Boneyard: Difference between revisions
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|image=[[File:HaloReach - Boneyard.jpg|300px]] | |image=[[File:HaloReach - Boneyard.jpg|300px]] | ||
|game=''[[Halo: Reach]]'' | |game=''[[Halo: Reach]]'' | ||
|location=[[ | |location=[[Asźod]] [[Asźod ship breaking yards|ship breaking yards]], planet [[Reach]] | ||
|terrain=Human structures, disassembled starship, debris | |terrain=Human structures, disassembled starship, debris | ||
|weapons= | |weapons= | ||
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==Overview== | ==Overview== | ||
Boneyard is set in a [[SinoViet Heavy Machinery|SinoViet]] [[ | Boneyard is set in a [[SinoViet Heavy Machinery|SinoViet]] [[Asźod ship breaking yards|ship breaking facility]] at [[Asźod]] where old starships are disassembled and recycled for parts and materials. The map is centered around the partially disassembled [[UNSC frigate]] [[UNSC Commonwealth|''Commonwealth'']], under the process of decommissioning, and a large refinery building.<ref name="GT"/> | ||
Outside the confines of the map, in the far valley, lies the scrapped hulls and frames of several [[Halcyon-class cruiser]]s, [[Marathon-class cruiser]]s and UNSC frigates and far away, some [[CCS-class battlecruiser]]s fly above in the clouds. | Outside the confines of the map, in the far valley, lies the scrapped hulls and frames of several [[Halcyon-class cruiser]]s, [[Marathon-class cruiser]]s and UNSC frigates and far away, some [[CCS-class battlecruiser]]s fly above in the clouds. |