol (weapon type)|pistol]] first introduced in ''[[Halo Infinite]]''. It is a [[precision weapon|precision]] [[loadout weapon]] which deals [[Kinetic]] damage and is most effective in close quarters. The Sidekick deals little damage per shot but can be fired very rapidly, at the cost of accuracy. | ||
==Universe and lore== | ==Universe and lore== |