Sidekick: Difference between revisions

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(The gameplay article *IS* the main article. Also, the pistol weapon type page needs to be created. The normal Pistol article will redirect to the Magnum.)
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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Center|''This article refers to the MK50 Sidekick's gameplay performance. For the main article, see [[MK50 Sidekick]].''}}
{{Notice/Gameplay}}
{{Notice/Gameplay}}
{{Infobox/Weapon/Gameplay
{{Infobox/Weapon/Gameplay
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{{Quote|Semi-automatic firearm effective at close to medium range.|In-game description}}
{{Quote|Semi-automatic firearm effective at close to medium range.|In-game description}}


The '''Sidekick''' is a [[human]] [[pistol]] first introduced in ''[[Halo Infinite]]''. It is a [[precision weapon|precision]] [[loadout weapon]] which deals [[Kinetic]] damage and is most effective in close quarters. The Sidekick deals little damage per shot but can be fired very rapidly, at the cost of accuracy.
The '''Sidekick''' is a [[human]] [[pistol (weapon type)|pistol]] first introduced in ''[[Halo Infinite]]''. It is a [[precision weapon|precision]] [[loadout weapon]] which deals [[Kinetic]] damage and is most effective in close quarters. The Sidekick deals little damage per shot but can be fired very rapidly, at the cost of accuracy.


==Universe and lore==
==Universe and lore==