Motion tracker: Difference between revisions

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==Gameplay==
==Gameplay==
In ''Halo: Combat Evolved'' multiplayer, the player will not appear on an opponents motion tracker while crouched, or while crouched and moving, or while standing still. In MCC, if you have toggle crouch on, you won't be able to move at full crouched speed without standing up again. Be gentle with the thumbstick because of this, or avoid the problem completely and toggle crouch off. This is not an issue for MCC Steam.
In ''Halo 2'', if a player were to look up or down, the motion tracker "plane" will adjust to be parallel to the player view, allowing them to see how far someone is above or below them. The [[Halo 2 Skulls#Blind|Blind skull]] in campaign removes the entire HUD, including the motion tracker. In [[multiplayer]], when the motion tracker is disabled through game settings, the tracker will remain on the HUD, but with an "X" over it.  
In ''Halo 2'', if a player were to look up or down, the motion tracker "plane" will adjust to be parallel to the player view, allowing them to see how far someone is above or below them. The [[Halo 2 Skulls#Blind|Blind skull]] in campaign removes the entire HUD, including the motion tracker. In [[multiplayer]], when the motion tracker is disabled through game settings, the tracker will remain on the HUD, but with an "X" over it.