Forge/Halo 4: Difference between revisions

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m (→‎Vehicles and wrecks: Link cleanup)
m (Link replacements, replaced: Type-44 Phantom| → Ru'swum-pattern Phantom|)
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{{Status|Gameplay}}
{{Status|Gameplay}}
[[File:H4_Forge_Reveal.png|right|300px|thumb|The initial reveal of Forge mode at RTX 2012 showing a redesigned [[Blood Gulch]] base in a UNSC-themed aesthetic style.]]
[[File:H4 Forge Reveal.png|right|300px|thumb|The initial reveal of Forge mode at RTX 2012 showing a redesigned [[Blood Gulch]] base in a UNSC-themed aesthetic style.]]
'''Forge''' is a multiplayer mode featured in ''[[Halo 4]]''. Unlike ''[[Halo: Reach]]'', which featured a total overhaul of how Forge functioned compared to its ''[[Halo 3]]'' incarnation, Forge in ''Halo 4'' was based on the ''Reach'' version and did not feature so many drastic changes. Despite this, ''Halo 4'' expanded on map creation features significantly. The mode was first shown off at RTX 2012.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=Sc3T8tBPTlA|Site=Youtube|Page=RTX 2012 Forge reveal}}
'''Forge''' is a multiplayer mode featured in ''[[Halo 4]]''. Unlike ''[[Halo: Reach]]'', which featured a total overhaul of how Forge functioned compared to its ''[[Halo 3]]'' incarnation, Forge in ''Halo 4'' was based on the ''Reach'' version and did not feature so many drastic changes. Despite this, ''Halo 4'' expanded on map creation features significantly. The mode was first shown off at RTX 2012.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=Sc3T8tBPTlA|Site=Youtube|Page=RTX 2012 Forge reveal}}


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=====Vehicles and wrecks=====
=====Vehicles and wrecks=====
*[[Kmiro'sish-pattern Lich|Lich]]
*[[Kmiro'sish-pattern Lich|Lich]]
*[[Type-44 Phantom|Phantom]]
*[[Ru'swum-pattern Phantom|Phantom]]
{{Col-end}}
{{Col-end}}
==Sources==
==Sources==